Who are these peeps offering free bits on the Pact side?
I cannot find them
mercenaryaieb17_ESO wrote: »I see nothing wrong with people killing vampires for any of reasons stated above. Including cases where kill is made with intention to keep vampire/ww numbers at bay and limit access to their powers.
In fact, I hope this trend continues, so that vampire/ww population remains rare. Like daedric armor, these skill lines should be goals to strive for (instead of becoming a casual feature every character can achieve without effort).
Also, I think this vampire/ww-killing (and limits on sharing dark gifts) fits the lore and world setting nicely.
Regardless, I wish you luck in becoming a vampire. The hard effort will pay off!
tripiseanb14_ESO wrote: »I totally agree with @mercenaryaieb17_ESO. This is an MMO, it is competitive. A guild or group should be able to camp a resource, for whatever reason they want. If it is to protect their profit stream, then good for them.
There is no reason that everything has to be fair. In fact, it is fair, you have every ability to kill these mobs that they do. Do it fast, be better than they are.
You wouldn't complain on the forums of Call of Duty because someone killed you every time you tried to capture the flag, would you? No, because no one is exploiting, and it is a competitive game.
If they are exploiting, hacking, cheating, then hang them up. But, if they are camping a node, or camping a mob, then either let them have it or take it from them, don't whine about it until someone changes the rules.
mercenaryaieb17_ESO wrote: »I see nothing wrong with people killing vampires for any of reasons stated above. Including cases where kill is made with intention to keep vampire/ww numbers at bay and limit access to their powers.
In fact, I hope this trend continues, so that vampire/ww population remains rare. Like daedric armor, these skill lines should be goals to strive for (instead of becoming a casual feature every character can achieve without effort).
Also, I think this vampire/ww-killing (and limits on sharing dark gifts) fits the lore and world setting nicely.
Regardless, I wish you luck in becoming a vampire. The hard effort will pay off!
So you're basically saying you have no issue with players being ignorant of another players desire to have harmless fun.
There is NO excuse for this, from an rp point of view or any thing else. It's being done purely in spite. If you are alone and a vamp spawns.. then it's your vamp to do with as you like, if there's players there who want to get bitten.. it's your obligation as an intelligent helpful gamer to let them. Do otherwise and you're no worse than a botter or gold seller imo.
stylernaku wrote: »NO sorry I don't agree with this at all. People have realized they can do the following:
A:kill rare spawn so the result is B: Prevent public access and control game content for monetary value.
I've heard people asking for paypal payments now, YEAH that's right, real money.
Look, I don't know how this can be fixed it's a tricky one, but make no mistake, this is a slippery slope here. This is trend which comes from games like EVE. now that's a sand box game, struggle for territory and game content is encouraged, that has spawned a mentality however of almost a vague sense of bullying (or at the very least compelling you to have no work around but pay them to play that part of the game in some way).
This aforementioned mentality is from the same school of bots camping to sell game currency, trolling, and ultimately grieving.
I would be highly suspicious of anyone justifying this behavior in a game, and my instinct would be to think they are justifying their own actions, and have taken part in being part of this problem in some way.
For all of us who wanted to experience this part of the game, it's been ruined by the type of players who exploit and scam a game's soul to death. They are a cancerous disease who will butcher the heart of each game and then move on, it won't stop with vamp or werewolf spawns, anything similar to this and they will do the same (take invisible farming bots who take all the nodes in an area for crafting).
This spawn camping is on the surface a small matter, (hey if you don't want ww or vamp what does it matter to you right?) but look a little more closely and it's just the tip of a very ugly fad in every mmorpg recently.
If it was a rare high level boss with either excellent crafting material found no where else or gear of some sort, I think you would be singing a different tune aside from your moral high ground statement of "all's fair in love and mmorpg warfare"...
tripiseanb14_ESO wrote: »If they are getting payments using paypal, i BELIEVE (and I'm not going to bother reading it) that is against the EULA and they should be banned. But that is only if they are trying to get real money out of something in game.
Outside of requesting real money though, they are not preventing you from enjoying game content! You can kill the mobs too, do it faster than them, round up a posse, deal more damage.
That is like saying you have the right to enjoy owning all 6 elder scrolls in Cyrodiil, and another team preventing you from getting all 6 of them is preventing you from enjoying game content that you are entitled to. You have to be better than the other players, its not a free ride.
Not everybody who kills a bloodsucker does it to have people pay for the bites. There are, in fact, good reasons to kill a vampire whenever it shows up.
Some might be RP related (e.g. playing a vampire hunter/worshipper of Arkay), some people will use the vampire for fighters guild exp, etc. All of these reasons are just as valid as your desire to get bitten.
There are also enough players offering the bite for free...
They simply need to put a bloodfiend capable of infection in some small instanced cave already. This current mechanic for WW and vampires clearly isn't working.
Ive said it once and ill say it again.
Add vampires/werewolves npcs in Cyrodiil dungeons, problem solved: someone will camp the vampire npcs, someone else will camp the campers, everyone will have his chance for a bite (or a stab from my swords).
Btw, are we sure there arent already vamps/ww in Cyrodiil?
Ive said it once and ill say it again.
Add vampires/werewolves npcs in Cyrodiil dungeons, problem solved: someone will camp the vampire npcs, someone else will camp the campers, everyone will have his chance for a bite (or a stab from my swords).
Btw, are we sure there arent already vamps/ww in Cyrodiil?
there is an entire village of bloodfiends in cyrodill that can pass the gift. stop crying and go find em.