You think they designed the game to maximize subs and therefore maximize profits?
How very interesting.
glamorousskies wrote: »You think they designed the game to maximize subs and therefore maximize profits?
How very interesting.
Your response is either mocking and condescending, or what..? I mean i think that's a stupid way to gimp people who want to max out. "because we might not get as many expected subs, we are going to make crafting times ridiculous. Nobody wins"
mercenaryaieb17_ESO wrote: »On a side note, I have EVE Online background, so waiting few weeks isn't that big of a deal anyway
dennissomb16_ESO wrote: »Of course it was partially designed to keep subscriptions going (as all parts of the game are) but mostly because it is more immersive then most other MMOs. This game has the best crafting design since star wars galaxies. Crafting actually means something in this game and unlike all the other MMOs the crafted item is worth more then the mats
SexyVette07 wrote: »dennissomb16_ESO wrote: »Of course it was partially designed to keep subscriptions going (as all parts of the game are) but mostly because it is more immersive then most other MMOs. This game has the best crafting design since star wars galaxies. Crafting actually means something in this game and unlike all the other MMOs the crafted item is worth more then the mats
Are we playing the same game? Last I checked, blues were going for sub 200g and purples for mostly sub 1k. Try making either of those items in that price range and try making a profit.
glamorousskies wrote: »...
However in eso, in order to technically make the BEST gear you need to have eight traits researched on each item you want. This would equate to approximately 64 traits.Traits can take up to 2 days to research MINUS the 15% bonus from the crafting ability to research quicker and a couple at a time. I saw some guy who calculated everything and said it would take 51 days to get a maxed set. This is also assuming you log in and have every item available for the traits. This is because the BEST SET GEAR in eso requires eight traits to be crafted.
....
Opinions?
glamorousskies wrote: »You think they designed the game to maximize subs and therefore maximize profits?
How very interesting.
Your response is either mocking and condescending, or what..? I mean i think that's a stupid way to gimp people who want to max out. "because we might not get as many expected subs, we are going to make crafting times ridiculous. Nobody wins"
glamorousskies wrote: »I noticed eso's subs were lower then they expected( i love the game, but it's true). I feel like this is a VERY subtle thing they did on their part to keep people playing. Frankly after 51 days of killing the same mobs and buying and doing the same thing to get the best gear i would absolutely get bored. For sure.
Opinions?
To give it depth.glamorousskies wrote: »Hear me out, in a lot of mmo's if you are very skilled and play a "FAIR" amount you can get "maxed out" then you can just pvp, make a new char, craft, whatever.
However in eso, in order to technically make the BEST gear you need to have eight traits researched on each item you want. This would equate to approximately 64 traits.Traits can take up to 2 days to research MINUS the 15% bonus from the crafting ability to research quicker and a couple at a time. I saw some guy who calculated everything and said it would take 51 days to get a maxed set. This is also assuming you log in and have every item available for the traits. This is because the BEST SET GEAR in eso requires eight traits to be crafted.
Why so long?
Most people are not just crafting. Your argument only applies if you do not want to level via PvE or PvP. If you just want to sit around and advance in crafting, yeah, you're gonna be frustrated. The idea is that you are going other stuff in addition to crafting.glamorousskies wrote: »I see what other player's are saying here(this is OP btw) but i still disagree. I love this game but i am EXTREMELY frustrated with this system. I mean i just saw another players comment saying it would actually take at least a hundred and something days minimum. This is riduculous. How can you even be good at crafting in this system? You literally just sit around and wait.
The problem with that is that people abuse it, and you get players running around with Legendary gear a week after launch.glamorousskies wrote: »I mean i understand the whole "yeah it'd be dumb if you could do it in like a week." but i feel like if you play enough you should be able to just keep crafting and make the max gear.
We do see your point. We just don't agree with it.glamorousskies wrote: »How can no one logically see my point?
it is easy to stay on your computer all day and just wait for traits to be researched. it is just as hard to play all day and keep getting mats to max out crafting.I think it was done to keep crafting relevant.... If you could make EVERYTHING yourself easy then - why would you ever have to seek out other crafters? seems like a no brainer to me
SadisticSavior wrote: »Most people are not just crafting. Your argument only applies if you do not want to level via PvE or PvP. If you just want to sit around and advance in crafting, yeah, you're gonna be frustrated. The idea is that you are going other stuff in addition to crafting.glamorousskies wrote: »I see what other player's are saying here(this is OP btw) but i still disagree. I love this game but i am EXTREMELY frustrated with this system. I mean i just saw another players comment saying it would actually take at least a hundred and something days minimum. This is riduculous. How can you even be good at crafting in this system? You literally just sit around and wait.
But this was never marketed as a crafting simulator...the crafting aspect is in addition to the PvE game, not in place of it. I know that sounds sarcastic, but I don't mean it to be...it's just the literal truth.The problem with that is that people abuse it, and you get players running around with Legendary gear a week after launch.glamorousskies wrote: »I mean i understand the whole "yeah it'd be dumb if you could do it in like a week." but i feel like if you play enough you should be able to just keep crafting and make the max gear.
This system completely undermines gold sellers and powerlevellers. Which I personally LOVE. The system is not in place to annoy you or to squeeze money out of you. It serves a real function.
That being said, IMO it will be a full time job levelling ALL crafting professions at the same time. I personally am having a hard time juggling just 3 of them. So you could spend a lot of time just crafting if you do it with all professions at once.We do see your point. We just don't agree with it.glamorousskies wrote: »How can no one logically see my point?
How is that punishing you? What are you losing?glamorousskies wrote: »This system punishes players that play alot a day. You can play 24/7 and i can play one hour a day. Our crafting results will be the same= not fair. make sense?
SadisticSavior wrote: »How is that punishing you? What are you losing?glamorousskies wrote: »This system punishes players that play alot a day. You can play 24/7 and i can play one hour a day. Our crafting results will be the same= not fair. make sense?
You can do other stuff besides researching. Gathering materials, PvE, PvP, or all of the above. If you do that, you will be way ahead of the player who logs in for an hour a day.
"Researching" only allows you to get access to traits...it does not significantly advance your profession. You will not be crafting level 50 items if all you do is research.