In a game we want combat to be responsive and the casting of our skills to be predictable.I'm just curious, please no flames, but shouldn't it take a moment to swap a weapon set? I realize it's a fantasy based game but I'm picturing in the heat of battle putting away a sword and shield and pulling out a staff (I said battle not ***) and just can't envision the logic of having it happen seamlessly.
I rather picture weapon swapping as a "quick" way to prepare for enemies before battle without having to keep swapping skills etc, not as an immediate mid-battle thingy. I could be wrong, that's why I'm asking. I just never expected it to be instant during a fight.
I rather picture weapon swapping as a "quick" way to prepare for enemies before battle without having to keep swapping skills etc, not as an immediate mid-battle thingy. I could be wrong, that's why I'm asking. I just never expected it to be instant during a fight.
See, we might've been fine if it was reliably and 100% taking a couple of seconds and only then swapping. But thing is, that's not what happens - I don't know if you tried it yourself or not, but for me sometimes it won't swap at all, not in 2, not in 10 seconds, not in a minute, other times it'll swap abilities but still show old weapon(so I often end up pressing ~ again as I think swapping didn't work), once or twice my hotkeys just greyed out and I couldn't do ANYTHING while it was thinking whether to swap or not for about 5 seconds. I'm not sure when exactly its thinking finished, I died in the meanwhile.I'm just curious, please no flames, but shouldn't it take a moment to swap a weapon set? I realize it's a fantasy based game but I'm picturing in the heat of battle putting away a sword and shield and pulling out a staff (I said battle not ***) and just can't envision the logic of having it happen seamlessly.
I rather picture weapon swapping as a "quick" way to prepare for enemies before battle without having to keep swapping skills etc, not as an immediate mid-battle thingy. I could be wrong, that's why I'm asking. I just never expected it to be instant during a fight.
BrassRazoo wrote: »This delay gets me killed at times.
I generally have a Resto staff as second weapon and in an emergency I swap to use cc and self heals or buffs.
The delay is so bad at times and I often die before it swaps or I have to press swap a few times just for it to wake up.
Can we switch weapons instantly?
Swapping weapons isn’t instant, but it’s very quick—as close as we can make it while still playing an animation that looks appropriate. You can swap weapons while in combat, and the ability to do so is unlocked at level 15.
I'm just curious, please no flames, but shouldn't it take a moment to swap a weapon set? I realize it's a fantasy based game but I'm picturing in the heat of battle putting away a sword and shield and pulling out a staff (I said battle not ***) and just can't envision the logic of having it happen seamlessly.
I rather picture weapon swapping as a "quick" way to prepare for enemies before battle without having to keep swapping skills etc, not as an immediate mid-battle thingy. I could be wrong, that's why I'm asking. I just never expected it to be instant during a fight.
Has Zenimax even commented yet on the unreliability of the weapon swap functionality?
With weapon swap delay and lag, it is too hard to control and you often end up waiting way too long for your weapons to swap AND you often get the dreaded double swap where you end up on your original hotbar.
If this is an intentional mechanic, it only leads to frustration and makes the game feel like it doesn't work correctly.