The character sheet is probably lying to you and you don't actually have that extra damage. (Unless you are below level 50 or under CP 160.)
You can read more about it here:
https://forums.elderscrollsonline.com/en/discussion/398201
Avran_Sylt wrote: »Possibly, but the tooltips for all my abilities are also lying to me then.
BXR_Lonestar wrote: »Is anyone in your group running Powerful Assault, Spell Power Cure (or Olorimes), and a scribed ability granting Minor courage? That would give you nearly 1000 extra Weapon/Spell Damage before you apply major Sorcery/Brutality, or a little over 1200 when you apply either of those bonuses. These are common sets that healers often run in dungeons too.
Avran_Sylt wrote: »BXR_Lonestar wrote: »Is anyone in your group running Powerful Assault, Spell Power Cure (or Olorimes), and a scribed ability granting Minor courage? That would give you nearly 1000 extra Weapon/Spell Damage before you apply major Sorcery/Brutality, or a little over 1200 when you apply either of those bonuses. These are common sets that healers often run in dungeons too.
Sometimes (though not too common as this is in random normal and there’s a broader range of players and gearing), as I do notice that I can hit upwards of 7k WD/SD
But as far as I’m aware those need to be cast to take effect, and this bump occurs as soon as I port into a dungeon via the queue. I’m also using Oakensoul, so I have minor courage already (and the majority of damage buffs).
BXR_Lonestar wrote: »Avran_Sylt wrote: »BXR_Lonestar wrote: »Is anyone in your group running Powerful Assault, Spell Power Cure (or Olorimes), and a scribed ability granting Minor courage? That would give you nearly 1000 extra Weapon/Spell Damage before you apply major Sorcery/Brutality, or a little over 1200 when you apply either of those bonuses. These are common sets that healers often run in dungeons too.
Sometimes (though not too common as this is in random normal and there’s a broader range of players and gearing), as I do notice that I can hit upwards of 7k WD/SD
But as far as I’m aware those need to be cast to take effect, and this bump occurs as soon as I port into a dungeon via the queue. I’m also using Oakensoul, so I have minor courage already (and the majority of damage buffs).
Well then I'm not sure why you are getting an increase in damage. It could be a display bug if you aren't noticing a marked increase in damage output. It could also be that some dungeons offer different buffs if you kill the secret bosses, but that certainly wouldn't be in effect the moment you land in the dungeon.
If anyone is running Spaudler of Ruin, that would grant you a large damage buff when it is active, and it could be active all the time, but it wouldn't account for a 1200 WD/SD increase.
BXR_Lonestar wrote: »Avran_Sylt wrote: »BXR_Lonestar wrote: »Is anyone in your group running Powerful Assault, Spell Power Cure (or Olorimes), and a scribed ability granting Minor courage? That would give you nearly 1000 extra Weapon/Spell Damage before you apply major Sorcery/Brutality, or a little over 1200 when you apply either of those bonuses. These are common sets that healers often run in dungeons too.
Sometimes (though not too common as this is in random normal and there’s a broader range of players and gearing), as I do notice that I can hit upwards of 7k WD/SD
But as far as I’m aware those need to be cast to take effect, and this bump occurs as soon as I port into a dungeon via the queue. I’m also using Oakensoul, so I have minor courage already (and the majority of damage buffs).
Well then I'm not sure why you are getting an increase in damage. It could be a display bug if you aren't noticing a marked increase in damage output. It could also be that some dungeons offer different buffs if you kill the secret bosses, but that certainly wouldn't be in effect the moment you land in the dungeon.
If anyone is running Spaudler of Ruin, that would grant you a large damage buff when it is active, and it could be active all the time, but it wouldn't account for a 1200 WD/SD increase.
BXR_Lonestar wrote: »Avran_Sylt wrote: »BXR_Lonestar wrote: »Is anyone in your group running Powerful Assault, Spell Power Cure (or Olorimes), and a scribed ability granting Minor courage? That would give you nearly 1000 extra Weapon/Spell Damage before you apply major Sorcery/Brutality, or a little over 1200 when you apply either of those bonuses. These are common sets that healers often run in dungeons too.
Sometimes (though not too common as this is in random normal and there’s a broader range of players and gearing), as I do notice that I can hit upwards of 7k WD/SD
But as far as I’m aware those need to be cast to take effect, and this bump occurs as soon as I port into a dungeon via the queue. I’m also using Oakensoul, so I have minor courage already (and the majority of damage buffs).
Well then I'm not sure why you are getting an increase in damage. It could be a display bug if you aren't noticing a marked increase in damage output. It could also be that some dungeons offer different buffs if you kill the secret bosses, but that certainly wouldn't be in effect the moment you land in the dungeon.
If anyone is running Spaudler of Ruin, that would grant you a large damage buff when it is active, and it could be active all the time, but it wouldn't account for a 1200 WD/SD increase.
It's been well established that there is a phantom stat buff from using the Dungeon Finder. It's been a thing since 2016 if not even earlier, and this is absolutely what they are seeing.