Just got into campaign, found what looks like big battle, approached it, got dropped from server... same as happens on normal server with large battles.Were you able to successfully get into large-scale battles?
xylena_lazarow wrote: »Heal stacking is a balance problem even capped at 3. The larger side can win simply by spamming heals, just like on Live. When the offensive and defensive AoE caps are the same, it's mathematically impossible for the smaller zerg to keep up in throughput with the larger zerg, even if they can outplay the larger zerg on some levels.
Either reduce the healing cap all the way to 1, make heals single target only, increase offensive caps to 6 or some number, or uncap offensive AoE altogether, whatever, gotta give the smaller zerg a fighting chance into a larger zerg. Right now it's like the playing field is rigged in favor of the larger force, same as Live. Meet the new boss, same as the old?