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Enchanting taking forever to level

Mansome
Mansome
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I am at level 8 now and its going slow, super slow. I have all the tier 1 and 2 tier stuff known. I have been doing the swap to the other character thing too but there is just no where near enough of those enchantment node house thingies once you past level 10. Its like they get harder and harder to find as you level. I know stuff is supposed to be rare but seriously its too hard to find them now even with the easier to see them perk.
  • SirAndy
    SirAndy
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    If you think it's slow at level 8 just wait until you discovered all the possible rune combinations.

    Because once you do, your leveling will slow to a very, very, very slow crawl ...
    :(
  • reignfyre
    reignfyre
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    I can't find hardly any of the circle runes.
  • buffbcub17_ESO
    For me it was the potency runes first (square) and then the round ones now...I seem to find WAY too many of the middle ones.

    And you are right, at lvl 17 it is crawling along and very painful.
  • Glurin
    Glurin
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    Supposedly you get more XP out of deconstructing glyphs others have made as opposed to the ones you have made. Still very slow going though.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • SexyVette07
    SexyVette07
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    Yeah its incredibly difficult to level enchanting. I deconstruct all the runes I find in the world, and did quite a bit of leveling at lower levels, but stopped when I found out it would be nearly impossible without soending a considerable amount of money to buy runes. Im lvl 42 and enchanting is only lvl 11, and I discovered quite a bit of the runes already. The XP is pathetic. Deconstructing from any other craft gets you 4x the experience.

    Holding onto all of my runes until VR or until they fix it.
  • killedbyping
    killedbyping
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    There are alot of topics about enchanting.
    There is no problem with leveling enchanting at all. It is growing and scaling with the SAME speed as Blacksmith, Clothier or Woodworking.
    I repeat, it is leveling and scaling with the SAME speed.
    The only problem is that you usualy finding ALOT more of Armor and weapons to deconstruct than Glyphs.
    Enchanting was and is very expensive (expensive, not hard) to level up in any game.
    If you realy want to level it up fast, consider to farm some gold and start to buy high level glyphs to deconstruct and level up faster.
  • Luvlyjubly1987
    I find it very hard to get the right glyph's I need also, but every couple of hours or so I visit the Guild Store and buy every cheap glyph on there then deconstruct them all. Most of the time they're ones people have made so it helps a little bit more. But still it takes way too long. :(
  • Avidus
    Avidus
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    I also feel that it takes a little bit more effort than other professions.
    As I level all of them at once. (Primarily one, then the rest equally).
    I have maxed my provisioning and alchemy by woodworking, clothing and blacksmithing are all around 20. whereas my enchanting is 12.
    So it does not appear to be equal. I have even spent thousands buying glyphs from guild stores and not even been able to gain a level from it.
  • UniscornScarebear
    Finally got my enchanting to 17, it is way too slow (my character is level 43, I can't even make enchants for my gear).
    My clothing & woodworking are by far easier to get up, mostly because it doesn't require 3 different shaped runes of which only the middle ones really are in abundance to produce anything, and I also somehow feel that deconstructing does not give the same amount it does with other crafting skills... Maybe I just dislike enchanting :neutral_face:
    Edited by UniscornScarebear on April 15, 2014 3:04PM
  • Bluntski
    Bluntski
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    Don't use the level of your enchanting to gauge its success. Level 20 enchanting you can make glyphs for lv35-45 gear.
  • nhanschkeb16_ESO
    nhanschkeb16_ESO
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    Bluntski wrote: »
    Don't use the level of your enchanting to gauge its success. Level 20 enchanting you can make glyphs for lv35-45 gear.

    I completely agree. The level of enchanting doesn't matter, it's all about being able to craft the appropriate level of enchantment for the level you're at. Up until Vet Rank 1, I have been able to craft the right level of enchantment for the gear I was wearing. It's only just now that I have to grind for enchantments, and farm runestones to get my enchanting to level 25 (currently 23).

    I know we all like to save Blue and Purple mats, but in the case of enchanting I'd suggesting using them. You get quite a bit more xp for crafting blue and purple enchantments, then you do white. I'd even use the green ones as well.
    Edited by nhanschkeb16_ESO on April 15, 2014 5:50PM
  • Mansome
    Mansome
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    so what is the max level of any craft? is it 50 as well? Also how does it scale for enchanting as you level?
  • Mansome
    Mansome
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    There are alot of topics about enchanting.
    There is no problem with leveling enchanting at all. It is growing and scaling with the SAME speed as Blacksmith, Clothier or Woodworking.
    I repeat, it is leveling and scaling with the SAME speed.
    The only problem is that you usualy finding ALOT more of Armor and weapons to deconstruct than Glyphs.
    Enchanting was and is very expensive (expensive, not hard) to level up in any game.
    If you realy want to level it up fast, consider to farm some gold and start to buy high level glyphs to deconstruct and level up faster.
    I am calling shenanigans on this one. Even deconstructing the found glyphs give hardly any xp compared to deconstructing and crafting when you first learn the glyph. Somethings got to be done about this, either give us more nodes or scale the xp better. Its just way too hard compared to the other crafts.

  • apterous
    apterous
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    should take even longer for all i care.
  • tauriel01
    tauriel01
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    There is something seriously wrong with enchanting when crafts I am not even TRYING to level are higher than my enchanting simply by virtue of deconstructing what I find--and only the normal items at that. All magic items I find are posted on the guild store to finance my enchanting money pit. This includes spending 1000s of gold a day on rune stones and glyphs and trading glyphs with another player to take advantage of the increased experience. The availability of rune stones is ridiculously low compared to that of any other craft. I didn't even TRY and maxed out provisioning in a day. I am not even trying to level blacksmithing, woodcraft, weaponcraft, or tailoring and they are all higher than my enchanting (which is a measly 13.5). On top of this, the glyphs we can create are not even as good as the equivalent level green and blue magic items. Therefore, we cannot sell what we make to finance the operation. Enchanting appears to be a losing proposition all around. I am hoping the end game actually has glyphs worth all this headache.
  • Lonestryder
    Lonestryder
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    For those not happy with the speed of "leveling", how is being a quarter of the way through the levels in just the first two weeks taking "forever"?

    I agree with some of the other comments in this thread: it should take even longer.
  • tauriel01
    tauriel01
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    For those not happy with the speed of "leveling", how is being a quarter of the way through the levels in just the first two weeks taking "forever"?

    I agree with some of the other comments in this thread: it should take even longer.

    There is clearly a difference in the rate at which the various crafting professions progress. I would hope everyone can see that. I don't care whether that is good or bad; my main point of contention is that of all the crafting professions, the one I am actually sinking time, effort, and money into levels significantly SLOWER than any other profession. That is just plain wrong. There clearly needs to be some balancing going on.

    With provisioning, it didn't matter how many pieces of Maggot Haggis I made, I got quite a boost in experience for each one. There was no diminishing return when I made 50 of them. It just skyrocketed my skill. I could easily get 2-3 levels in the profession just from making 20-30 of whatever I had available. And materials are everywhere. Every single bag, sack, barrel, crate, and mob drops level appropriate provisioning materials. You can't help but accumulate them. Even without high level recipes, I got to 50 with almost no effort and virtually no cost. The level of the recipe didn't matter--they all gave huge exp gains.

    Contrast that with the scarcity of enchanting nodes to begin with, and aspect runes in particular. At best, I spend all day collecting rune stone nodes, glyphs, buying the same on 4 different guild stores, and trading glyphs with a friend and maybe, just maybe I'll get one level in enchanting. It's beyond ridiculous.
  • Sneakyfool
    Sneakyfool
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    Edited by Sneakyfool on April 15, 2014 5:57PM
  • doggie
    doggie
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    I buy epic lvl 35+ glyphs at Guild store, I don't pay more than 1k gold, and after a few days some guys started to sell them frequently. Then I sell my own Epic 35+ glyphs for 1k gold and others buy them.

    I also sell Blue, green and white enchants in the 25-35 segment, I charge 150 for white, 200 for green and 400 for blue. They sell well, charging more and you just clogg up your guildstore or that's what I've experienced.

    This way I don't loose that much money while lvling enchanting.
    Edited by doggie on April 15, 2014 5:56PM
  • UniscornScarebear
    It should level in a way so you can use whatever you make on your current gear, just like when you get in a new area & can gather higher mats to make gear for the appropriate level, imo.
    My other crafting skills have always been equal in level to the mats gathered in the zones I quested in, my enchanting has been a zone behind since day 1.
    It's not on par with the others & that should be a (albeit minor) issue.
    Edited by UniscornScarebear on April 15, 2014 6:31PM
  • kcolasaccob14_ESO
    kcolasaccob14_ESO
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    Mansome wrote: »
    I am at level 8 now and its going slow, super slow. I have all the tier 1 and 2 tier stuff known. I have been doing the swap to the other character thing too but there is just no where near enough of those enchantment node house thingies once you past level 10. Its like they get harder and harder to find as you level. I know stuff is supposed to be rare but seriously its too hard to find them now even with the easier to see them perk.

    You're doing it wrong.

  • Vilixiti
    Vilixiti
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    So you all expect to max crafting within a month of release? You have raised an excellent topic OP, enchanting skills too fast and by comparison all the other crafting skills need to be slowed WAY down. Where's the sense of reward and accomplishment if you're all but handed max everything? Obviously the people complaining here are brand new to the MMO genre..
  • Drachenfier
    Drachenfier
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    Enchanting just takes up too much bag and bank space...I had leveled mine up to 9 but I finally gave up on it. That,and it seemed like 99% of my enchants were only for jewelry, which was lame.
  • Mansome
    Mansome
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    Vilixiti wrote: »
    So you all expect to max crafting within a month of release? You have raised an excellent topic OP, enchanting skills too fast and by comparison all the other crafting skills need to be slowed WAY down. Where's the sense of reward and accomplishment if you're all but handed max everything? Obviously the people complaining here are brand new to the MMO genre..
    This isn't an I want it now kind of thing. Trust me on this. Have you ever played Aion and done their crafting system? Now that is a grind beyond grind. This is all about how there is a lack of nodes and what you do break down barely makes a dent in the xp bar. I feel that if I am putting the appropriate time into the craft the results should be there. I have gotten the majority of the levels from books and translations. This should not be the case.

  • Mansome
    Mansome
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    Enchanting just takes up too much bag and bank space...I had leveled mine up to 9 but I finally gave up on it. That,and it seemed like 99% of my enchants were only for jewelry, which was lame.

    I agree here, too much of the enchants are for jewelry and a lot of the drops you get for jewelry cant even be enchanted.
  • Halrloprillalar
    Halrloprillalar
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    PSA: Enchanting is a pain in the *** to level.

    Tips to make it hurt less:

    -Don't deconstruct your own, as with other professions, find a buddy and trade deconstructs
    -use the highest squares you know how to (better to sell the low ones to people) and save your circles that way
    -as soon as you can, spend points to increase chance of getting an aspect rune from a deconstruct
    -quality of aspect (circle) rune determines your crafting xp ('inspiration') to a large degree; if you can, find some cheap jejotas rather than Ta - this is true for both creation and deconstruct
    -if you can, save 'discovering' triangles until you are almost at the level needed to be able to make the next tier of squares
    -never ever waste your gold buying overpriced glyphs to salvage (do not pay more than 20g per glyph or Ta runes). You will find lots of them in public dungeons and higher level content
    -get and upgrade the hireling ASAP
  • Blencathra
    Blencathra
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    I must admit that it IS much more difficult to level enchanting. I am also doing alchemy and I can make about 5 potions and level (even if the potions are already discovered) and that is at about lvl 33. Saying that, with a guild mate to share and deconstruct I can now make up to VR3-5 legendary runes although my character is at level 38 (Enchanting lvl 31). So it IS possible with a little effort (and no more than 5 minutes here and there a few times a play session).

    By the time I am a Veteran I should think I will be able to make most glyphs.
  • SexyVette07
    SexyVette07
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    There are alot of topics about enchanting.
    There is no problem with leveling enchanting at all. It is growing and scaling with the SAME speed as Blacksmith, Clothier or Woodworking.
    I repeat, it is leveling and scaling with the SAME speed.
    The only problem is that you usualy finding ALOT more of Armor and weapons to deconstruct than Glyphs.
    Enchanting was and is very expensive (expensive, not hard) to level up in any game.
    If you realy want to level it up fast, consider to farm some gold and start to buy high level glyphs to deconstruct and level up faster.
    This is not true. Deconstructing dropped glyphs from dungeons in Coldharbour is giving around 900-950 xp, whereas deconstructing similar level items for all other professions give 3600-3700. I have the add on to track your crafting XP. That means that enchanting is getting roughly 25% of the xp that all other professions get.

    Ive discovered all the essence and potency runes, I deconstruct all runes I find, and I actually went into a coldharbour dungeon and found another 100+ runes and only gained 2 1/2 levels or so. Obviously, this is not on par with the other professions as you claim.


    Edit, I also would like to confirm that AD seems to have been royaly screwed when it comes to the availability of runes to pick up in the world. Its pathetic.
    Edited by SexyVette07 on April 21, 2014 12:15PM
  • Phaeze
    Phaeze
    Well, I was going to post questions when I first went looking for this topic thread, but it looks like everything is pretty neatly answered. I now know what I need to do in order to catch my enchanting up with my level.

    However, I would like to point a few things out that are being missed in the arguments above:

    Yes, enchanting really does take longer than the other crafts to level. It does have fractional experience returns as compared to other crafting skills. However, the thing to realize is that it was developed like this for a reason. I am currently level 38 and my enchanting skill recently (finally!) hit level 14. However, I only need level 16 enchanting in order to enchant my gear for the current level bracket. The point being: Enchanting produces greater results at lower levels than the other crafting skills.

    This is an MMO. It was made for LOTS of players to interact with each other in a variety of ways. While it is perfectly feasible to run around and do everything on your own, it is often better to try and work with others in order to further your own goals. If I had an enchanting buddy, I am fairly certain my enchanting would be at the appropriate level right now, possibly even higher.

    Enchanting is one of the craft skills that REQUIRES investment of skill points in order to make use of greater tier aspect and potency runes. While most might consider this insult added to injury, it indicates to me that enchanting is one of the crafts that will inevitably be the most required craft end game. I wanted to jump in on it early so that I could have proper investment of skill points (and time, effort, septims) in order to make use of it later on. With the current rate of leveling and investment, I would hope for it to be a major pay-out in the veteran ranks. (As posted by others earlier in the thread, it would appear that is the case).

    Also, this game has been out for two and a half weeks (three for early access people). A number of this game's aspects have yet to be fully discovered. Take your time to enjoy the exploration of the game. If you have already started complaining about something that you haven't seen to the end, then it is hard to make well-informed judgments, opinions and decisions in the matter. My suggestion is to take the advice from those who have gotten further along and see where it takes you.
    -Shadow hide you-
  • Jirki88
    Jirki88
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    Crafting overall feels a bit unbalanced.

    Blacksmithing, which is my main crafting, since I use 2h and Heavy Armour, goes fairly fast actually. I can make stuff at 15 levels above my character level. Meanwhile, Enchanting, which I also try to use, level so slow that now at level 35, I can no longer make anything useful. I'm stuck at 13 Enchanting and I'm just not getting anywhere with it. I need 15 to be able to invest a skill point to make runes I can use, but... two enchanting levels... by the time I get there, it will be useless to me.
    Veritas et aequitas, et usque ad mortem.
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