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Am I Wrong About Crafting Dailies?

Horace-Wimp
Horace-Wimp
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Yesterday in one of the guilds that I belong to there was a discussion about the crafting dailies that has me thinking that I may be doing them wrong. I did not participate in this discussion. I just read the chat and disagreed quietly with what was said. Three players were saying that it is important to do every crafting daily EVERY day citing materials, surveys and writs being the reasons. There was a fourth player that claimed to be new to the game and didn't really see the point but by the end of the discussion said they would start doing them everyday.

For me, I stopped doing the crafting dailies once I max'd each of my skills on my main and now only do them when they are part of Endeavors and Pursuits - and sometimes not even then. I have dozens of surveys from the last Event that I will either do at some point or destroy them to make room in Inventory so I don't need any more right now. As for Writs, most of the time once I see what the recipes are I just abandon the quests since I don't want to bother with all the running around. And to be honest I don't see the point in the rewards.

So, am I wrong to NOT being doing the crafting dailies anymore? What, if anything, am I missing out on? I also don't do the daily Pledges either. I have Pledge dailies in my logbook just in case I get the dungeon during my daily run and then turn it in if I do. But I don't actively pursue them. Again, I don't see the point. Am I missing out on something there, too?

Just wondering. Thank you.

UPDATE: Thank you for the feedback. I've read all 24 responses and each of you have given me good things to consider. I think I might start doing the crafting dailies once or twice a week on my main and I might finish leveling crafting on my 2 alts and put some Skill Points in their crafting skills. I'm not a rich player by any means. The most gold I have ever had at one time in the 18 months I've been playing is about 2,000,000 but I spent most of that a couple of months ago buying fold materials to upgrade my gear. I'm not wanting. It's just fake money and my game isn't bad. But it wouldn't hurt to earn a little more gold once in a while.

Thank you again.
Edited by Horace-Wimp on June 12, 2025 11:46PM
  • whitecrow
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    My main is levelled up and I don't do them either unless they are endeavours, like you. Are you sure they were not talking about characters who are still levelling?

  • tmbrinks
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    The daily crafting writs are, in general, the most consistent way of making gold (or receiving valuable rewards) that can be sold for gold in the game.

    It is one of the best sources for legendary improvement materials, the only source (other than buying them) of master writs, which let you buy special items from certain vendors. Doing them at maximum level gives you the best rewards.

    In general, you've got about a 30% chance from each writ of receiving a legendary improvement material, a 12.5% chance of receiving a survey, and a 5-15% chance (depending on craft) of getting a master writ. You also get about 5k gold per day per character doing writs (assuming ESO+ and the green tree passive that gives more gold).

    They aren't for everybody, they can be tedius (less so with addons), but they are at least consistently good, unlike some farming with can be very hit or miss if you get a valuable reward.
    Edited by tmbrinks on June 13, 2025 10:42AM
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  • code65536
    code65536
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    It's by far the fastest and most efficient way for a player to get rich (both in terms of gold and material wealth) while playing solo. If you don't care about accumulating in-game wealth, there isn't much reason to do them.

    I used to do them religiously, but I stopped long ago when I felt that I was "rich enough".

    I'm sure @tmbrinks can show you spreadsheets about how filthy rich writs had made him.
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  • Danikat
    Danikat
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    You're not wrong, but neither are they, it's just a matter of different people having different priorities.

    Crafting writs are worth doing IF you want the rewards: they're a quick, simple source of gold and materials and the Master writs get you tokens for rare furnishing plans and a few other items. But if you don't want those things it doesn't make sense to do them, just like it wouldn't make sense to farm an item set you don't want, even if someone else does want it.

    I do them if I'm going to the crafting stations or they help with other goals like endeavours, but I don't do them every day. I often have very limited time to play and I've found sometimes I was logging in, doing crafting writs, selling some of the rewards at the guild store, dropping others in housing chests, doing a run of surveys at the weekend...and struggling to find enough time for much else. So I stopped doing them daily and I don't regret it, even if I still find them useful to do sometimes.
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  • zaria
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    Crafting writs has 3 main drops, first is an chance for an master writ, second is good chance for gold tempers, last is surveys.
    Master writs is nice for getting lots of xp fast, this is why they sell for much more now as people are leveling subclass skils.

    i mostly stopped as the master writs did not sell well anymore but now they are hard to find under 10K.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SilverBride
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    I do all the crafting dailies on 7 characters every day, then gather all the surveys I got that day. I am in a trading guild and I make a lot of gold selling the gold and purple crafting mats I get from doing these every day. It's very profitable for little work.
    Edited by SilverBride on June 12, 2025 3:18PM
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  • sarahthes
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    If you have 20 characters and the time to cycle through them it's 100K gold per day.
  • UrQuan
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    I'm currently sitting on over 150 million gold, and almost all of it comes from doing writs. And I almost never sell anything I get from writs on guild traders: that's primarily from the gold rewarded for completing each writ and gold from vendoring writ rewards that I don't have any reason to keep and can't be bothered to sell on guild traders (I vendor all my ornates and intricates that I get, except for intricate jewelry which I deconstruct because otherwise I tend to run low on platinum ounces). When you're an ESO subscriber with a craft bag and you set things up right (pre-crafting stacks of everything that could be required for alchemy and provisioning writs), doing all your daily writs on one max-level character takes 1-2 minutes and earns you about 5-6K gold. Do that on 20 characters and you've made 100K+ gold in maybe 40 minutes, which you can easily do while barely paying attention and watching Youtube or Twitch or TV or something. Or while you're working and waiting for queries to complete o:)

    Also, thanks to doing writs I'm always sitting on a couple of thousand dreugh wax, tempering alloy, etc. and I always have tons of master writs on hand for any time I want to pop an XP scroll during a double XP event and earn a ton of XP. Like I just did to quickly level every subclass skill line and at least one morph of every subclass skill on day 1 of the patch.

    So doing your daily writs can be a massive money maker for very little effort. Having said that, I very much don't do all of my writs every day. I have all of my characters set up to do max-level writs, and some days I'll do my writs on all of them, some days I won't do any writs, and some days I'll just do my writs on enough characters to complete an endeavor or two. You're missing out on gold, mats, and master writs if you don't do your daily writs, but they can get tedious and lead to burnout, so I don't think you should ever feel like you need to do them. Basically I only do them if I have a reason to do them (like there's 1 or more endeavors that can be completed by doing writs, or there's an event on where you get bonus rewards), or if I just think "hmm, I might as well fire up ESO and do some writs while I'm watching this video."
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  • Credible_Joe
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    I don't think it's been properly conveyed exactly why there's an incentive to level up multiple crafters yet. I mostly see how mats pile up which can then be liquidated. This is part of it, but not enough to incentivize someone without a complete understanding to commit to building up multiple crafters.

    The Writ Voucher grind is an end game crafting incentive that's more lucrative than any other activity in the game. But beyond writ voucher rewards liquidating at extremely high rates, the crown collectible exclusively available through writ vouchers is a triple threat of utility, convenience and clout.

    Grand Master Crafting Stations allow us to consolidate any attunable set crafting station into one. You may already know this if you're in a higher end guild with a guild house that has a full set of fully attuned GM crafting stations.

    Each GM station costs 1,500 vouchers. Each attunable station costs 250.

    1,500 x 4, plus 250 x 4 x [total count of craftable sets in the game].

    That's an insane amount of vouchers... For a single grand master crafter. A single GMC earning master writs on their own couldn't hope to complete this grind. This is the incentive to level up multiple crafters.
    • More traits researched = more master writs
    • More motifs known (complete, iirc) = more master writs
    • More alchemy effects known = more alchemy master writs
    • More rune translations known = more enchanting master writs
    • More provisioning recipes known = more provisioning master writs

    You don't have to get to GMC on every alternate character you make. But, leveling up their crafting, doing their research (even without nirnhoned), and feeding them low-value motifs and recipes is absolutely necessary if you elect to participate in this grind. 9 extra characters doing daily writs significantly increases the number of master writs earned on an account, even if it's not the equivalent of 9 GMCs.

    Some people are so thirsty for vouchers they unlock all the extra character slots and go all in on all 19.

    And then once you've got all the rewards you need or want from writ vouchers, you can start liquidating the dupes and extras at ludicrously high returns. Even higher than the excess upgrade mats you accumulate from all the surveys and hirelings.
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  • Juju_beans
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    It's easy gold though and that's why sometimes I do them on my main.
    I do them on leveling characters for the xp and gold.
  • DenverRalphy
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    The income, xp, surveys, and writ voucher benefits mentioned above notwithstanding..

    If a player has taken the time to level their crafting skills to 50, then I'd say there's an inherent intent use those skills at some point. If they don't do their daily writs, there's a very good chance they won't have all the mats needed when they do try to put those skills to use (trust me, this will happen a lot). And will likely have to spend considerable coin to get them.

    There's no right way or wrong way. A player can do whatever they want.

    But IMHO, an unfinished daily writ is a wasted daily writ.
  • UrQuan
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    I don't think it's been properly conveyed exactly why there's an incentive to level up multiple crafters yet. I mostly see how mats pile up which can then be liquidated. This is part of it, but not enough to incentivize someone without a complete understanding to commit to building up multiple crafters.

    The Writ Voucher grind is an end game crafting incentive that's more lucrative than any other activity in the game. *snip excellent explanation of how and why we level crafting on multiple characters to get more master writ drops*
    Yes, this is a very good point and this is the reason why all of my characters have all the crafting skills leveled to max and learn recipes etc. It cost me a lot of writ vouchers to get those attunable stations and grand master stations so I could craft every single craftable set in my house, but I had a lot of characters (60 across 3 accounts) earning master writs to pay for them.
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  • LootAllTheStuff
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    Lots of good points above. For me, the primary motive is that I just enjoy crafting. The secondary motive is getting writ vouchers for things such as crafting stations, storage, and furnishings. A third motive (which also applies to Antiquities) is having a way to contribute to my guild without spending all my time in trials and dungeons. And it's not that I don't like doing those - I'm quite okay with them. It's more that I find them quite draining, and sometimes just need to spend a little quiet time in the Tamriel countryside.
    Edited by LootAllTheStuff on June 12, 2025 5:49PM
  • tsaescishoeshiner
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    Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.

    I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.

    (You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
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  • CameraBeardThePirate
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    I'm a vet player with the max number of characters, all of which are at max level.

    I do my writs daily, but only on the characters I actually log in to for that day. I don't go out of my way to do every single writ on every single character, but on PC with addons and as someone who parks their toons in Vivec, there's literally no reason not to do them if I'm logged into the character. It takes 30 seconds with LazyWritCrafter, and as a PvPer I'm always sitting in queue for a BG anyways.
  • zaria
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    Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.

    I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.

    (You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
    Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.
    Provion make stuff same for alchemy, only do crafting writs on all during aneversery.

    But yes if your poor do the daily crafting wirts now and sell the master wriths as all are leveling skills.
    Not that current writh prices has an serous impact on this one bottom line.
    But below 100 perfect roe, but just using the 150% scrolls now so not an serious issue.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ragnarok0130
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    It’s important to do them so you have the materials to upgrade armor if you participate in end game activities. If you’re just running normal dungeons or doing overland you can likely forego crafting but you get a good amount of coin from the dailies as well.
  • Northwold
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    They're just too boring. For me whenever i start doing them is the moment I realise I don't want to lead a real life, with real chores, in a video game. Like, why am I replicating pointless admin but in pixels. But it really depends WHY you play. If you want to accumulate loads of gold from loads of characters (I play one character) then, yes, absolutely, they're a decent way to do it.
    Edited by Northwold on June 12, 2025 7:45PM
  • freespirit
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    I do 10 characters most days, all my crafting daily characters are multi-millionaires, which is always nice.

    Today on those 10 characters 7 of them got Dreugh Wax in the rewards, selling them cheap that's still an extra 63,000 I wouldn't have had otherwise.

    I like the ability to see an expensive furnishing plan and buy it anyway because I have the gold, that makes it worthwhile for me personally!
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  • LootAllTheStuff
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    zaria wrote: »
    Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.

    I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.

    (You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
    Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.
    Provion make stuff same for alchemy, only do crafting writs on all during aneversery.

    I take the intricate items that come from the daily writ rewards on my main character, and drop them in the shared storage chest for the others to pick up. As you say, it makes levelling up their crafting skills much faster.

  • DenverRalphy
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    zaria wrote: »
    Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.

    I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.

    (You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
    Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.
    Provion make stuff same for alchemy, only do crafting writs on all during aneversery.

    I take the intricate items that come from the daily writ rewards on my main character, and drop them in the shared storage chest for the others to pick up. As you say, it makes levelling up their crafting skills much faster.

    Drop them in the bank, and your alts don't even need to go pick them up. Deconstruction can access banked items.
  • LootAllTheStuff
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    zaria wrote: »
    Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.

    I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.

    (You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
    Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.
    Provion make stuff same for alchemy, only do crafting writs on all during aneversery.

    I take the intricate items that come from the daily writ rewards on my main character, and drop them in the shared storage chest for the others to pick up. As you say, it makes levelling up their crafting skills much faster.

    Drop them in the bank, and your alts don't even need to go pick them up. Deconstruction can access banked items.

    I would do, but it's currently full of other stuff. You get one free shared storage chest anyway, and you can place it in as many Inn rooms as you can accumulate, so it's not too bad.
  • Desiato
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    Keep in mind that on PC, probably most of the players doing them every day, especially on multiple characters, are using an addon that makes it possible to complete them in around a minute or less per character, depending on the location.

    Soon console players will likely have the same or a similar option.

    Edited by Desiato on June 12, 2025 11:30PM
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  • Gaebriel0410
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    Hell no, I would never do them every day consistently, not even on one character, not even with having the addon for it.
    Though I might be biased, as I do have a pile of mats already, I have played (on and off) since the start.

    I do them whenever I get endeavours for them (and notice), or if I am deconstructing things anyway.

    My main reason is that regardless of the nice stuff you get from it, it becomes a chore really really quick, for me at least.

    My one exception to crafting dailies is the anniversary event, then I'll usually farm the hell out of it on a bunch of chars, well at least until my brain explodes. And usually I need a little ESO detox after, but in that case my inner loot gremlin overrides my sensibility. :P

    But the last thing I want is feeling like I "have" to do certain things, I want ESO to remain fun and 'burning out' on a game I like because I spend ages doing crafting dailies is something I'd like to avoid!
  • Hapexamendios
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    There is no right or wrong when it comes to doing daily crafty writs. It's quite simply a matter of player choice. If I want to accumulate materials, master writs etc I'll do the dailies on all 20 characters. I've had periods where I do it everyday and other periods where I didn't touch them for a couple months.
  • bmnoble
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    Will never understand people deleting surveys, set aside one character and dump them all in that characters inventory for when you feel like or need to get around to them.

    When I first started playing, I ignored daily writs for a long time, then I ran into the problem with that, things I wanted, cost more gold than I knew how to make, it was one of those 100K log in rewards that got me my first set of golded out gear.

    Once I started doing them, setting up all my alts, it took a long time to turn a profit on both the gold and time invested, but once I had it set up, I was selling as much as some of the top earners in the trade guild I was in.

    That gold went on to finance me buying most of the houses available for gold or buying crowns off others to buy stuff(at least before crown prices skyrocketed) it lead to me buying a considerable number of motif styles, recipes over the years, overland gear, purple companion gear, I wanted, large numbers of master writs to speed up levelling etc.

    At one point I surpassed 100 million in gold, now it is sitting around the 20 million mark, once I ran out of things I wanted to buy my motivation to keep doing daily writs, dropped off a cliff, now I do them a few times a month, to keep my amount of gold sitting around that 20 million mark and offset my dues/donations to the trade guild I am in, which are 10K a week, I throw in 100K every week to the guild bank to help secure the trader location.


    What I am trying to say is, so long as there is stuff you want to buy with your gold, keep doing daily writs to put away gold for those purchases, once you run out of stuff to buy ease off and do just enough to keep enough gold set aside to ensure your never short on funds when you find something you badly want.
  • valenwood_vegan
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    Yeah I mean, it depends how much time you have to spend on eso and what your goals are for that time. I'm into housing so for a long time, I did daily writs x however-many-characters-i-had. It wasn't exciting in and of itself, but it helped me afford to be able to do the housing projects I wanted to do. These days I'm kinda "rich enough" and have stopped doing all the writs, but for a newer player looking to build up resources for whatever reason, they are definitely worth it.
  • SilverBride
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    The reason I do the daily writs is so I can afford housing. Purchasing houses and furnishing them is very expensive, and I don't have the patience to farm furnishing mats, such as Heartwood, etc., so I just buy them.

    I can't even imagine how much gold I've spent decorating my 51 houses, but I'd guess it's at least 100 million. Probably a lot more.
    PCNA
  • ImmortalCX
    ImmortalCX
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    sarahthes wrote: »
    If you have 20 characters and the time to cycle through them it's 100K gold per day.

    It must be more than that. I have three and I estimate that it nets 50K gold / day on avg.

    If doing crafting dailies on 20 characters takes an hour (5 min each), you might as well farm.
  • bmnoble
    bmnoble
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    ImmortalCX wrote: »
    sarahthes wrote: »
    If you have 20 characters and the time to cycle through them it's 100K gold per day.

    It must be more than that. I have three and I estimate that it nets 50K gold / day on avg.

    If doing crafting dailies on 20 characters takes an hour (5 min each), you might as well farm.

    The 100K is purely the gold reward for the turning in the quests, usually get another 5 - 15K from ornate gear as well, you can make a substantial amount more if you sell, the excess upgrade materials, master writs, recipes, intricate gear etc. Provided you have the time to do the surveys you can nearly be self sufficient, without having to buy much to keep things going.
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