Everything else sounds almost too good to be true (visual base game upgrade? overland difficulty? combat animation upgrades? WHAT!?).
ZOS_JessicaFolsom wrote: »Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
ZOS_MattFiror wrote: »We need to seriously address Cyrodiil performance. Our (ambitious) goal is to return it to the concurrency levels we supported in 2014. So, we will be experimenting with a Cyrodiil campaign where all classes will have PvP-specific (and more performant) skills that replace the standard player skills with the expectation that we can support more players per campaign.
ZOS_JessicaFolsom wrote: »Thank you for all the great questions so far, everyone. We are keeping a list to help inform what we need to answer and explain more later. And we will. One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
Anyone else getting maintenance mode vibes from reading this? I read this as restructuring/downsizing.
So long as this isn't the main campaign, fun times ahead.We need to seriously address Cyrodiil performance. Our (ambitious) goal is to return it to the concurrency levels we supported in 2014. So, we will be experimenting with a Cyrodiil campaign where all classes will have PvP-specific (and more performant) skills that replace the standard player skills with the expectation that we can support more players per campaign.
I am curious about how the new dungeons and trials are going to fit into this, like how are they going to be added? Otherwise im very excited, but kinda sad we wont have anything new until April.
DirtyDeeds765 wrote: »This is potentially concerning, as this could be the start of what a noticeable amount of people refer to as "maintenance mode" for ESO with the chapters being removed and "see(ing) named Seasons of three or six months duration with a mix of themed story content, events, store items, dungeons and more" and "some "larger" items that we've been working on for over a year". This basically sounds like the end result will just be ESO without chapter content. This feels like an overall downsizing of effort put into the game.