madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
I agree that I made suggestions when I discovered things to improve the group.
Top-end players will not use subclassing in raids because it is new. They will use it if and only if they can find better performance. Top-end players try different things and tweak their build with the improvements they see. These players couldn't care less about the meta. Well, they are the ones who often define meta.
Totally depends on the group - if it's a fully comped HM or Trifecta prog group I could see it being needed as a part of the comp as defined by the lead, I'm sure some groups will go as far as expecting people to change mid-run.
But for open guild runs - no i dont see the need for vet runs to require subclassing.
The fact that you can use a skill respec scroll to change your subclass during a raid is actually pay to win, and I hope zos removes that.
Totally depends on the group - if it's a fully comped HM or Trifecta prog group I could see it being needed as a part of the comp as defined by the lead, I'm sure some groups will go as far as expecting people to change mid-run.
But for open guild runs - no i dont see the need for vet runs to require subclassing.
Ishtarknows wrote: »
The fact that you can use a skill respec scroll to change your subclass during a raid is actually pay to win, and I hope zos removes that.
You can't call it pay to win when skill respec scrolls are regularly given to us as free log in rewards. I have a bundle in a chest that I've saved 'just in case'.
Yes and no.
Of course, there are always changes to what works best. ZOS constantly rebalances skills, adds new sets, creates new mechanics, and trial groups adjust accordingly. But this - along with scribing - comes on top of all that. I think this will translate to a bigger hurdle for new players to reach endgame and for raiders to step up into leading roles.
Ishtarknows wrote: »
The fact that you can use a skill respec scroll to change your subclass during a raid is actually pay to win, and I hope zos removes that.
You can't call it pay to win when skill respec scrolls are regularly given to us as free log in rewards. I have a bundle in a chest that I've saved 'just in case'.
BananaBender wrote: »Ishtarknows wrote: »
The fact that you can use a skill respec scroll to change your subclass during a raid is actually pay to win, and I hope zos removes that.
You can't call it pay to win when skill respec scrolls are regularly given to us as free log in rewards. I have a bundle in a chest that I've saved 'just in case'.
Except that you go through the free ones in a matter of days or weeks.
madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
I agree that I made suggestions when I discovered things to improve the group.
Top-end players will not use subclassing in raids because it is new. They will use it if and only if they can find better performance. Top-end players try different things and tweak their build with the improvements they see. These players couldn't care less about the meta. Well, they are the ones who often define meta.
They'll use it because it's new and because the inherent power increase was something they were already anticipating and theorycrafting when subclassing first leaked a few weeks ago.
It is funny when someone does something weird in a run just to see if it works, that run gets a good score and a public log, and then everyone else copies it even though the person who was testing it didn't really think it was all that great.
madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
I agree that I made suggestions when I discovered things to improve the group.
Top-end players will not use subclassing in raids because it is new. They will use it if and only if they can find better performance. Top-end players try different things and tweak their build with the improvements they see. These players couldn't care less about the meta. Well, they are the ones who often define meta.
They'll use it because it's new and because the inherent power increase was something they were already anticipating and theorycrafting when subclassing first leaked a few weeks ago.
It is funny when someone does something weird in a run just to see if it works, that run gets a good score and a public log, and then everyone else copies it even though the person who was testing it didn't really think it was all that great.
A top end raider will not use anything just because it is new. They will test anything they think might provide a benefit but that is testing and we are talking about actual use in raids.
Top-end raiders will use it in raids if they find it beneficial or if something about it improves the group. They will not use it in a raid simply because it is new. That is not how top-end raiders do top-end serious raiding.
We are not talking about the meta chasers but the ones who do the actual testing to find out what works best. The rest of us end up calling their results meta.
TX12001rwb17_ESO wrote: »You do not require to subclass now on live so why would you require to subclass then?
TX12001rwb17_ESO wrote: »You do not require to subclass now on live so why would you require to subclass then?
Is it for leaderboard pushing? Sorry to be the bearer of bad news but the vast majority of players don't care even slightly about your score besides what do you even get for being on the scoreboard? an item you probably already have and therefor don't need?
madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
I agree that I made suggestions when I discovered things to improve the group.
Top-end players will not use subclassing in raids because it is new. They will use it if and only if they can find better performance. Top-end players try different things and tweak their build with the improvements they see. These players couldn't care less about the meta. Well, they are the ones who often define meta.
They'll use it because it's new and because the inherent power increase was something they were already anticipating and theorycrafting when subclassing first leaked a few weeks ago.
It is funny when someone does something weird in a run just to see if it works, that run gets a good score and a public log, and then everyone else copies it even though the person who was testing it didn't really think it was all that great.
A top end raider will not use anything just because it is new. They will test anything they think might provide a benefit but that is testing and we are talking about actual use in raids.
Top-end raiders will use it in raids if they find it beneficial or if something about it improves the group. They will not use it in a raid simply because it is new. That is not how top-end raiders do top-end serious raiding.
We are not talking about the meta chasers but the ones who do the actual testing to find out what works best. The rest of us end up calling their results meta.
I literally watched one of the best players in the game do stupid stuff last night because he thought it could be good. But he didn't tell the raid lead ahead of time, he threw a good run, and he got chewed out for it.
A lot of the testing you talk about happens in actual runs, in public logs.
The people who invent the metas are who I usually run with.
TX12001rwb17_ESO wrote: »You do not require to subclass now on live so why would you require to subclass then?
Is it for leaderboard pushing? Sorry to be the bearer of bad news but the vast majority of players don't care even slightly about your score besides what do you even get for being on the scoreboard? an item you probably already have and therefor don't need?
Ragnarok0130 wrote: »My hope is that subclassing will be compatible with the armory system so I can keep subclassing restricted to my raiding armory slots and then go back to a pure class for other content.
madmufffin wrote: »I'd probably ask that they do, but won't specify what setups to run. I do pretty much exclusive HM and trifecta content, so would expect people to sign up to do that with a setup capable of contributing to the content. Top end players aren't going to not use subclassing because it's new and does pretty numbers.
I agree that I made suggestions when I discovered things to improve the group.
Top-end players will not use subclassing in raids because it is new. They will use it if and only if they can find better performance. Top-end players try different things and tweak their build with the improvements they see. These players couldn't care less about the meta. Well, they are the ones who often define meta.
They'll use it because it's new and because the inherent power increase was something they were already anticipating and theorycrafting when subclassing first leaked a few weeks ago.
It is funny when someone does something weird in a run just to see if it works, that run gets a good score and a public log, and then everyone else copies it even though the person who was testing it didn't really think it was all that great.
A top end raider will not use anything just because it is new. They will test anything they think might provide a benefit but that is testing and we are talking about actual use in raids.
Top-end raiders will use it in raids if they find it beneficial or if something about it improves the group. They will not use it in a raid simply because it is new. That is not how top-end raiders do top-end serious raiding.
We are not talking about the meta chasers but the ones who do the actual testing to find out what works best. The rest of us end up calling their results meta.
I literally watched one of the best players in the game do stupid stuff last night because he thought it could be good. But he didn't tell the raid lead ahead of time, he threw a good run, and he got chewed out for it.
A lot of the testing you talk about happens in actual runs, in public logs.
The people who invent the metas are who I usually run with.
I have known many truly top raiders who test items on dummies before using them in the raid. They make sure the changes work before bringing them into the raid. If you run with the people who find the best builds, many of whom become meta, then you are running with these people.
Sure, there are some who probably do not "think" things through very well and end up doing something rather less than brilliant, as you pointed out, but that is not the norm. The top raid groups would not tolerate reckless behavior for long.
Again, I am talking about the top raid groups. There are a few of those groups at that level on each server.