If I wanted to play with fatecarever I'd be playing an arcanist not a sorc.
Not everyone wants "brainless" or low CPM beam builds.
In previous versions, most of the DPS of PVE Sorc came from Daedric Summoning. Therefore, once Daedric Summoning was swapped out through Subclassing, non-pet sorc players would find it awkward that, in addition to Crystal and Hurricane, they could hardly carry the abilities from the other two Sorc lines.
The biggest pain points of non-pet sorcs at present are:
Dark Magic: Apart from crystals and trading, other skills and passive abilities are unremarkable. Storm Calling: Surge, Lightning Splash, Boundless Storm, and Endless Fury all need to be reworked, otherwise they will not be able to compete with other Subclassings.
suggestion:
1. Swap Bound Armaments with Daedric Mines, and change the passive ability of Bound Armaments to While slotted, your Max Stamina&Magic is increased by 5%.
2. Change Lightning Splash to the same level as Spear Shards, increase damage, and allow own synergy.
3. Power Stone and Persistence are exchanged, so that Daedric Summoning's abilities, except for pets, become maintenance and tank abilities.
4.Expert Summoner changed back to U45 effect.
5. Suppression Field has been reworked, leaving the silencing effect to Absorption Field, and greatly increasing the damage of Suppression Field, and giving Major Brittle to the damaged target, making it competitive with Atronach.
ESO_Nightingale wrote: »In previous versions, most of the DPS of PVE Sorc came from Daedric Summoning. Therefore, once Daedric Summoning was swapped out through Subclassing, non-pet sorc players would find it awkward that, in addition to Crystal and Hurricane, they could hardly carry the abilities from the other two Sorc lines.
The biggest pain points of non-pet sorcs at present are:
Dark Magic: Apart from crystals and trading, other skills and passive abilities are unremarkable. Storm Calling: Surge, Lightning Splash, Boundless Storm, and Endless Fury all need to be reworked, otherwise they will not be able to compete with other Subclassings.
suggestion:
1. Swap Bound Armaments with Daedric Mines, and change the passive ability of Bound Armaments to While slotted, your Max Stamina&Magic is increased by 5%.
2. Change Lightning Splash to the same level as Spear Shards, increase damage, and allow own synergy.
3. Power Stone and Persistence are exchanged, so that Daedric Summoning's abilities, except for pets, become maintenance and tank abilities.
4.Expert Summoner changed back to U45 effect.
5. Suppression Field has been reworked, leaving the silencing effect to Absorption Field, and greatly increasing the damage of Suppression Field, and giving Major Brittle to the damaged target, making it competitive with Atronach.
i definitely agree with the first couple of suggestions, id play with dark magic if i could get crystal frags and bound armaments on the same line. id probably use dark conversion too.
suggestion:
1. Swap Bound Armaments with Daedric Mines, and change the passive ability of Bound Armaments to While slotted, your Max Stamina&Magic is increased by 5%.
Contrarily, I think subclassing will completely expand my non-pet sorc. This is what I've been waiting for, to get rid of those pets. This is one of the largest reasons I'm excited for subclassing.
If I wanted to play with fatecarever I'd be playing an arcanist not a sorc.
Not everyone wants "brainless" or low CPM beam builds.
MasterSpatula wrote: »The Hardened Ward nerf is outright vicious to non-pet sorcs.
Never understood this instinct ZOS has to make weaker specs even weaker, but they sure do seem to love it.
If I wanted to play with fatecarever I'd be playing an arcanist not a sorc.
Not everyone wants "brainless" or low CPM beam builds.
Not sure what you want "matters" to ZOS. ZOS decided to completely wreck sorc, so you have to adapt if you want to keep playing it. I've been through a few years were Sorc was just not wanted or played at all over the last 10. It was not fun. I eventually swapped mains for necro, then that got totally wrecked too, lol.
Ironically the only value Sorc will have is subclassing Storm calling to better classes for PVP.
The only value Necro has is subclassing grave lord to buff Arcanist.
The DPS "meta" will be Arc herald of the tome, NB Assassination, and Necro Grave Lord for maximum beam power. I don't think anything else will be competitive. Maybe other classes can replace NB in the mix, but not likely.
MasterSpatula wrote: »The Hardened Ward nerf is outright vicious to non-pet sorcs.
Never understood this instinct ZOS has to make weaker specs even weaker, but they sure do seem to love it.
How though? Sorcs have many heals at their disposal, a heal on a shield is crazy. It’s not like the shield portion got nerfed.
Dear @ZOS_Kevin ,considering the developers seem to have a serious lack of understanding of Sorc, here are the Top builds from the LChm log 1st boss.
The red circle is the Daedric Summoning skill, and the blue circle is all skills other than Dark Magic and Storm Calling.
Now tell me, how many damaging skills does Dark Magic and Storm Calling have? There are two skill lines, but they only provide Sorc with about 3 skills, which is only 3/12 of the slots.
The following is a more intuitive presentation. I have blacked out all skills that are not Dark Magic and Storm Calling.
Pretty impressively empty, right? The developers simply told us "Those who do not wish to interact with the pet gameplay can now replace this skill line as a whole." As if Sorc could easily become a non-pet Sorc by just swapping the Daedric Summoning skill line.
NO! This is impossible, and there is not even a reasonable "trade-off" or "choice" because various wrong decisions in the past have made Daedric Summoning the only viable damage option for Sorc. Now you have to significantly buff the damage skills and passives of Dark Magic and Storm Calling to make non-pet Sorc accessible in the next Subclassing.
During this more than one month PTS cycle, at least the following things need to be done to prevent non-pet Sorc, or even pet Sorc, from dying completely due to Subclassing.
1. Adjust the damage of the three Sorc skill lines separately. For example, Daedric Summoning must emphasize the pet alone, rather than having Energized and Amplitude from Storm Calling to get enough damage.
2. Clarify the themes of the three skill lines. For example, Dark Magic emphasizes magical damage and debuffs, while Storm Calling emphasizes Physical and Shock Damage and buffs. This means that those skills with low usage rates must be greatly enhanced or remade, such as Suppression Field, Shattering Spines, Rune Prison, Daedric Mines, Boundless Storm, Endless Fury, Critical Surge, etc. For example, buffing Shattering Spines, removing Major Maim, and increasing its damage, and granting it a 10-second sticky dot and a 4-second delayed burst of direct damage, making it a qualified damage skill.
3. Improve the usefulness of passive abilities. Dark Magic's passive is really bad now and needs to be reworked, and the new changes to Daedric Summoning are meaningless. Furthermore, their passives are severely disconnected from, or even unrelated to, the Active Abilities of the skill line. For example, Dark Magic's passive, except for Exploitation, the others do not affect dps. Especially Persistence, it's just terrible.
Unholy Knowledge should be moved to Persistence and merged with it, and a new passive ability should be added to New Unholy Knowledge: When you deal damage with a Sorc class skill, increase the damage your target takes by 3/6% for 10 seconds. This effect will be triggered every 10 seconds.
I'm not against Subclassing, but if Sorc isn't completely reworked, then non-pet Sorc and even pet Sorc will completely die out in Subclassing.
madmufffin wrote: »1000% this. Even pet sorc has no chance of being used in subclassing because realistically you have to use 6 slots just to get value out of the kit. Lightning flood while comparable to boneyard and winter's revenge on tooltip, it has the weakest class elemental bonus tied to it and is still miles off of talons. If you consider that acceptable, it's still the only really usable lightning skill sorc has available since hurricane is just substantially better than boundless and the rest of the skill line is niche pvp stuff. At the very least make mage's wrath scale from a higher percentage like all the other executes and give sorc a 10% phys and lightning bonus that is comparable to the other class bonuses. The class can't just be stuck as a pvp annoyance with how much exposure each individual line is getting right now.
madmufffin wrote: »1000% this. Even pet sorc has no chance of being used in subclassing because realistically you have to use 6 slots just to get value out of the kit. Lightning flood while comparable to boneyard and winter's revenge on tooltip, it has the weakest class elemental bonus tied to it and is still miles off of talons. If you consider that acceptable, it's still the only really usable lightning skill sorc has available since hurricane is just substantially better than boundless and the rest of the skill line is niche pvp stuff. At the very least make mage's wrath scale from a higher percentage like all the other executes and give sorc a 10% phys and lightning bonus that is comparable to the other class bonuses. The class can't just be stuck as a pvp annoyance with how much exposure each individual line is getting right now.
Thanks. Even Lightning Splash isn't actually that good, since Dragonknight has 5% passive buff to flame damage + 6% flame debuff on enemies = 11% Buff to Flame Damage, Warden (will get) 10% buff to Frost Damage and bonus damage from Glacial Presence, and Sorc.... a measly 5% buff to Shock Damage.
This makes Shock Damage automatically the weakest element. Right now, Sorc has three skill lines: Shock Damage from Storm Calling, the weakest element, Daedric Summoning, which does more damage but takes up too much skill slot to justify the cost, and Dark Magic, which has powerful crystals but no other decent damage skills.
Now, in Subclassing, these three skill lines will not have any players choosing them in PVE, maybe, maybe someone will choose one of them in PVP, but not too many. And you don't even need to use Sorc as the main class.
Without the enhancements to Dark Magic and Storm Calling, Subclassing will become a death warrant for all Sorcs, signed by ZOS himself.
madmufffin wrote: »Concussion is also the worst damage of the 3 status effects too. So you have the least amount of damage options with only boundless (everyone uses hurricane), lightning flood, and mage's wrath (lol), but it also gives a bad status effect.