1. They are not the Patch Notes just an update of general issues;http://forums.elderscrollsonline.com/discussion/78524/upcoming-patch-highlights-in-progress-updates
Not a single mention of working on fixing the Mac client...oops
I guess that means another two weeks of not being able to play in Cyrodill. I am starting to understand what it feels to be a second class citizen in Tamriel. Any reason for no acknowledgements and no mention of the issue being looked at?
The full patch notes will be available during the maintenance period, but we wanted to share the highlights with you now since they were a direct result of your feedback:
(emphasis mine)The Elder Scrolls Online v1.0.3 features a number of fixes to existing content, mainly focusing on systems and quests that were blocking progression. We’re working hard to resolve other issues we know you’re eager to see fixed, and we’ll let you know when they’re addressed.
"Tomorrow we can see it the Mac client is actually updated after the patch it updated."
As I said...not surprised that NOTHING was done for the mac client. Second class customers we are. Can t play in Cyrodill? Ohhhhhh noes...just kidding, sucks to be you but thanks for the $100 now get out while we fix quests first.
http://forums.elderscrollsonline.com/discussion/78407/patch-notes-v1-0-3
"We’re working hard to resolve other issues we know you’re eager to see fixed, and we’ll let you know when they’re addressed."
Best PR sentence I have ever read in a while, it deserves an Oscar
So as of today we are at 19 days of not being able to play in Cyrodill for more than 5 minutes. 19 days left until the next subscription kicks in for many people.This means half the time spent in the initial subscription with half the game not functional.
Am I the only one that feels like the Mac subscription should be extended until the client is fixed? Are you going to subscribe May 4th with the PVP area of the game unplayable? Are you ok with paying the same as a PC player but getting half the content?
Look... let's be honest here guys. The Mac is a great system with a fantastic OS -- for everything except games. It was never designed to be a gaming machine.
Bottom line, be happy we have a Mac client at all and if you really want the best gaming performance, go out and get a gaming PC.
Old newsThe launcher is made by a third party: Solid State Networks http://www.solidstatenetworks.com/
Old newsThe client is written by Chris Dillman who is the Lead Mac OS X Engineer at ZeniMax Online and has been working there since 2010
In the end what matters is whether things work or not.
The known issues are pretty much all identified at this point both from this forum and from testing etc. and prioritised for fixing. Obviously the memory issue is that main priority as the other main problems have been addressed now.ShoudenKalferas wrote: »A percentage of the bugs that are on this Mac forum are likely Mac-specific. So that likely would mean Chris Dillman and the people directly working under him would be the individuals responsible for for correcting them for the Mac client specifically.
I guess the worry is that the client-base of ESO that is using Mac is a very small percentage of the total client-base using Windows. Most companies allocate resources (people) based on potential revenue. So this likely would mean of all of the developers who work on ESO game client (Windows & Mac), only a small percentage of them likely would be working with the Mac client specifically.
I'm pretty sure that would be their hope also I can't think that having invested that resource & installed someone to develop the Mac client in the development team for over four years, not to do so. It is as much in their interest to be doing what they realistically can.In the end what matters is whether things work or not.
I couldn't agree more. So we're all hoping that the right amount of effort is put towards the Mac client in a timely manner so that these issues don't cause potentially great customers to cancel due to not being able to play. :smile
Enough of the apologetics comments types please...I believe I mentioned this before
KhajitFurTrader wrote: »
Why so glum? Nobody else wants to jump on your bandwagon?
Things aren't as bad as you want to look at them.
Really? 50% of the game being unplayable is not as bad?
I bought the game for Cyrodill. It have been 21 days I can t play it withou crashing anytime I get to capture an objective or after running for 4 minutes to a keep...and you think it is not that bad?
I paid the same amount as a PC player but I can t play in Cyrodill and you don t think it is that bad? sounds like trolling
EDIT: An analogy would be your brand new car's engine shutting down randomly when you drive on a road but works fine on Highway. Its great if you bought your car for long distances but is not acceptable when you drive through town to get to work/university. Imagine your car shutting down every 5 minutes while driving and having people driving other cars telling you it is not that bad and that one day you will be able to use the car the way you thought it would work when you bought it.
I know I know I am the master of analogies /rolleyes
KhajitFurTrader wrote: »Good idea! Lessee... what to buy? Haswell Core i7 3.5GHz 4c/8t? Sounds good. Check.
16 GB DDR3 RAM? Nah, make that 24! Check.
nVidia GTX 780M w/ 4 GB GDDR5 VRAM? Oh yeah! Check.
Noisy, slow HDD with SATA3? Nope. SATA-SSD? Better, but nope! PCI-SSD? Yes, please!
Generic 24" HD res TN panel LCD? Pass. Make that a brilliant 27" 2550x1440 IPS panel, and you got a deal.
Now that's what I call a gaming rig! Bring it on.
A large yellow rectangle
stevenbennett_ESO wrote: »@dyoung522: As I've said elsewhere, sorry, but no thanks. I do that already for certain games and it's like pulling teeth every single time I have to boot into Windows.
This post is so full of wrong information it's not worth trying to respond TBH. OS X memory management works nothing like this and you keep referring to 'Finder' which has nothing to do with it at all, it a file manager.I've commented on this previously elsewhere, but the main problem is a memory leak. When new areas are loaded, like when zoning or traveling (especially in PVP where tons of textures are needed for armor and the like), the game will ask Finder for more memory to handle it. At some point it needs to dump the old information, but it never releases the memory, it just becomes inactive. Every time it needs memory, it asks for new memory, it never accesses the inactive portion. This isn't a problem if it would release the inactive memory to Finder, but it never does. Eventually, the Mac will run out of memory and crash. The less memory you have on your system, the sooner it will happen.
The combination of Free, Wired, Active, Inactive & Used memory statistics in previous versions of Activity Monitor have been replaced in Mavericks with an easy to read "Memory Pressure" graph.
This is wrong. If you watch the eso process in AM you can watch it load into memory, then character loads and the memory value will drop. It varies. What is correct is that, over time it is leaving less and less available memory.but it never releases the memory
Look... let's be honest here guys. The Mac is a great system with a fantastic OS -- for everything except games. It was never designed to be a gaming machine.
Bottom line, be happy we have a Mac client at all and if you really want the best gaming performance, go out and get a gaming PC.
The game just launched, they'll eventually figure it out but it won't be right away. In the meantime? Focus on what we can do, such as the immersive PvE content. PvP will still be there when it's fixed, I promise.