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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yes, this is a very good point and this is the reason why all of my characters have all the crafting skills leveled to max and learn recipes etc. It cost me a lot of writ vouchers to get those attunable stations and grand master stations so I could craft every single craftable set in my house, but I had a lot of characters (60 across 3 accounts) earning master writs to pay for them.Credible_Joe wrote: »I don't think it's been properly conveyed exactly why there's an incentive to level up multiple crafters yet. I mostly see how mats pile up which can then be liquidated. This is part of it, but not enough to incentivize someone without a complete understanding to commit to building up multiple crafters.
The Writ Voucher grind is an end game crafting incentive that's more lucrative than any other activity in the game. *snip excellent explanation of how and why we level crafting on multiple characters to get more master writ drops*
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.tsaescishoeshiner wrote: »Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.
I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.
(You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.tsaescishoeshiner wrote: »Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.
I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.
(You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
Provion make stuff same for alchemy, only do crafting writs on all during aneversery.
LootAllTheStuff wrote: »Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.tsaescishoeshiner wrote: »Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.
I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.
(You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
Provion make stuff same for alchemy, only do crafting writs on all during aneversery.
I take the intricate items that come from the daily writ rewards on my main character, and drop them in the shared storage chest for the others to pick up. As you say, it makes levelling up their crafting skills much faster.
DenverRalphy wrote: »LootAllTheStuff wrote: »Agree, to level crafting deconstruct inticate stuff. for jewlery you might want to make some <160 items to deconstruct first.tsaescishoeshiner wrote: »Writs are a terrible way to level crafting and more valuable at skill rank 50 (with maximum points in the topmost passive), so the way you did it is the opposite lol.
I find writs miserably boring, even with addons, so I do them on most one day per character. But I acknowledge they're an efficient and consistent way to make gold.
(You don't need them for Grand Master Crafting Stations because you can buy master writs, and also very, very few players are going to try and fill out their own Grand Master Crafting Stations because of the exorbitant costs. But many guilds are trying to build them, which is why selling the Master Writs from max rank writs can be worth so much.)
Provion make stuff same for alchemy, only do crafting writs on all during aneversery.
I take the intricate items that come from the daily writ rewards on my main character, and drop them in the shared storage chest for the others to pick up. As you say, it makes levelling up their crafting skills much faster.
Drop them in the bank, and your alts don't even need to go pick them up. Deconstruction can access banked items.
ImmortalCX wrote: »