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Daily Endeavors November 24

  • SilverBride
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    Aashiana wrote: »
    So why not have some harder ones to keep some of us entertained.

    The weekly endeavors should be the harder ones.
    PCNA
  • Mik195
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    Frogmother wrote: »
    I logged in, read the daily endeavors, said "nope" and logged out.

    I came really close to doing this too, but it was 4am, I wasn't quite ready for bed, so did the two reasonable ones, got my event tickets and am done for the day. I'm pretty sure that endeavors are supposed to make me want to play, not put me in a bad mood from logging in, but I am not ZOS..
  • SeaGtGruff
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    Aashiana wrote: »
    So why not have some harder ones to keep some of us entertained.

    The weekly endeavors should be the harder ones.

    As a general rule, I agree.

    But I think it's also a good idea to have a mixture of both easy and challenging endeavors, for dailies and weeklies both, since the perceived difficulty can vary from player to player, and some players enjoy more of a challenge.

    Also, sometimes players are short on time and just want something they can complete in a hurry, but other times they may enjoy something that will take a bit longer.
    I've fought mudcrabs more fearsome than me!
  • SilverBride
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    SeaGtGruff wrote: »
    Aashiana wrote: »
    So why not have some harder ones to keep some of us entertained.

    The weekly endeavors should be the harder ones.

    As a general rule, I agree.

    But I think it's also a good idea to have a mixture of both easy and challenging endeavors, for dailies and weeklies both, since the perceived difficulty can vary from player to player, and some players enjoy more of a challenge.

    Also, sometimes players are short on time and just want something they can complete in a hurry, but other times they may enjoy something that will take a bit longer.

    No matter how you look at it, 2 trials and 2 Dark Sacraments is way too much for a daily endeavor, and way way too much for 15 seals.
    PCNA
  • SeaGtGruff
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    I agree that 2 Trials is probably too much for many if not most players-- certainly it is for me.

    But now that it's dawned on me how I can get 2 Black Sacraments or 2 Heists done on one character without needing to find someone who'll share theirs with me, I think that one is going to be pretty easy for me from now on. :)
    I've fought mudcrabs more fearsome than me!
  • allochthons
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    ZOS_Icy wrote: »
    Greetings,

    This thread has been moved to the Bug Reports section, as it is better suited there.

    Thank you for your understanding.

    Wait, what? Two Black Sacraments and/or two trials is a BUG? Was Daily Endeavours: Complete TWO Heist Missions also a bug?

    I actually want this to be true, but ... really?
    Edited by allochthons on November 25, 2024 12:15AM
    She/They
    PS5/NA
  • SeaGtGruff
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    I don't know if it's being considered a bug now, but it's been complained about each time it's come up, without being classified as a bug. Now that I've figured out an easy way to do this on my main without resorting to quest-sharing, I'm actually kind of sad that it might be deemed a bug and changed.

    Unless they mean the endeavor to do 2 trials, which is apparently something that end-game PvErs are easily capable of doing.
    I've fought mudcrabs more fearsome than me!
  • katanagirl1
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    I would have done 2 ndsr trials, but I did not see any in the group finder.

    Normally I would do a resource in Cyrodiil, but the last two days ball groups have run amok and I just leave the campaign after 30 minutes of so. When you hit a group with a lancer and their health bars don’t move, it’s time to log off.

    I’m not upset though about the seals, I can get more. I just hope I have a campaign to go back to.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • spartaxoxo
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    spartaxoxo wrote: »
    Most of the playerbase can complete NCR+3 in like 5-10 minutes per run. It's a single boss fight. Just need a couple of people to know what they're doing and the rest can just wait on whatever boss the tank tells them to kill.

    Most of the playerbase doesn't even run trials so they certainly wouldn't know what they are doing or be able to run one in 5 to 10 minutes. Or be geared for it.

    NCR+3 is as easy as a base game 2 dungeon, mechanics wise. You don't need special gear to run it either. The hype is scarier than the actual mechanics. The portal team needs more know how, as well as the tanks. But everyone else just needs to know how to switch their weapon, stay together, use a synergy and kill what their told to kill. All of which are very basic tasks.
    Edited by spartaxoxo on November 25, 2024 2:16AM
  • SilverBride
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    Most of the playerbase can complete NCR+3 in like 5-10 minutes per run. It's a single boss fight. Just need a couple of people to know what they're doing and the rest can just wait on whatever boss the tank tells them to kill.

    Most of the playerbase doesn't even run trials so they certainly wouldn't know what they are doing or be able to run one in 5 to 10 minutes. Or be geared for it.

    NCR+3 is as easy as a base game dungeon, mechanics wise. You don't need special gear to run it either.

    It is not easy for all players. And the many players that don't already participate in trials aren't likely to do even 1, let alone 2 of them for 15 seals. It's completely unreasonable for a daily endeavor.
    Edited by SilverBride on November 25, 2024 2:19AM
    PCNA
  • spartaxoxo
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    Most of the playerbase can complete NCR+3 in like 5-10 minutes per run. It's a single boss fight. Just need a couple of people to know what they're doing and the rest can just wait on whatever boss the tank tells them to kill.

    Most of the playerbase doesn't even run trials so they certainly wouldn't know what they are doing or be able to run one in 5 to 10 minutes. Or be geared for it.

    NCR+3 is as easy as a base game dungeon, mechanics wise. You don't need special gear to run it either.

    It is not easy for all players. And the many players that don't already participate in trials aren't likely to do even 1, let alone 2 of them for 15 seals. It's completely unreasonable for a daily endeavor.

    Nothing is easy for all players. But normal trials are easy for most. You do not need special gear.

    I explicitly stated that two trials was not a good endeavor already.
    Edited by spartaxoxo on November 25, 2024 2:40AM
  • lonewolf26
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    We had a two heists in one day not to long ago that I think also needs to be removed from the rotation of dailies.
  • SilverBride
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    spartaxoxo wrote: »
    I explicitly stated that two trials was not a good endeavor already.

    I agree that two trials is too much and I was reinforcing that fact.
    Edited by SilverBride on November 25, 2024 4:15AM
    PCNA
  • spartaxoxo
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    lonewolf26 wrote: »
    We had a two heists in one day not to long ago that I think also needs to be removed from the rotation of dailies.

    Honestly daily quests, trials, and arenas should all be one per day IMO.
  • LadyLethalla
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    To everyone who says "trials are easy", "5 minutes!" blah blah blah... you're assuming every single player is in your timezone. Trials rarely happen in mine; I'm not going to PUG because of the whole "hey can I have this piece of (gear)" and I don't want to spend the extra time. I agree with OP in that these now-doubled requirements are not making me engage more.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Renato90085
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    To everyone who says "trials are easy", "5 minutes!" blah blah blah... you're assuming every single player is in your timezone. Trials rarely happen in mine; I'm not going to PUG because of the whole "hey can I have this piece of (gear)" and I don't want to spend the extra time. I agree with OP in that these now-doubled requirements are not making me engage more.

    yep,my timezone is very late in pcna , but i still can post a ncr+3/nas+2 gf or ask my same timezone guild do this and finished this so quick
  • MreeBiPolar
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    lonewolf26 wrote: »
    We had a two heists in one day not to long ago that I think also needs to be removed from the rotation of dailies.

    At least the heists are shareable...
  • MasterSpatula
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    It's funny. I could easily have gotten the four furnishings done in no time, but when I looked at the rest of them on the list, I just threw my hands up in the air and said, "Oh, screw that!" and didn't bother with any of them.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Elsonso
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    Aashiana wrote: »
    So why not have some harder ones to keep some of us entertained.

    The weekly endeavors should be the harder ones.

    Harder? Not necessarily. They should take longer to accomplish, though. Either because the task is more complicated, or there are more iterations of the task needed.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • SilverBride
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    Elsonso wrote: »
    Aashiana wrote: »
    So why not have some harder ones to keep some of us entertained.

    The weekly endeavors should be the harder ones.

    Harder? Not necessarily. They should take longer to accomplish, though. Either because the task is more complicated, or there are more iterations of the task needed.

    I consider the ones that take multiple actions to be the "harder" ones because it takes more time and effort to complete them, not because they are difficult.
    PCNA
  • Aashiana
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    During an event with double drops for trials, this endeavor encouraged me to actually do 2 vDSRs in one day and get more of my perfected gear stickerbook filled out. And this is not an easy trial to finish with pugs on GF, but we managed. It wasn't just an endeavor, due to the event it was also double drops for gear in a trial that's really important to have the gear from as well as a golden coffer, so the timing was really good (assuming zos planned it that way, which I don't know).

    If you wanted to run it more quickly, you could do two normal craglorn trials in about an hour. Trials guilds are running non-stop nDSRs an vDSRs during this event to get gear, so yeah, if you run trials at all, it is super-easy to do two in a day during an event. and GF makes it that much easier to pick a fast and easy trial like nAA that a few good players can carry an entire group through no matter their varying experience levels.

    One of the positive aspects of this is on days like this, you get players into trials that maybe have never done one - or done the one you're doing. Hardcore players may not like the aggravation of this if it's causing a lot of wipes, but for me I enjoy helping people through something they may never have seen before. Similarly, people who struggle with WBs alone will find tons of players all standing around a WB when they show up to try one, if it's an endeavor. People may ask how to do something in zone chat or in guild if they haven't done the thing that's an endeavor that day. There are benefits to this beyond grinding, like having a bunch of other people to help you try something you haven't done before and learning about whole new aspects of the game.
  • Vonnegut2506
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    And the endeavor increases just keep rolling on, the weekly endeavors this week are kill 50 world bosses when it is usually 20 and kill 500 enemies when it is usually 230-250. Someone take the keyboard away from the person in charge of endeavors. They seem to be suffering doubled vision.
  • Iriidius
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    4 courtyard furnishing was also only easy when you already own them(/own one you can repeat place and remove), for a player who doesnt own courtyard furnishing it is not as most of it is either bound or rather expensive and not a category in guild merchant or TTC.
    A guild mate of me had trouble finding any courtyard furnishing in guild merchant for under 20k until he found one for 5k after half an hour.
    I could not give him any as mine was all bound from antiquities.

    Yesterday was also very bad endeavours with few seals. They are practically asking you to just ignore them.

    Today at least 2 of the endeavours are easy except for new players who dont have any memento yet.
    Upgrading wpn as third is also doable but probably many players will just just destroy material and gets more expansive for players without crafting lvld and new players without material.
    Edited by Iriidius on November 26, 2024 7:24PM
  • SilverBride
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    Iriidius wrote: »
    4 courtyard furnishing was also only easy when you already own them(/own one you can repeat place and remove), for a player who doesnt own courtyard furnishing it is not as most of it is either bound or rather expensive and not a category in guild merchant or TTC.
    A guild mate of me had trouble finding any courtyard furnishing in guild merchant for under 20k until he found one for 5k after half an hour.
    I could not give him any as mine was all bound from antiquities.

    You can purchase a lot of different types of low level furnishings at the furnishing merchant. This post is 100g and is a courtyard furnishing.

    https://eso.mmo-fashion.com/post-barnacle-covered/
    PCNA
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