jamesharv2005ub17_ESO wrote: »Am I the only one who loves the idea of no auction house?
Encouraging people to give ESO more time is one thing, but I don't see as many posts about people simply being discouraged by nuances of the game. What I do see more of is people demanding change, else they quit with 99% of the population and dub this game a failure.
How should you respond to someone that says this game will fail unless something is changed to appease them at the cost of your own personal gratification? I would tell them there are tons of MMOs out there that I hate but someone loves; they aren't for me--if this one is, why should it change for you?
Id rather have the game stick to its vision than change for the lemmings that will leave after a month anyways.What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
I've got news for you, when the population of an MMO immediately declines after the first free month things rarely turn around and the game slowly dies or goes F2P which is sort of a living death. EVE was an anomaly in that it didn't do well at first and then later had a solid population that supported it.
I am not saying Zenimax should add arenas or go against certain core design decisions like increasing the number of abilities you can slot but telling people who want these things that they will leave after the free month anyway and the game will be better for it is not constructive.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
People need to be encouraged to stay a little longer and give the game more of a chance. I hated the game in Beta. I only bought the game because I thought maybe max level PvP would redeem it. It seemed like a WoW clone with terrible combat in beta. Come launch neither of these things are any longer true. I am enjoying questing for the first time since Tabula Rasa (I hate PvE) and the PvP in a word, is awesome. To bad it won't be worth doing 'till max level. The combat is worlds better then it was too.
This game is a good game. I think it has the best PvP since Warhammer and the best PvE since Tabula Rasa. Some changes need to be made, some changes shouldn't be made. You will like some of them and some of them you won't like. One thing is for sure, the game won't be better off if everyone who plays or thinks differently then you leaves in a month.
jamesharv2005ub17_ESO wrote: »Am I the only one who loves the idea of no auction house?
Ragnar_Lodbrok wrote: »Id rather have the game stick to its vision than change for the lemmings that will leave after a month anyways.What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
I've got news for you, when the population of an MMO immediately declines after the first free month things rarely turn around and the game slowly dies or goes F2P which is sort of a living death. EVE was an anomaly in that it didn't do well at first and then later had a solid population that supported it.
I am not saying Zenimax should add arenas or go against certain core design decisions like increasing the number of abilities you can slot but telling people who want these things that they will leave after the free month anyway and the game will be better for it is not constructive.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
People need to be encouraged to stay a little longer and give the game more of a chance. I hated the game in Beta. I only bought the game because I thought maybe max level PvP would redeem it. It seemed like a WoW clone with terrible combat in beta. Come launch neither of these things are any longer true. I am enjoying questing for the first time since Tabula Rasa (I hate PvE) and the PvP in a word, is awesome. To bad it won't be worth doing 'till max level. The combat is worlds better then it was too.
This game is a good game. I think it has the best PvP since Warhammer and the best PvE since Tabula Rasa. Some changes need to be made, some changes shouldn't be made. You will like some of them and some of them you won't like. One thing is for sure, the game won't be better off if everyone who plays or thinks differently then you leaves in a month.
Forums are where squeaky wheels meet, and it can make it seem like a problem is much bigger than it is (if you spent some time in the support forum you'd think absolutely no one got their game on time, as an example).
jamesharv2005ub17_ESO wrote: »Am I the only one who loves the idea of no auction house?
No, but I like convenience. There is a split between those who played old school MMOs like EQ and those who didn't orhave moved on.Ragnar_Lodbrok wrote: »Id rather have the game stick to its vision than change for the lemmings that will leave after a month anyways.What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
I've got news for you, when the population of an MMO immediately declines after the first free month things rarely turn around and the game slowly dies or goes F2P which is sort of a living death. EVE was an anomaly in that it didn't do well at first and then later had a solid population that supported it.
I am not saying Zenimax should add arenas or go against certain core design decisions like increasing the number of abilities you can slot but telling people who want these things that they will leave after the free month anyway and the game will be better for it is not constructive.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
People need to be encouraged to stay a little longer and give the game more of a chance. I hated the game in Beta. I only bought the game because I thought maybe max level PvP would redeem it. It seemed like a WoW clone with terrible combat in beta. Come launch neither of these things are any longer true. I am enjoying questing for the first time since Tabula Rasa (I hate PvE) and the PvP in a word, is awesome. To bad it won't be worth doing 'till max level. The combat is worlds better then it was too.
This game is a good game. I think it has the best PvP since Warhammer and the best PvE since Tabula Rasa. Some changes need to be made, some changes shouldn't be made. You will like some of them and some of them you won't like. One thing is for sure, the game won't be better off if everyone who plays or thinks differently then you leaves in a month.
I would like combat text, I am not a lemming, and I am not leaving after a month. I simply like to know what kills me, especially if it happens in two seconds. You are exactly what I am talking about.
MysticAura wrote: »The main bulk of what I read in these forums are people blindly complaining without thinking first. Thinking the world should revolve around them, and it usually ends up reminding me of a 3 year old screaming for what they want regardless of fact.
Complaints should be heard and are. Valid, thought out complaints. NOT self entitled non thinking whining for the sake of getting attention and making a fuss.
jamesharv2005ub17_ESO wrote: »MysticAura wrote: »The main bulk of what I read in these forums are people blindly complaining without thinking first. Thinking the world should revolve around them, and it usually ends up reminding me of a 3 year old screaming for what they want regardless of fact.
Complaints should be heard and are. Valid, thought out complaints. NOT self entitled non thinking whining for the sake of getting attention and making a fuss.
Careful the complainers have their hands on the report button today.
jamesharv2005ub17_ESO wrote: »Am I the only one who loves the idea of no auction house?
No, but I like convenience. There is a split between those who played old school MMOs like EQ and those who didn't orhave moved on.Ragnar_Lodbrok wrote: »Id rather have the game stick to its vision than change for the lemmings that will leave after a month anyways.What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
I've got news for you, when the population of an MMO immediately declines after the first free month things rarely turn around and the game slowly dies or goes F2P which is sort of a living death. EVE was an anomaly in that it didn't do well at first and then later had a solid population that supported it.
I am not saying Zenimax should add arenas or go against certain core design decisions like increasing the number of abilities you can slot but telling people who want these things that they will leave after the free month anyway and the game will be better for it is not constructive.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
People need to be encouraged to stay a little longer and give the game more of a chance. I hated the game in Beta. I only bought the game because I thought maybe max level PvP would redeem it. It seemed like a WoW clone with terrible combat in beta. Come launch neither of these things are any longer true. I am enjoying questing for the first time since Tabula Rasa (I hate PvE) and the PvP in a word, is awesome. To bad it won't be worth doing 'till max level. The combat is worlds better then it was too.
This game is a good game. I think it has the best PvP since Warhammer and the best PvE since Tabula Rasa. Some changes need to be made, some changes shouldn't be made. You will like some of them and some of them you won't like. One thing is for sure, the game won't be better off if everyone who plays or thinks differently then you leaves in a month.
I would like combat text, I am not a lemming, and I am not leaving after a month. I simply like to know what kills me, especially if it happens in two seconds. You are exactly what I am talking about.
There are addons that cover those things. You might ask, why addons yes and offering it in game no? Because addons don't touch the core game, they are extra
jamesharv2005ub17_ESO wrote: »MysticAura wrote: »The main bulk of what I read in these forums are people blindly complaining without thinking first. Thinking the world should revolve around them, and it usually ends up reminding me of a 3 year old screaming for what they want regardless of fact.
Complaints should be heard and are. Valid, thought out complaints. NOT self entitled non thinking whining for the sake of getting attention and making a fuss.
Careful the complainers have their hands on the report button today.
Half of the complainers are generally trolls looking to get someone banned or suspended. I am not talking about OP, you can tell when one is trolling by the way he goes all passive/aggressive, this doesn't look the case
Just kinda... as an example of how (in my opinion) amazing this community can be.. this thread:
http://forums.elderscrollsonline.com/discussion/73953/how-do-i-level-or-at-least-make-the-game-less-tedious
The original poster there basically called the game boring. However, they presented why they thought it was boring, and weren't rude about it. The OP didn't go "omg the game is gonna fail it it doesn't get better quests!" If people were straight up just attacking anything negative about the game, he would have been attacked. Instead you have a lot of posters giving suggestions on how to get the most out of the game.... yeah there's one guy that tells him to leave, cause there always has to be a jerk.. but that jerk is not the standard by any means.
Maybe it's because a lot of people find these forums difficult to navigate, but this is actually one of the more helpful communities I've encountered in an MMO recently.
Sir, Tabula Rasa was a complete and total flop.
I have to say Defiance did a much better job.
And I for one cannot wait until the free month is over with. Then I can see how the community will really be.
Can you post here without an account?
What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
I've got news for you, when the population of an MMO immediately declines after the first free month things rarely turn around and the game slowly dies or goes F2P which is sort of a living death. EVE was an anomaly in that it didn't do well at first and then later had a solid population that supported it.
I am not saying Zenimax should add arenas or go against certain core design decisions like increasing the number of abilities you can slot but telling people who want these things that they will leave after the free month anyway and the game will be better for it is not constructive.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
People need to be encouraged to stay a little longer and give the game more of a chance. I hated the game in Beta. I only bought the game because I thought maybe max level PvP would redeem it. It seemed like a WoW clone with terrible combat in beta. Come launch neither of these things are any longer true. I am enjoying questing for the first time since Tabula Rasa (I hate PvE) and the PvP in a word, is awesome. To bad it won't be worth doing 'till max level. The combat is worlds better then it was too.
This game is a good game. I think it has the best PvP since Warhammer and the best PvE since Tabula Rasa. Some changes need to be made, some changes shouldn't be made. You will like some of them and some of them you won't like. One thing is for sure, the game won't be better off if everyone who plays or thinks differently then you leaves in a month.
What I see a lot of here, whenever someone complains about something, has an odd playstyle, or questions design choices in ESO is people saying it doesn't matter, these people will quit after the first free month and the game will be better for it.
The roleplayers and immersion fanatics are the worst offenders. You may think you are better then everyone else because your Argonian has a lore appropriate name but the game will not be better off if everyone with a silly name leaves in a month. I would rather play with someone named "Brad Pitt" then you any day.
I agree with this to a point. I honestly don't mind the average player named "RageHaterz4334", but experience has shown me, and I am sure many other long-time MMO players, that people who don't put time or care enough into their characters(except to make them more powerful, give them the best stuff) to actually give them a name and not a handle, tend to be the folks that are disruptive to gameplay for the rest of us. They are the ones who bum rush content, yell at you for watching cutscenes (looking at you FF14), and need roll everything they can get their hands on. I'm not saying that only folks with non-immersive names do this, nor am I saying that all folks with such names do this. But the two seem to go together a lot, which has left a bad taste.
EDIT: This experience has held true for me even in this game. Despite the fact that unless you directly hover over players you don't see their name, on the occasion that I have been bothered enough by another player's activities to look, the name was something along the lines I mentioned above. And by "bothered enough", I am referring to the players who activate slow spawning quest items or chests that are obviously after because you are killing the mobs surrounding them.
And maybe, just maybe, some of their suggestions would actually make the game better like toggleable nameplates that disappear when crouched or lifting addon restrictions that allow players to actually know what is going on. I've yet to see a legitimate argument against the implementation of an Auction House. Most of you don't know how they work in other games.
This comes down recent history in MMO's. Diablo 3 came out mid 2012, and since then anytime it has been mentioned in reviews, articles, discussions, the connection problems and auction house issues were at the forefront of the discussion. For a lot of people, this is all they think about when they hear "Auction House". Which has some merit, to be honest, because we have seen that a poorly done Auction House paired with an in-game economy that is poorly balanced, can have disastrous results. On the other hand, plenty of games have handled auction or player store issues just fine. FF14 has one of the better systems I've seen, in that it isn't an auction house nearly as much as a server wide player store. GW2 is also a very well done AH system, while others like Rift and WoW's are not so much, as it enables sellers to try and squeeze the most coin from other folks by engaging in a bidding war.
jamesharv2005ub17_ESO wrote: »Am I the only one who loves the idea of no auction house?
As mentioned before, a clear example of the majority actually playing the game and not reading most of the flame wars going on here is that the biggest views I've seen on a single thread was the US downtime one having roughly 240k views. Now if you look at all the other thread views with whiners or just anything on the forums, you'll notice there won't really be all that much people to scare away since they are quietly playing and hopefully having fun with it. Now if ZO listens to some arrogant selfish complainers, thats a different story...