Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Please acknowledge server problems 4/13 evening hours

  • Quiveringpotato
    I just had a 20 minute chat lag in guild chat. Lol.
    Cyrellon Highwatch - High Elf Sorceror
  • asmode
    asmode
    Soul Shriven
    Eventually every people will be same phase, then I wonder how the megaserver handle this problem. Apparently, even now they can't solve this lag problems.
  • Soul_of_Wrath
    Soul_of_Wrath
    ✭✭
    Vodkaphile wrote: »
    Xael wrote: »
    @pecheckler‌ As you can see, they cared more about launching on 4/4 than releasing a polished game. All of this *** was in beta, almost all of the issues we have now they knew about 8 months ago. In fact there are tons of posts supporting this.

    Interestingly enough you would think if they truly are following their greed, they would release something smooth and stable that does not cause people to mass exodus the hell away from this after their first 2-3 months. As if they don't have a wonderful model of what not to do from other MMOs in the past 12 years.

    In 2-3 months you'll laugh about being so upset that a new MMO actually had issues.

    Not if that is how long it takes the stablize things. Before you know it Wildstar will be out and then the next WoW expansion. MMO players are fickle creatures and we have many choices for our gaming dollars. If a game with a Star Wars license can fail for something as simple as not having a group finder day one ESO can fail for these server stability issues.
  • Soul_of_Wrath
    Soul_of_Wrath
    ✭✭
    tervalas wrote: »
    Not sure how many of you are young enough to remember WoW being plagued by thousands of players long queues, massive graphics lag on lower settings, being unable to login, etc. All those issues were, like ESO, noticed during Beta, but not fixed by release. The game has to get released or else money runs out. It is still a business, and you cannot continue paying employees without income.

    That was 10 years ago - a lifetime in the technology world. One would hope that programmers learned a thing or two since those days. Expectations are higher and if ESO cannot handle it they chose the wrong business.
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