Midgardian wrote: »They should just implement special quest lines that allow you to become a vampire or werewolf, hence solving this problem.
Nox_Aeterna wrote: »The usual , people found an way to exploit others , they do it till the devs make it stop.
Nothing new here.
Johnny_NO_skillz wrote: »Nox_Aeterna wrote: »The usual , people found an way to exploit others , they do it till the devs make it stop.
Nothing new here.
This thread is to hopefully gain the attention of higher ups.
CrimsonThomas wrote: »...Was any Q/A or testing done outside the first playable areas???
Nox_Aeterna wrote: »i think the vamp/werewolf stuff was only added when the game came out, not sure.
CrimsonThomas wrote: »Nox_Aeterna wrote: »i think the vamp/werewolf stuff was only added when the game came out, not sure.
What I'm trying to say, is that it would seem these obvious exploits should have been found before release, but since they were not, I ask if it was actually tested.
Nox_Aeterna wrote: »It is the playerbase that undermines it.
The only problem with claiming roleplay for griefing like this is that no real roleplayer would purposely go out of their way to exploit it like this. Trying to horde the mob and sell the bite is exploiting.
@CrimsonThomas , in defense of my fellow pts testers, some of these conditions are only seen when you have a large player base in game.CrimsonThomas wrote: »Nox_Aeterna wrote: »It is the playerbase that undermines it.
It's also the tester's job to find these exploits and solve them before they become a real problem post-release.
Johnny_NO_skillz wrote: »Hello guys - wanted to drop a line at ya real quick about some despicable shiz I just heard.
Apparently there are guilds forming now, that will camp Werewolf/Vampire spawn sites, killing off the beasts ONLY to prevent other players from getting bit.
They keep the mobs for themselves so when a player wants to become one, they can EXPLOIT the player for inordinate amounts of money. I've seen bites sell for 20k all the way up to 40k... there is even talk of these guilds using paypal accounts for people to pay them.
DON'T DO THIS - THEY WILL SCAM YOU
I REPEAT IT IS A SCAM
Selling bites is NOT ILLEGAL in the game, but there is no system to ensure you will be bitten.
ZENIMAX - Stop these low-life griefers - I am NOT paying $15 a month to pay a jerk-off in game to exploit a skill tree that should be open FOR ALL PLAYERS.
Any thoughts?
I see what you are saying but at the same time ZOS has been very upfront that they will always do their best to keep the game flowing and fun for all. So the days of camping werewolves and vampires will end surely. Hopefully very soon.DMuehlhausen wrote: »Johnny_NO_skillz wrote: »Hello guys - wanted to drop a line at ya real quick about some despicable shiz I just heard.
Apparently there are guilds forming now, that will camp Werewolf/Vampire spawn sites, killing off the beasts ONLY to prevent other players from getting bit.
They keep the mobs for themselves so when a player wants to become one, they can EXPLOIT the player for inordinate amounts of money. I've seen bites sell for 20k all the way up to 40k... there is even talk of these guilds using paypal accounts for people to pay them.
DON'T DO THIS - THEY WILL SCAM YOU
I REPEAT IT IS A SCAM
Selling bites is NOT ILLEGAL in the game, but there is no system to ensure you will be bitten.
ZENIMAX - Stop these low-life griefers - I am NOT paying $15 a month to pay a jerk-off in game to exploit a skill tree that should be open FOR ALL PLAYERS.
Any thoughts?
Not be an jerk about it, but you know that part right next to the M-Rate that says Online experiences may change? Yeah that covers them for the jerk offs. You are always going to get these type of *** in games like this.
People say well just don't pay them..that's never going to happen and we all know it. ZOS won't do anything about it, other than well be there before they get their for the day.