El_Borracho wrote: »But Sun Eaters for adds? Ugh. Lightbringers and the Brewmasters are too much. It feels like "difficult for the sake of being difficult." Heck, why not throw in Bitter Knights, Crimson Knights, Tidebreakers, Stormcallers, Keelcutters, Firestorms, etc. while we're at it.
katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
fall0athboy wrote: »FabresFour wrote: »It's funny how two people can have completely different perceptions. I have a lot of fun in the Infinite Archive solo; I usually make it to Arc 5 or 6, and the runs tend to be really enjoyable. I still do them, even though I already have all the IA achievements.
About the Adds: I don’t get it—they’re part of the increasing difficulty and only add a few simple mechanics to deal with during gameplay. If you understand how they work and how to handle them, it’s pretty straightforward to deal with their encounters.
As for the Dragon, I play in Brazil with a constant ping of 180 to 240, and it never goes lower than that. If, in all this time doing the Archive, I’ve died 2 or 3 times, it’s a lot, honestly.
The fight against Tho’at is the one I enjoy the most in the entire game, especially after Arc 4 LOL.
I think out of your entire text, I only agree with the Save Points, although I feel they might take away part of the Archive’s fun.
Recommendations: If you’re doing the Archive 100% solo and finding it hard, I highly recommend building a Tank Companion. Tank Companions in the Archive can handle even high-Arc Marauders with ease, making the gameplay much easier. When I want to do a no-brain run or push a bit further, I usually activate a Companion for that.
Other than that, it’s just about knowing the mobs and their mechanics. If something confuses you, asking another player or looking it up online always works.
The biggest issue with Tank Companions is keeping them have their taunt on the damn Marauder.
FabresFour wrote: »fall0athboy wrote: »FabresFour wrote: »It's funny how two people can have completely different perceptions. I have a lot of fun in the Infinite Archive solo; I usually make it to Arc 5 or 6, and the runs tend to be really enjoyable. I still do them, even though I already have all the IA achievements.
About the Adds: I don’t get it—they’re part of the increasing difficulty and only add a few simple mechanics to deal with during gameplay. If you understand how they work and how to handle them, it’s pretty straightforward to deal with their encounters.
As for the Dragon, I play in Brazil with a constant ping of 180 to 240, and it never goes lower than that. If, in all this time doing the Archive, I’ve died 2 or 3 times, it’s a lot, honestly.
The fight against Tho’at is the one I enjoy the most in the entire game, especially after Arc 4 LOL.
I think out of your entire text, I only agree with the Save Points, although I feel they might take away part of the Archive’s fun.
Recommendations: If you’re doing the Archive 100% solo and finding it hard, I highly recommend building a Tank Companion. Tank Companions in the Archive can handle even high-Arc Marauders with ease, making the gameplay much easier. When I want to do a no-brain run or push a bit further, I usually activate a Companion for that.
Other than that, it’s just about knowing the mobs and their mechanics. If something confuses you, asking another player or looking it up online always works.
The biggest issue with Tank Companions is keeping them have their taunt on the damn Marauder.
Heavy attack on the mob make your companion focus them
LootAllTheStuff wrote: »I see what was meant about the dragon - had that one today, and it knocked me off twice. Talk about being in the wrong place at the wrong times. IA really brings home the difficulty difference between base game and subsequent chapters/DLC.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
To me the most interesting part of this discussion is the apparent disconnect between "players say Infinite Archive is not fun", and the other very long discussion thread where "many players say they want harder overland". But Infinite Archive IS harder content, and available to all solo players. And this is why I expect ZOS making "harder overland" will fail to increase overall player counts on the various servers. Who wants to "spend hours to get minimal rewards", fighting one bullet sponge NPC after another in a harder overland for the rewards we get from overland content?
Separately, I agree that Infinite Archive is not fun, and I rarely finish arc 2 in there before I run out of fun. I would rather do a group dungeon solo with a tank companion, at least until I fill out my sticker book for that dungeon.
Vonnegut2506 wrote: »You could remove solo from your title, and I would agree completely. If it wasn't for Tales of Tribute, Infinite Archive would be the most pointless activity they have added to the game in my opinion.
Desiato wrote:Most of all, I feel like it's not a product designed to be fun, but rather it is engineered to consume time."
STX wrote:From what I have read, there are weird buffs that do silly things like boost your status effect damage to the point where an optimal strategy is to build all the way into health and armor and then just use as many skills as possible to spam status effects. I have no interest in creating a niche build in this way.
DenverRalphy wrote: »In my humble opinion, IA isn't "not fun" because it's harder content. It's "not fun" because it's just boring. It's like going on a long road trip and you and your mate run out of things to talk about while still having to drive across the great State of Kansas.
I can only speak for myself, but more difficult overland would be more engaging for me. So long as the rewards aren't insulting, that would be my default setting unless I'm specifically trying to avoid combat like while running surveys. But more difficult overland while questing? Absolutely yes. More please.My concern is that "harder overland" will fail to increase overall players counts on the various servers. Some players will "get gone" rather than "get good" when faced with the increased difficulty. Other players will leave after doing the harder content for a short time and say that the rewards are minimal compared to the increased difficulty.
MidniteOwl1913 wrote: »katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
I've decided I just don't need those furnishing that much. If I could get them by watching paint dry I'd go for that in a heartbeat! It was the 2 new maurders that did it. I realized then IA was only going to get worse.
spartaxoxo wrote: »katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
Tip for the Duel
Save your ultimate for the crystals drop it on and range down the crystals but keep your eye on her. Shortly after activating it, she's going to do her spam attack that you need to bash. Happens pretty consistently. So wait til she does it and then you can finish going all out on the crystal. You can alternatively slot a range interrupt and keep your eye on her instead of the crystal.
Same thing with the other crystal but kite the nightmare.
Target priority Crystal, Terror, then her. Until the first two terrors are dead. Then you can just kill her and ignore the terror. At least in the early arcs.
spartaxoxo wrote: »katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
Tip for the Duel
Save your ultimate for the crystals drop it on and range down the crystals but keep your eye on her. Shortly after activating it, she's going to do her spam attack that you need to bash. Happens pretty consistently. So wait til she does it and then you can finish going all out on the crystal. You can alternatively slot a range interrupt and keep your eye on her instead of the crystal.
Same thing with the other crystal but kite the nightmare.
Target priority Crystal, Terror, then her. Until the first two terrors are dead. Then you can just kill her and ignore the terror. At least in the early arcs.
katanagirl1 wrote: »MidniteOwl1913 wrote: »katanagirl1 wrote: »I’m still slogging through this content to get the furnishing leads. I must stop and highlight this. I want furnishings for my house, not just one lead for one item, but several different furnishings and some of them have a dozen leads. For that I am doing 2 arcs and getting zero side boss rewards because I am stuck at the duel one at level 5 and just keep repeating it but can’t win.
I am so burned out but I have many of them with less than one lead. I keep getting style pages instead, or no leads per run..
The combat issues that really get me are the Tho’at arc 2 has the frost atro teleporting about this gigantic area and losing stamina chasing him down. Also, some of the areas have inherent super low frame rates that make it hard to get skills to work, it’s like a slideshow in there.
All this because someone wanted arena type content for their tank. As if watching paint dry was too exciting so becoming a damage sponge and taking forever to kill something is better because it’s more low key.
I've decided I just don't need those furnishing that much. If I could get them by watching paint dry I'd go for that in a heartbeat! It was the 2 new maurders that did it. I realized then IA was only going to get worse.
I’m going to try to stick with this. I’ve had 2 runs through arc 2 that haven’t given a lead at all, while most times I get one for the jewelry station instead, but hopefully I will eventually get them all. Like I’ve said before I don’t have to enjoy it as long as I get results.
MidniteOwl1913 wrote: »I believe any interrupt will work. There is a DK one I slotted and used that.