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People botting in EVERY public dungeon...

  • BruteMan
    BruteMan
    Soul Shriven
    They just need to make these bosses not be a static spawn this would solve the problem and its not that hard to do they have it in other dungeons already where mobs walk a circuit have the boss walk a circuit with random locations of spawning.

    A. it makes it more of a hunt for the questers and real hunters.

    B. yea you will see pathing bots built to get the boss on his path but your chances are better then it is now.

    and to answer the last 10 posts or so griping about the names etc and if they are just players camping vs bots. again a GM asks you a question if your there farming you'd take the time to respond intelligently these auto bots cannot. simple test and response by a gm will tell if its a bot if we actually had GM's
  • Epona222
    Epona222
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    Tetrasoli wrote: »
    Some players have suggested that one possible solution is to make it such that dungeon mobs don't drop any loot or award XP. While this is a good start, it doesn't take care of the problem with botters in the open world areas. I think removing loot drops and XP from all mobs is a possible solution, but bots might still be able to exploit this system in some way.

    Instead, I suggest another fix; require the player to solve a CAPTCHA puzzle before being able to use any spell. Templars, for example, would hit their Aedric Spear ability, but a box would pop up with a CAPTCHA puzzle they would have to solve before the ability fired off. This would also help with resource management issues, since Magicka would still regenerate while you attempted to solve the CAPTCHA. It could also help with the servers being spammed with client-side ability requests. Healing spells might need to be tuned up accordingly, but it would solve the bot problem quickly.

    Oh for crying out loud, that is the most ridiculous thing I have ever heard - I am not paying £9 a month to be constantly spammed with captcha type rubbish. That would surely be a very quick route to lots of unsubbing and going f2p. Sorry, ridiculous suggestion.

    Edited by Epona222 on April 19, 2014 7:47AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Zolyok
    Zolyok
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    Something have to be done for the boting in TESO
    Edited by Zolyok on April 19, 2014 7:49AM
  • Tetrasoli
    Tetrasoli
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    Epona222 wrote: »

    Oh for crying out loud, that is the most ridiculous thing I have ever heard - I am not paying £9 a month to be constantly spammed with captcha type rubbish.

    But it would stop the botting... :(

  • BruteMan
    BruteMan
    Soul Shriven
    stop the gold farmers don't put in a dungeon like del's that you can instantly make a char run up there at lvl 3 with 3 skill points and farm 1200 - 1500 gold every 15 mins. this is why they are there and same reason the farmers that are at their keyboards are there. its unbalanced because you cant make that same gold per hour doing anything else between levels 3 and 15. Drop a A-Bomb on Del's Claim and the other 2 noob public dungeon bosses put the real bosses and that kinda loot into the group dungeons at level 12 and the bots wont bother with them or it'll take more work for them to get into them.
  • xPuppetx
    xPuppetx
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    I throw my vote in for making dungeons/delves instances; not only would this ease the pain of bots farming bosses, it would also make it easier to get updates for quests that require you to kill (x) amount of mobs.

    My boyfriend and I were working on Legacy of the Three out in Windridge Cave earlier tonight and it was such a pain in the arse to find and bind all 10 spirits because people were scrambling over each other like cockroaches to get to them first. It became so annoying that people actually started cursing and arguing with each other in /shout. We decided to relog in hopes of popping up in a less populated shard but to no avail - it ended up taking us 45 minutes to bind all 10 spirits.

    I love ESO to bits and pieces and I'm willing to forgive most of the bugs and glitches due to launch pains, but I truly believe that public dungeons/delves is a terrible design flaw. They are breeding grounds for bots and discourse amongst actual players.
    Edited by xPuppetx on April 19, 2014 8:24AM
  • Tetrasoli
    Tetrasoli
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    xPuppetx wrote: »
    I throw my vote in for making dungeons/delves instances; not only would this ease the pain of bots farming bosses, it would also make it easier to get updates for quests that require you to kill (x) amount of mobs.

    My boyfriend and I were working on Legacy of the Three out in Windridge Cave earlier tonight and it was such a pain in the arse to find and bind all 10 spirits because people were scrambling over each other like cockroaches to get to them first. It became so annoying that people actually started cursing and arguing with each other in /shout. We decided to relog in hopes of popping up in a less populated shard but to no avail - it ended up taking us 45 minutes to bind all 10 spirits.

    I love ESO to bits and pieces and I'm willing to forgive most of the bugs and glitches due to launch pains, but I truly believe that public dungeons/delves is a terrible design flaw. They are breeding grounds for bots and discourse amongst actual players.

    I agree. They should retune 10-20% of the existing delves for public groups (i.e. 5+ players), make the rest solo/invite only and just be done with it. Why there aren't solo delves anyway is a mystery to me, given how integral the solo dungeon experience is in Skyrim, Oblivion, etc. No, this isn't a plea to turn this into a single player game, but sometimes it's nice to go it alone and attempt challenges by yourself or, as in your case, with a friend.
    Edited by Tetrasoli on April 19, 2014 8:34AM
  • Fjordmonkey
    Know what I've started doing? If there are mobs in the dungeon that do AoE-firedamage, I pull them so that they start blanketing the bots with firedamage. And then sit back laughing hysterically at the bot-controller having to pay attention in order to save the bots.

    And when they do: Report them for botting, rinse and repeat. Probably one of the most fun things I've done in the game so far.
  • pronkg
    pronkg
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    They should just make it that when you get the achievement for the dungeon this mob will not drop loot for you anymore. Or possibly once a day or once an hour whatever. That would solve the problem. I'm no programmer so not sure if that's an easy fix. But something I could live with
  • Perseas
    Perseas
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    When I start playing my first character, the problem was there, but NOT very intense and TO MUCH... Now that I am leveling a new character, the problem is big!!! Today I got angry!!

    We cant kill the bosses!! We have to try 2-3 times, be able to achieve 1 hit! And we dont get loot! I asked from the chinese and koreans, to let me kill the boss, but no response! maybe bots..

    All mini dangeons, are filled with these bots or players. It was my first time that I asked in the chat "let me kill the boss", because if we dont hit it, the mini dangeon cannot complete.
    Edited by Perseas on April 19, 2014 9:45AM
  • pronkg
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    Well this is something that happens in every MMO. Zenimax has to deal with the issue and this will take some time (possibly for as long as the game exists). All we can do is support them by reporting as much of the bots as possible. I'm sure they are very aware of the fact but posting the forums won't help allot. Reporting in game is far more effective.

    Together we can fight them. I wish they could find a way to sue them. Those bots should pay the fine or go to jail immediately. Criminal scums
  • MauiPro
    MauiPro
    Soul Shriven
    These are BOTs. There were 7-10 of them in this dungeon. Doing all the same moves at once as soon as boss popped. I couldn't get a hit in fast enough to loot. This is a serious problem for legit players who want to have fun and try to sell gold back to us in the game.

    This has become a serious issue in your game and I take it very seriously.
    I paid $80 for your game and plan on paying a monthly membership fee.
    If this BOT thing isn’t resolved, I’m not going to continue with ESO.
    I quit World of Warcraft (even after maxing out my characters levels and items)… I walked away with no problem because I couldn’t stand the Chinese or whoever takes advantage of the gold and use bots in the game to sell it back in your game.

    It takes all the fun out of ESO and makes it cheap and motivated by greed.

    It shouldn’t be that hard to detect people who are using bots and delete their account and take all their resources and gold.

    PLEASE FIX THIS!
  • hauke
    hauke
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    the biggest problem of botting is that they have people buying gold for real money, ban people who buy externaly take away the customers of the botters, if you see someone transfering 20k gold to another account without any reason bann both
  • gamesub17_ESO22
    gamesub17_ESO22
    Soul Shriven
    A few people mentioned that spam killing a mob was not illegal.. .. OF COURSE! Last night I went into a dungeon and there was at least 30 level 3-6 characters all lined up in a mesh in noob clothing. No one could get any hits in to get credit for killing the boss at all, none responded, and none of them moved. When it gets to the point that people can't complete an area at any time of day due to bots, there is a problem that is WAY out of hand. I report them repeatedly but I never see results or any reply other than they are protecting the offenders' privacy. We sat there an hour and a half last night trying to kill that boss, and one of our members that didn't have anything instant just never got it completed. THAT is a major issue.
  • twev
    twev
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    I'm not raging, but I *am* fed up with the bots in the delves, and the invisible bots that stripmine whole areas of mats. I stood there at one particular spot of several in the fields north of Vulkhel Guard and watched the node get stripped several times of mats within a moment of it spawning with no player visible doing the harvesting. I did get a 'Hold to interact' msg a few times though.

    This is just pathetic, and I'm probably going to cancel my sub at the end of the 2nd month (I'll string along for one month) to see if they DO straighten it out by then, but really, it's just pathetic.

    I can only imagine how shocked the devs at Zeni and Bethesda are at the notion that somebody might actually do something like this botting. And then to make matters worse, they might actually use the method to make money from the direct interference with people who just want to play the game they pay money for as entertainment.

    The fact that this behavior is going on in other games is less of a justification for accepting it than is a reason to point at management and laugh at their incompetence at dealing with antisocial behavior in a social environment that people entrust the company with subscription funds for.

    Pathetic.
    Edited by twev on April 20, 2014 8:55AM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Shady_Knights
    Shady_Knights
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    Can't believe that some players are trying to explain this away as being general farmers like the OP is stupid and can't tell the difference.

    Clearly this is an issue. It's part of a greater amount of cheating that seems to be rampant on this game and they are working with what seem to be impunity.

    The easiest and quickest way to address it is to put some staff members online and ban accounts. GM's should have tools to confirm multiple bot accounts working as one. Visually, it seems pretty obvious, and no, they aren't regular players farming a boss over and over, they are bots.

    Further investigation from the GM to see what accounts they are sending materials/loot through to, or what guild they belong to and what other characters are picking up the loot would probably unravel the web of the gold sellers accounts and yield further bans.

    Of course, this takes time and effort. At the moment, we see a few announcements that cheaters are getting banned, but the dungeons are filled with bot farmers, nodes are being bot farmed and teleport farmed, and gold sellers seem to be increasing their spam.

    From a PR perspective at least get some visibility of action being taken.
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