nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
I don't want to sit in one place farming the boss over and over. I simply want to get the one blue that tends to be in each boss' loot table.
Ragnar_Lodbrok wrote: »nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
I don't want to sit in one place farming the boss over and over. I simply want to get the one blue that tends to be in each boss' loot table.
Oh that 1 in 25 or 50 chance? The blue you will outevel in a half hour if you didnt sit there getting no xp for three hours farming it?
Will make *no* difference to any of the bots what-so-ever.
The only thing this does accomplish is to make us who don't bot even more upset.
The bots will simply farm a boss, teleport to another, teleport to another ... come back to the first one when the time limit has expired. Rinse and repeat.
It won't slow them down ONE BIT.
Yet real players will feel the impact ...
This, last things you do before you leave a zone is to do the remaining world bosses and public dungeons. This is intended gameplay.nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
I don't want to sit in one place farming the boss over and over. I simply want to get the one blue that tends to be in each boss' loot table.
Or as someone suggested in another thread ...have the boos respawn randomly in different locations.
Or as someone suggested in another thread ...have the boos respawn randomly in different locations.
I've seen bots running towards any nearby spawn then run back to the boss location. They have to ability to just run around targeting everything anyway.
And like others above me said, this change isn't going to change anything for the bots. They leave the bots running automated for hours on end, getting less loot than before isn't going to make them stop doing it. It affects a normal player who might want 2-3 kills just to see if they get something good far more than a bot.
Did a public dungeon earlier with 7 bots in it when I arrived, shortly after I managed to get my kill, another 3 joined. These were bots with pathing, so even players using knockback/pull couldn't get a kill in. Saw quite a few players give up and leave without it.
SuperScrubby wrote: »It's because the dev's took something completely blown out of proportion and then applied a lazy fix. Banning the bots would have been a better solution for everyone, but it required more effort. Scaling the dungeons would also have been a better solution, but once again it required more effort.
This is why nerf threads are dangerous on a forum. Moderators and devs will look at a small sample size and apply that opinion across the entire gaming population even if they don't want it. Ultimately we all get hit with the same paintbrush whether we like it or not.