Every Whitestrake, the forums are littered with unhappy PvE players voicing their displeasure at feeling forced to into PvP. And similarly, every Whitestrake, PvP players turn out to remind the PvE players that there’s only this one PvP event. You’ll see a lot of “It’s 2025, in a 10 year old game - look up a PvP build and stop complaining”.
I’d like to preface this by saying: I, personally, like PvP in ESO. My main has x2 primary PvP specs. I enjoy Whitestrake’s. I’ve played since Beta. I have my achieves. I got my Golden Pursuit. This isn’t about me.
The problem, in my opinion, with Whitestrake's Mayhem is that it’s the only event that requires preparation, resources, and setup, in order to have any chance of participating and it not being a painful, ruthless, unpleasant grind.
Yes, essentially every other event is PvE. But essentially every other ticketed event is a participation incentive, and little else. I can’t think of another event that requires you to spec into it. Even ones that require (Normal) Dungeons, or Delve/World bosses can be done “suboptimally” without issue in PvP specs and gear. I know because I’ve done it. A lot. On braindead autopilot.
No, you definitely shouldn’t bring your PvP spec into a Veteran Hardmode DLC Dungeon.
But your PvP spec will do just fine in regular Fungal Grotto. You can eat cake, or visit a shrine in any spec. No one cares. It literally doesn’t matter. No one is forcing PvP players to respec for PvE events. PvP players just there for their tickets can do so without issue the vast, overwhelming majority of the time.
And that’s, I think, the key difference. I see so many rude, out of touch, condescending comments from players who have been playing for YEARS telling frustrated PvE players to “just go look up a PvP build”, and, like…
People may not have the right unlocks in their stickerbooks, &/or have the stockpiled Transmute Crystals to Reconstruct or Trait Swap freely.
People may not have a leveled Crafter, in order to make gear or swap traits.
People may not have the money to invest in buying tradeable PvP gear that they lack, or upgrading the gear they do have.
People may not have the appropriate Skill Lines unlocked at the appropriate level for the requested builds. That’s not even touching Scribing, which is another ocean of STUFF people may not have access to.
That’s not even touching practicing a rotation on a brand-new build long enough to be decent at it.
Of course: some of this isn’t as big a deal on an active 10-year old account because that person has likely already unlocked a lot of things to streamline the process.
“Looking up a build” and then implementing it is often costly, both in terms of in-game resources and time spent. It can be an ordeal, putting a single build together. People hate feeling pressured into spending time and resources on a mode of play they don’t even enjoy in the first place.
And I don’t blame anyone for not liking PvP. Simply put: while I’ve met a lot of wonderful PvPers, it also undeniably attracts larger contingent of jerks. “I don’t want to deal with a bunch of jerks” is a perfectly reasonable position for anyone to hold.
On a similar note, I’ve seen it posted that the universal sign for “I’m a PvE player just here for my Tickets/GP/Endeavors/Whatever” is to block and stand still when attacked in Cyrodiil/Imperial City. I enjoy PvP. I’m happy to engage. But on a whim I decided to test that advice while I was working on my Golden Pursuits this past weekend. When attacked, I’d just stand there holding block. No one respected the “universal sign”. That “advice” seems more like trolling, or at least wildly out of touch.
tl;dr - Whitestrake's Mayhem requires time, resources, and setup that the other events simply don’t and exposes people to a ton a griefing that other events simply don’t. PvE players aren’t mad that PvP players get their one singular event. They’re upset they have to invest so much more time and money to effectively participate than a PvP player does to participate in a PvE event, and then they often get treated like garbage by the dedicated PvP contingent for the effort. PvE players want a PvE option for the PvP Event because the investment is not at all on par with the other events, not because they’re whiners.
Nathanbreakfast wrote: »I also have had very little success times I've tried to block to show I'm trying to quest, but I tend to try to respect it when I see it. Unfortunately, a large mass of players can't be expected to follow a rule
What rule are you referring to? Are you suggesting that there is an unwritten "rule" that I have to let you pass if you hold block? Since were making up rules now I'll tell you one of mine. You enter a warzone, you are the enemy, you may be holding riches, therefore you must die. If you don't desire this outcome you're free to outfit your character and attempt to kill me in return. If you're successful, this should make it easier for you go about your questing, If not, it looks like you'll have to go to the countless other non-warzone areas in the game where you're free to go about your adventure peacefully.
I'm not a PvPer by any stretch of the imagination. But I've been in IC and Cyrodiil a lot since the event started. I've completed a lot of the holiday event achievements for Mayhem (just need the IC roaming bosses now and hoping to get the last two I need at some point). I'll probably also get the Golden Pursuits capstone. When I'm in those zones, I'm in full PvE gear and if I happen to run into an opposing player when I'm alone, I go down pretty quickly. I usually don't bother even trying to fight back.
But I'm usually with a large group, either because I'm doing a guild event, or I chose a campaign with a lot of my faction and just followed the crowd.
You need 0 preparation to participate in this event and get event tickets and the GP rewards, if you don't mind dying. Dying is painless in IC. Just bank your telvar occasionally by going back to homebase. If you die, release, you're back home, go back up the ladder, done. It's more painful in Cyrodiil because of the lousy travel system, but still pretty painless.
Really, as a non-PvPer who has no interest in getting gud and folds quickly in a fight, I've been enjoying this event and see no reason why any PvE-er can't participate with 0 preparation. I even used sieges for the first time lol.
The only thing I don't like is when I'm in Cyrodiil, clearly questing and away from any scuffles, and someone ganks me. I know there's nothing wrong with it, but to me there's a difference between "can do" and "should do." It's just not sportsmanlike (I'd rather use another word but can't here).
Recently in IC, I was running with a BIG guild group, and occasionally the leader would say something like, "red over there, but they're questing, ride by." And we would. Great guild culture.
There is no cause for complaint from PvE-ers for this event. Just accept that you'll die, be smart about moving around in those zones, and you'll do fine and maybe even enjoy yourself a little. PvP still isn't my cup of tea, but there's lots to do without killing others. Most of the holiday achievements and GP goals can be done without killing another player.
Every Whitestrake, the forums are littered with unhappy PvE players voicing their displeasure at feeling forced to into PvP. And similarly, every Whitestrake, PvP players turn out to remind the PvE players that there’s only this one PvP event. You’ll see a lot of “It’s 2025, in a 10 year old game - look up a PvP build and stop complaining”.
I’d like to preface this by saying: I, personally, like PvP in ESO. My main has x2 primary PvP specs. I enjoy Whitestrake’s. I’ve played since Beta. I have my achieves. I got my Golden Pursuit. This isn’t about me.
The problem, in my opinion, with Whitestrake's Mayhem is that it’s the only event that requires preparation, resources, and setup, in order to have any chance of participating and it not being a painful, ruthless, unpleasant grind.
Yes, essentially every other event is PvE. But essentially every other ticketed event is a participation incentive, and little else. I can’t think of another event that requires you to spec into it. Even ones that require (Normal) Dungeons, or Delve/World bosses can be done “suboptimally” without issue in PvP specs and gear. I know because I’ve done it. A lot. On braindead autopilot.
No, you definitely shouldn’t bring your PvP spec into a Veteran Hardmode DLC Dungeon.
But your PvP spec will do just fine in regular Fungal Grotto. You can eat cake, or visit a shrine in any spec. No one cares. It literally doesn’t matter. No one is forcing PvP players to respec for PvE events. PvP players just there for their tickets can do so without issue the vast, overwhelming majority of the time.
And that’s, I think, the key difference. I see so many rude, out of touch, condescending comments from players who have been playing for YEARS telling frustrated PvE players to “just go look up a PvP build”, and, like…
People may not have the right unlocks in their stickerbooks, &/or have the stockpiled Transmute Crystals to Reconstruct or Trait Swap freely.
People may not have a leveled Crafter, in order to make gear or swap traits.
People may not have the money to invest in buying tradeable PvP gear that they lack, or upgrading the gear they do have.
People may not have the appropriate Skill Lines unlocked at the appropriate level for the requested builds. That’s not even touching Scribing, which is another ocean of STUFF people may not have access to.
That’s not even touching practicing a rotation on a brand-new build long enough to be decent at it.
Of course: some of this isn’t as big a deal on an active 10-year old account because that person has likely already unlocked a lot of things to streamline the process.
“Looking up a build” and then implementing it is often costly, both in terms of in-game resources and time spent. It can be an ordeal, putting a single build together. People hate feeling pressured into spending time and resources on a mode of play they don’t even enjoy in the first place.
And I don’t blame anyone for not liking PvP. Simply put: while I’ve met a lot of wonderful PvPers, it also undeniably attracts larger contingent of jerks. “I don’t want to deal with a bunch of jerks” is a perfectly reasonable position for anyone to hold.
On a similar note, I’ve seen it posted that the universal sign for “I’m a PvE player just here for my Tickets/GP/Endeavors/Whatever” is to block and stand still when attacked in Cyrodiil/Imperial City. I enjoy PvP. I’m happy to engage. But on a whim I decided to test that advice while I was working on my Golden Pursuits this past weekend. When attacked, I’d just stand there holding block. No one respected the “universal sign”. That “advice” seems more like trolling, or at least wildly out of touch.
tl;dr - Whitestrake's Mayhem requires time, resources, and setup that the other events simply don’t and exposes people to a ton a griefing that other events simply don’t. PvE players aren’t mad that PvP players get their one singular event. They’re upset they have to invest so much more time and money to effectively participate than a PvP player does to participate in a PvE event, and then they often get treated like garbage by the dedicated PvP contingent for the effort. PvE players want a PvE option for the PvP Event because the investment is not at all on par with the other events, not because they’re whiners.
Veinblood1965 wrote: »I PVP mainly for years now but have to disagree. Before I PVPed I got ganked all over the place the first few days. I googled options and it was no longer a headache. Just log into the NO-CP zones in IC and Cyr and there's rarely anyone there. I do the same now just to avoid the headache on the quests so i don't have to fight everyone(I can hold my own now).
Go to NON-CP Cryodiil, go to Bruma complete a quest, take another but don't turn that in until the next day. You can also take one of the "go to a delve quests" there and do that and turn it in on the third day.
Go to NON-CP IC legions or something. Never anyone there. Take all six quests, complete and turn in one. Finish the others and just turn them in over the next five days, rinse and repeat. You might get killed once or twice but it's not an issue like it is on the CP servers.
1) Get an event ticket from IC, the one where you simply go up a ladder and "plant your Alliance flag". This can be done multiple times and multiple characters.
SeaGtGruff wrote: »1) Get an event ticket from IC, the one where you simply go up a ladder and "plant your Alliance flag". This can be done multiple times and multiple characters.
I tried that this evening and it doesn't work. You get a very small amount of gold/XP, but no Tel Var, no event coffer, and no event ticket.The IC scouting quests where you plant your faction's flag at the "safe spots" in the districts are zone storyline quests, not repeatable quests. I don't know if it used to work but got changed a while back, or what, but it doesn't work now.
opethmaniac wrote: »On a similar note, I’ve seen it posted that the universal sign for “I’m a PvE player just here for my Tickets/DP/Endeavors/Whatever” is to block and stand still when attacked in Cyrodiil/Imperial City. I enjoy PvP. I’m happy to engage. But on a whim I decided to test that advice while I was working on my Golden Pursuits this past weekend. When attacked, I’d just stand there holding block. No one respected the “universal sign”. That “advice” seems more like trolling, or at least wildly out of touch.
I the villages of Cyrodiil I left obvious PVEers alone and let them doing their quests. But in IC (the most dangerous and toxic PVP environment ingame), there is the benefit of getting (free) TelVar for killing unprepared (PVE) player. So expect no mercy there from everyone.
Amazing. It's almost like nobody wants to be forced to play a game they don't enjoy.
Nathanbreakfast wrote: »So much discussion over something so trivial. If you don't like it, just don't do the event. It's not that complicated. It's very funny to me how many players speak of this in the context that they MUST do the event and whatever various forces are making it difficult MUST be addressed. The entitlement is insane. You're playing a video game.
I mean, what is your suggestion here? That PvP should be fundamentally changed so that no one has to build for it? That we should have a different form of PvP only for the event? Anyone can participate at any time with anything they chose. And they might even have some success from time-to-time but if they want to maximize that chance of success then I think it's fair to expect some level of adapting to the content in the same way, as your example shows, you would for a vet trial.
And it's not like PvP is only active during this event, you can participate at any time during the year. There is plenty of time to unlock skills, try out builds, spec and respec to your heart's delight. Sure, you'll miss out on the double AP rewards but that's not something likely to matter in the long run anyway.
SeaGtGruff wrote: »1) Get an event ticket from IC, the one where you simply go up a ladder and "plant your Alliance flag". This can be done multiple times and multiple characters.
I tried that this evening and it doesn't work. You get a very small amount of gold/XP, but no Tel Var, no event coffer, and no event ticket.The IC scouting quests where you plant your faction's flag at the "safe spots" in the districts are zone storyline quests, not repeatable quests. I don't know if it used to work but got changed a while back, or what, but it doesn't work now.
You can only turn in one of them for rewards a day. I go up the ladder, grab the quest, then down the ladder, next area, grab the quest, etc etc.
you simply go up a ladder and "plant your Alliance flag".
opethmaniac wrote: »On a similar note, I’ve seen it posted that the universal sign for “I’m a PvE player just here for my Tickets/DP/Endeavors/Whatever” is to block and stand still when attacked in Cyrodiil/Imperial City. I enjoy PvP. I’m happy to engage. But on a whim I decided to test that advice while I was working on my Golden Pursuits this past weekend. When attacked, I’d just stand there holding block. No one respected the “universal sign”. That “advice” seems more like trolling, or at least wildly out of touch.
I the villages of Cyrodiil I left obvious PVEers alone and let them doing their quests. But in IC (the most dangerous and toxic PVP environment ingame), there is the benefit of getting (free) TelVar for killing unprepared (PVE) player. So expect no mercy there from everyone.
You mean people don't use Tel Var Saver addon? Tel Var has lost much of its value to me personally so I don't really bother too much with it.
I am a 99% PVE player and only go in to Cyro to one and done or farm boxes. Personally I don't really care that there is a PVP focused event. I can do very well during the event running PVE builds for the most part, if I see a DC or AD player hunting in the sewers, just hit my hot key and it will teleport me out shortly.
I did setup a semi pvp build for one of my alts, and made a half million AP and such and leveled some supports alliance war skill lines. MMR seems pretty weird in the new BG's but I was getting a ton of boxes and much quicker than Cyrodiil. If I joined an organized group pvd'ing I'm sure I could have done decent in CYro too but didn't feel like it.
You basically lose nothing in BG other than time, IC you almost lose nothing and even more so if you don't open tel var boxes until you've teleported to a safe spot. People will whine just to whine on the forums, it will never change. If someone opts to not do the event because they don't enjoy it, I respect that. It is easy to do well in the event without really trying though, I haven't once had issues getting all my style pages and tickets every day.
TheMajority wrote: »PVP players have to put out time and resources that are more than a just PVE player all year round, they have to learn to PVE on expert levels AND PVP on expert levels in order to be effective all year all day, to do what they love, so I don't think it's much to ask that if you want to PVP to actually do preparation like they did already to get rewards.