I think that's the achievement in question. I'll probably skip it anyway, because Writhing Fortress doesn't sound fun to me.
valenwood_vegan wrote: »Yeah, also if progress holds steady it seems like we're gonna get to phase 3 kinda around Thanksgiving on PC/NA. I can only speak for myself, but I have much more important things to do around that time, so even if I was interested it seems like I'd potentially miss out anyway.
DenverRalphy wrote: »Honest question..
Would PCNA players be willing to forgo the associated achievement if they were allowed to skip the grind?
SilverBride wrote: »DenverRalphy wrote: »SilverBride wrote: »DenverRalphy wrote: »Honest question..
Would PCNA players be willing to forgo the associated achieveme.
nt if they were allowed to skip the grind?
Absolutely not. It already feels punitive enough as it is, with progress being tweaked more than once.
Oh, so it's okay for you to get the achievevment as long as somebody else does all the work?
Be careul when tossing around words like "fair".
PCNA is working for it. At least those that haven't given up because our progress was decreased and it's now even more grindy than it already was.
DenverRalphy wrote: »Then do something about it. Push the bar along.
DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
DenverRalphy wrote: »Then do something about it. Push the bar along.
So ZOS will claim it was a success and repeat all this?
Isn't the achievement only for completing the Writhing Fortress anyway? Which means people who can't log in within the 7 days it will be available will miss it?
DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
DenverRalphy wrote: »No. I couldn't care less whether ZOS claims it a success or a failure. That has zero effect on my gameplay. I'd just rather not get hungup on principals if it means prolonging the misery.
BradTheNord wrote: »We all laugh and point at PCNA
Serious question: Who cares?
I don't care, and most people I know don't care.
Not sure I'd call it a grind, either. Every day, I do one siege camp, which takes care of both the camp quest and the souls quest (tip: if you do a heavy attack you'll get way more souls and you'll always get all 15 souls from a single camp), and then I do one crafting quest. And I'm done with the event for the day. 5-10 minutes is all it takes.
If that's really the only achievement, we can safely assume that there will be complaints when the event is over. Complaints by people who have been grinding for several weeks but then didn't have time within those last few days because of family, travel, job, illness or whatever. Doesn't sound fair to me either.
tomofhyrule wrote: »DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
And you have actual physical proof that contribution does matter?
Not “ZOS says it does,” that’s not proof. I mean how many points does each quest give and how many points are needed to advance?
You know, like we have on our XP bars.
DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
And you have actual physical proof that contribution does matter?
Not “ZOS says it does,” that’s not proof. I mean how many points does each quest give and how many points are needed to advance?
You know, like we have on our XP bars.
I have about as much proof as you or any naysayers have that participation/contribution doesn't matter.
DenverRalphy wrote: »No. I couldn't care less whether ZOS claims it a success or a failure. That has zero effect on my gameplay. I'd just rather not get hungup on principals if it means prolonging the misery.
You missed the important part of what I wrote: If they deem it a "success", they might release more content like this in the future. Do you want that?
tomofhyrule wrote: »DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
And you have actual physical proof that contribution does matter?
Not “ZOS says it does,” that’s not proof. I mean how many points does each quest give and how many points are needed to advance?
You know, like we have on our XP bars.
I have about as much proof as you or any naysayers have that participation/contribution doesn't matter.
However we do have proof that participation doesn’t matter.
1) The goalposts were moved several times at the beginning of the event. You don’t ever see them stop a marathon in the middle and say “actually, the finish line is moving now to some unspecified place.”
2) The event literally cannot fail. Even in the circumstance where everyone decided not to grind, the event would have to complete and allow people access to the other side. Otherwise that is a major lawsuit for not delivering content that was purchased.
But instead of drinking the Kool-aid and lapping up this division between servers that ZOS is so keen on, maybe you could go help out underperforming servers yourself. Be the person bringing connection and hope into the world, instead of the one driving division.
Given the length of the event, the achievement should be given to anyone who participated in any phase, and not just those who were there for a small window of time. That would be unfair and I hope ZOS changes this.
tomofhyrule wrote: »1) The goalposts were moved several times at the beginning of the event. You don’t ever see them stop a marathon in the middle and say “actually, the finish line is moving now to some unspecified place.”
DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
And you have actual physical proof that contribution does matter?
Not “ZOS says it does,” that’s not proof. I mean how many points does each quest give and how many points are needed to advance?
You know, like we have on our XP bars.
I have about as much proof as you or any naysayers have that participation/contribution doesn't matter.
However we do have proof that participation doesn’t matter.
1) The goalposts were moved several times at the beginning of the event. You don’t ever see them stop a marathon in the middle and say “actually, the finish line is moving now to some unspecified place.”
2) The event literally cannot fail. Even in the circumstance where everyone decided not to grind, the event would have to complete and allow people access to the other side. Otherwise that is a major lawsuit for not delivering content that was purchased.
But instead of drinking the Kool-aid and lapping up this division between servers that ZOS is so keen on, maybe you could go help out underperforming servers yourself. Be the person bringing connection and hope into the world, instead of the one driving division.
You keep going back to the beginning of the event when that graph showed the changes to progress at the beginning.
All that proves is that they were able to ensure that Phase 2 couldn't complete until U48 landed on consoles. The console servers were negatively affected more than the PC servers during those adjustments, yet everybody only seems to recall that PC servers were adjusted. Those adjustments can easily be explained as ZOS dialing in the metrics for the formula they're using to calculate across all servers.
So no. You have no proof of any fix occuring beyond ensuring the first place server didn't get there before Nov 12th.
tomofhyrule wrote: »DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »tomofhyrule wrote: »DenverRalphy wrote: »SilverBride wrote: »
Then do something about it. Push the bar along.
And you have actual physical proof that contribution does matter?
Not “ZOS says it does,” that’s not proof. I mean how many points does each quest give and how many points are needed to advance?
You know, like we have on our XP bars.
I have about as much proof as you or any naysayers have that participation/contribution doesn't matter.
However we do have proof that participation doesn’t matter.
1) The goalposts were moved several times at the beginning of the event. You don’t ever see them stop a marathon in the middle and say “actually, the finish line is moving now to some unspecified place.”
2) The event literally cannot fail. Even in the circumstance where everyone decided not to grind, the event would have to complete and allow people access to the other side. Otherwise that is a major lawsuit for not delivering content that was purchased.
But instead of drinking the Kool-aid and lapping up this division between servers that ZOS is so keen on, maybe you could go help out underperforming servers yourself. Be the person bringing connection and hope into the world, instead of the one driving division.
You keep going back to the beginning of the event when that graph showed the changes to progress at the beginning.
All that proves is that they were able to ensure that Phase 2 couldn't complete until U48 landed on consoles. The console servers were negatively affected more than the PC servers during those adjustments, yet everybody only seems to recall that PC servers were adjusted. Those adjustments can easily be explained as ZOS dialing in the metrics for the formula they're using to calculate across all servers.
So no. You have no proof of any fix occuring beyond ensuring the first place server didn't get there before Nov 12th.
And you think that they have a psychic on staff to accurately predict the playerbase’s desire to keep grinding a month out? Especially when they have demonstrably not been able to predict player sentiment when they are actively told on PTS that something will be bad for the game?
<condensed for brevity>Look, “just go in and grind to do your part for your server!” is a call to work. Not play. None of us wants to get home after a long day of work to relax and… work more. If the event requires players to pay to do a job, it is a dumb event and anyone who expects people to pay for the privilege of doing a job is functionally
stupid. Full stop. No amount of of you or anyone else trying to convince people otherwise will make them want to work for free (and actively slighting the other servers for being behind will make them want to do so even less).
We have players who already complain that the standard 13-day events are too long. And the answer was… to have an event that requires grinding that is now on day 30 and counting? We have players who feel that events are too grindy and unrewarding, and the answer was… to make the event boxes drop even less and have a bar that’s always in your face to ask for more grinding? We have players who already say the community feeling is gone, and the answer was… to pit the servers against each other so we have people talking smack about other servers?
So fine, let’s operate under your assumption that both regions have the same goal (which is unlikely, especially since it is known that XB really doesn’t have a gaming foothold outside the US in the first place, so there’s no way that the install base for XBEU could match XBNA). We can still see that all NA servers are behind the respective EU. Maybe that’s something ZOS should look into - is there a reason NA isn’t as active? Do they have fewer active accounts (if so, why not give them a lower target like they did for PC vs XB)? Do they feel like they don’t want to pay for the privilege to work (if so, why not modify it so each quest gives more points to the final)? Or does NA just feel slighted by ZOS recently (I mean, it’s not like they had their anniversary event cancelled and they all miss the last day of tickets every event and they only get their characters for the first two most unpolished weeks every PTS cycle, while all EU has to deal with is that maintenances are just before their primetime so if they go long it can extend into their primetime)?
The point still stands: this event requires people to pay ZOS to be able to grind something, and now it’s set such that we can’t get what we paid for unless enough people (who are not being paid) decide to do unfun things like grinding. Previous events had all servers work together to reach a goal (not to mention said goal being much more rewarding). This one drives division, gives less, and the fact that the rest of the content is right there and just turned off because ZOS wants it off just make it all seem hollow.
Yes, people stopped caring. And that’s not an ‘us’ problem. That’s a ZOS problem. Because if people don’t care, then they’re not going to pay for the privilege of doing this again. We already know that there are people who are not going to buy next season’s pass specifically because of how bad this one went. This event, if the goal is to keep driving annoyance, is only going to make fewer people buy the next one. Do ZOS’s employees really think that this is going to be good for their bottom line in the future?
…so really that means that if the bar’s not moving, then all of the ZOS glazers who think this is great should be the ones logging onto the underperforming servers to push them along, because if it goes too long and the players start leaving and Microsoft pulls the plug… well, then your game ends too, no matter how much fun you’re having with the empty grind.
SeaGtGruff wrote: »Unless a lot of players decide to just give up, I don't think it should take the last server more than a few days longer to finish as well.