Magischzwei wrote: »
1/10 you haven't read the entire op.
On topic:
The secondary beneficiaries and the already spent stuff is most likely unable to be traced.
Suppose someone duped and traded their friend a stack of Rosin and 100k gold. The friend then went on to upgrade his gear and use the gold on advancing his profession, or buying siege weapons.
How do you track that?
Suppose someone did this via second account, how do you track that?
Suppose someone did this over 4 links, how do you track that?
I never understood why people needed so much gold in game until I saw prices of siege equipment. Now I don't even want to enter my pvp because my campaign is so far ahead and dominating I'm afraid they had to have used bogus gold for winning.otomodachi wrote: »
I just want to point out the bigger issue is duped seige equipment. As someone is inevitably going to roll in and point this out because they only read the OP, I wonder if you'd consider adding this to that part.Legendary player gear isn't that big a boost, it's a boost, but the consensus from what *I* have personally seen on other forums is that the seige EQ is the big dealbreaker. And enchanting skill levels.
If someone is caught cheating / hacking, it's an insta-ban. Does not matter if he played beta or not.Oldtimer209 wrote: »It would be interesting if they could check which players have obscene amounts of gold, materials, etc and check and see if they were in Beta.
I am not sure what they could ( or would ) do about it though....