Player on Forum: I have this great idea that would really improve the game.
Other Players on Forum: No!! Hell No. Yes. I dont care, but mostly no. Ok but mine is better.
Community Manager: So what are we going to do when eso players are complainging on everything always and they think that they all have the best sollutions to the game, but everyone has a different one?
Community Manager: Welcome to Update XX! We are super excited to introduce X and Y
Players on Forums: Wut? No one asked for or wanted this. I wanted Q, What about F and G? We all need P and R
^^What it feels like to me being on forums and then seeing new updates roll out.^^
Don't forget that forums feedback are representative of the forums population, that have a vast majority of players same "type": those who like to be in this/those specific forum(s).
In short, the feedback we see from one or the other places, is representative of that specific group of players, globally thinking relatively alike, but it doesn't necessarily reflect the full game population, that has a vast majority of silent casual PvE players.
I suppose that ZOS take into consideration several criteria, like mainly (non exhaustive):
- Databases of information relative to their playerbase.
- Tendencies in other MMORPG that have success.
- Forums.
- Social networks
And they also have financial and technical limitations.
So, all in all, I can imagine that it's quite difficult to make decisions. In the end, it's impossible to make everybody happy. There will always be someone disappointed, no matter what they do.
Sorry but its more like this:Player on Forum: I have this great idea that would really improve the game.
Other Players on Forum: No!! Hell No. Yes. I dont care, but mostly no. Ok but mine is better.
Community Manager: So what are we going to do when eso players are complainging on everything always and they think that they all have the best sollutions to the game, but everyone has a different one?
Community Manager: Welcome to Update XX! We are super excited to introduce X and Y
Players on Forums: Wut? No one asked for or wanted this. I wanted Q, What about F and G? We all need P and R
^^What it feels like to me being on forums and then seeing new updates roll out.^^
Sorry but its more like this:Player on Forum: I have this great idea that would really improve the game.
Other Players on Forum: No!! Hell No. Yes. I dont care, but mostly no. Ok but mine is better.
Community Manager: So what are we going to do when eso players are complainging on everything always and they think that they all have the best sollutions to the game, but everyone has a different one?
Community Manager: Welcome to Update XX! We are super excited to introduce X and Y
Players on Forums: Wut? No one asked for or wanted this. I wanted Q, What about F and G? We all need P and R
^^What it feels like to me being on forums and then seeing new updates roll out.^^
it’s only like that if YOU are an annoying person who thinks the game should bend to your will. most players don’t provide feedback thinking like that, including me. we make a genuine suggestions for a game we love.
ESO solicits feedback, players find consensus here about certain game improvements, the community managers acknowledge it and then it gets tossed into the waste bin.
Sorry but its more like this:Player on Forum: I have this great idea that would really improve the game.
Other Players on Forum: No!! Hell No. Yes. I dont care, but mostly no. Ok but mine is better.
Community Manager: So what are we going to do when eso players are complainging on everything always and they think that they all have the best sollutions to the game, but everyone has a different one?
Community Manager: Welcome to Update XX! We are super excited to introduce X and Y
Players on Forums: Wut? No one asked for or wanted this. I wanted Q, What about F and G? We all need P and R
^^What it feels like to me being on forums and then seeing new updates roll out.^^
it’s only like that if YOU are an annoying person who thinks the game should bend to your will. most players don’t provide feedback thinking like that, including me. we make a genuine suggestions for a game we love.
ESO solicits feedback, players find consensus here about certain game improvements, the community managers acknowledge it and then it gets tossed into the waste bin.
Sorry but its more like this:Player on Forum: I have this great idea that would really improve the game.
Other Players on Forum: No!! Hell No. Yes. I dont care, but mostly no. Ok but mine is better.
Community Manager: So what are we going to do when eso players are complainging on everything always and they think that they all have the best sollutions to the game, but everyone has a different one?
Community Manager: Welcome to Update XX! We are super excited to introduce X and Y
Players on Forums: Wut? No one asked for or wanted this. I wanted Q, What about F and G? We all need P and R
^^What it feels like to me being on forums and then seeing new updates roll out.^^
it’s only like that if YOU are an annoying person who thinks the game should bend to your will. most players don’t provide feedback thinking like that, including me. we make a genuine suggestions for a game we love.
ESO solicits feedback, players find consensus here about certain game improvements, the community managers acknowledge it and then it gets tossed into the waste bin.
The forum never finds consensus. Honestly, they don't. At best dissenters stop replying because it is not productive to engage.
Stafford197 wrote: »No you’re completely wrong and disregarding all player feedback.
Stalking Blastbones removal....
Been with this game since almost the very beginning and the way I look at things now it really feels as if there's been almost like a culture change from the way things were and how they are today.
It used to be many of us thought of ESO as being 'our' game because we all thought of the Elder Scrolls Story as being something we all loved and appreciated. But now ESO really feels like its not for everyone anymore. Case in point, I know many players including myself having any ideas or contributions meet fierce resistance from the community itself, never mind ZOS. I mean this isn't even counting other issues I have with ZOS over a few specific things.
So, I dunno what to tell you. There's not going to be any change and you're basically wasting your time trying to post your ideas and be influential. If ZOS doesn't just ignore someone else will spend pages upon pages over months fighting you. Be thankful for what you have. Honestly when I think of ESO anymore, the 'good times' come to mind. I try not to think about how things are now and how bad and corrupt PvP has become. Vateshran Destro Staff + CC + Burst spam users and Ball groups for example.
I remember back in the day where PvP was all about class skills and maybe some folks had arena weapons mixed in for measure. But now its all gimmicks and 'bad actors' who kill people *suspiciously fast* after CCing them and using Vat Staff to the fighting for them. Then there's Ball groups annihilating an entire server and my zone chat looking like the Vietnam War Memorial from all the players they've killed without dying one time.
Like I said, my ESO was in the past. More and more I really have no idea what this is.
Thank you ZOS, after the nerf to boneyard that made the whole class unusable and the GLS fiasco, you gave us ghostly embrace wich actually feels like a (less reliable) fossilize. Now we can finally have fun on a necro againBe thankful for what you have.
Been with this game since almost the very beginning and the way I look at things now it really feels as if there's been almost like a culture change from the way things were and how they are today.
It used to be many of us thought of ESO as being 'our' game because we all thought of the Elder Scrolls Story as being something we all loved and appreciated. But now ESO really feels like its not for everyone anymore. Case in point, I know many players including myself having any ideas or contributions meet fierce resistance from the community itself, never mind ZOS. I mean this isn't even counting other issues I have with ZOS over a few specific things.
So, I dunno what to tell you. There's not going to be any change and you're basically wasting your time trying to post your ideas and be influential. If ZOS doesn't just ignore someone else will spend pages upon pages over months fighting you. Be thankful for what you have. Honestly when I think of ESO anymore, the 'good times' come to mind. I try not to think about how things are now and how bad and corrupt PvP has become. Vateshran Destro Staff + CC + Burst spam users and Ball groups for example.
I remember back in the day where PvP was all about class skills and maybe some folks had arena weapons mixed in for measure. But now its all gimmicks and 'bad actors' who kill people *suspiciously fast* after CCing them and using Vat Staff to the fighting for them. Then there's Ball groups annihilating an entire server and my zone chat looking like the Vietnam War Memorial from all the players they've killed without dying one time.
Like I said, my ESO was in the past. More and more I really have no idea what this is.
Skill issue
CC, as far as I'm aware, has always been in the game and players have always used it in their burst combo. Yes, there are huge balance problems in pvp right now (cough cough magsorc) but I think you're overestimating the damage that the vate staff does.
If your ideas face "fierce resistance from the community itself" it might be because some of them, like insisting that people can't possibly kill you in 3 secs without cheating, are wrong.Thank you ZOS, after the nerf to boneyard that made the whole class unusable and the GLS fiasco, you gave us ghostly embrace wich actually feels like a (less reliable) fossilize. Now we can finally have fun on a necro againBe thankful for what you have.
Wait.. what do you mean, it's getting deleted despite no one having asked for it ?! Oh ZOS
Same, not playing this game of changing sets every patch anymore. Azureblight will go live in a form we don't want and nothing will change. They will do whatever they want despite the fact the people that are actually paying their wages vehemently disagree with the direction they are going.
I spent a whole 10 minutes on ESO, today, doing endeavours. That is all I will do now. no need for eso+ anymore. My few minutes in the morning are all I am interested in playing, unless a friend wants help. I can better spend my time in a game where the players feel wanted, and not an annoyance to ignore, or placate with vague acknowledgements of their existence..
Only the most active part of people write on this forum and their suggestions do not always reflect the wishes of most players. Then, there are doubts that this game project is in the development stage, and not in the support stage, whether ZoS sees the expediency of introducing new global things into a morally old game. Of course, I partially agree with the author's opinion, but I also see another side.
That's the thing : I only use it on 1 of my 6 pvp characters. Why ? Because it isn't op and no, it does not win fights for me. It's just a nice dot that costs 2 slots.Been with this game since almost the very beginning and the way I look at things now it really feels as if there's been almost like a culture change from the way things were and how they are today.
It used to be many of us thought of ESO as being 'our' game because we all thought of the Elder Scrolls Story as being something we all loved and appreciated. But now ESO really feels like its not for everyone anymore. Case in point, I know many players including myself having any ideas or contributions meet fierce resistance from the community itself, never mind ZOS. I mean this isn't even counting other issues I have with ZOS over a few specific things.
So, I dunno what to tell you. There's not going to be any change and you're basically wasting your time trying to post your ideas and be influential. If ZOS doesn't just ignore someone else will spend pages upon pages over months fighting you. Be thankful for what you have. Honestly when I think of ESO anymore, the 'good times' come to mind. I try not to think about how things are now and how bad and corrupt PvP has become. Vateshran Destro Staff + CC + Burst spam users and Ball groups for example.
I remember back in the day where PvP was all about class skills and maybe some folks had arena weapons mixed in for measure. But now its all gimmicks and 'bad actors' who kill people *suspiciously fast* after CCing them and using Vat Staff to the fighting for them. Then there's Ball groups annihilating an entire server and my zone chat looking like the Vietnam War Memorial from all the players they've killed without dying one time.
Like I said, my ESO was in the past. More and more I really have no idea what this is.
Skill issue
CC, as far as I'm aware, has always been in the game and players have always used it in their burst combo. Yes, there are huge balance problems in pvp right now (cough cough magsorc) but I think you're overestimating the damage that the vate staff does.
If your ideas face "fierce resistance from the community itself" it might be because some of them, like insisting that people can't possibly kill you in 3 secs without cheating, are wrong.Thank you ZOS, after the nerf to boneyard that made the whole class unusable and the GLS fiasco, you gave us ghostly embrace wich actually feels like a (less reliable) fossilize. Now we can finally have fun on a necro againBe thankful for what you have.
Wait.. what do you mean, it's getting deleted despite no one having asked for it ?! Oh ZOS
If its such a skill issue then why use it? Before the Vateshran Arena came around and even before that PvP was mostly people show casing talent by using their class skills. They didn't look for an Arena weapon to play the game for them. Aside from Maelstrom Destro but that's PvE and isn't over-powered anyways. It was just 'necessary'. Things like Vat Destro are a luxury but I see people using this more and more and they know that if they CC and burst they can 'win' a fight without having to fight.
If anything, its those folks who have the skill issue... Literally. Their style leaves no real risk or PvP fighting involved. And its the same with the Ball groups. No one can fight back, there's no challenge and thus no sport which reflects badly on -you- more than the poor person you just won against.
And then both of these parties add insult to injury when very clearly, they're killing lots of players with very little skill involved. Its just spam these buffs or vat attack and CC and spam your burst damage. I'm just tired of this and it just makes me care very little about PvP because its not a professional thing anymore. Its not respectable like it used to be and the people doing these things aren't respectable either.
No one, not anyone who using the gimmicks or the ball groups and claims either they are one of the best players in the game or claims someone has skill issues and is less than them, in my book, can even hold a candle next to the real PvPers who could do similar in the old days using just class skills and displaying real merit like many of the Emperors of Old that I knew. None of you come even close to them and for what its worth neither do I but at least I know what a real PvP fight can be like.
The_Meathead wrote: »Honestly, since about U35 I've felt that the decision making has been strongly out of sync with player wants and feedback.
It's gotten worse, not better, and frankly it's almost startling how disconnected it seems from PTS, player feedback, and forum discussions.
I certainly don't expect them to jump on every little thing the Forums manage a semi-consensus on, but things like Jabs, Flurry, Grim Focus' permaglow and stuff like that has been so near-universally deadpanned by players that it's shocking to see it so ignored. Equally or maybe even more disturbing when the PTS posters give staggeringly detailed and logical reasons an incoming Set or Ability change shouldn't happen... but then ZOS plows on through with it, only to over-nerf it a year later instead.
The story becoming more "family friendly" and further from the Elder Scrolls "feel" is also very problematic to me.
I still love ESO and enjoy the game tremendously or I wouldn't be here, but if I'm being very honest that enjoyment comes in spite of decisions made at U35 and after, rather than because of them. Little by little, the game I love is being chipped away and ignoring player feedback has been a huge part of that.
Eventually, it will be too much.
The_Meathead wrote: »Only the most active part of people write on this forum and their suggestions do not always reflect the wishes of most players. Then, there are doubts that this game project is in the development stage, and not in the support stage, whether ZoS sees the expediency of introducing new global things into a morally old game. Of course, I partially agree with the author's opinion, but I also see another side.
Hahaha
I love that you used the car Homer designed for his brother's company to illustrate your point! I've used that as an example in the past of what happens when a producer listens TOO much to a buyer about a product and builds a monstrosity no one wants. Some games in the past (WoW, imo) have leaned so hard into player wants that they watered down the feel of their own product with QoL stuff that took away trivial little challenges that ended up being intrinsic to the actual enjoyment of the game.
That said, I don't think that's the case here. ZOS is certainly not taking customer input that heavily.
The easiest example that's been mentioned is Jabs.
It was a particularly beloved ability, kinda pleasantly addictive animation, and a major or even main part of why many chose to play Templar. U35 not only nerfed the ability into obsolescence for all but the most stubborn diehards, it completely trainwrecked the animation in a way that's been all but universally loathed.
Players in-game, players on the Forums, streamers (see: Deltia's pool noodle), and pretty much anyone anywhere that would mention the subject HATE the new Jabs animation and voiced it LOUDLY. If text can be "deafening," it has been.
Yet here we are, still looking at that Vampire Oar side smack animation.
Grim Focus's perma-glow is another, where it just feels like it's not some guy saying "I want flying mounts!" and then saying his awesome idea is ignored, its players speaking near-universally on a bad change that occurred - and ZOS has been silent in return.
I really didn't used to feel that way, prior to U35. The disconnect has grown.
MidniteOwl1913 wrote: »Players leave but new players come in and replace them. As long as the total number of people remains about the same ZOS has no reason to care, shrug and they don't. And yes U35 was the first time that was really on display. It's not going to get any better I just hope it doesn't get worse.
MidniteOwl1913 wrote: »Players leave but new players come in and replace them. As long as the total number of people remains about the same ZOS has no reason to care, shrug and they don't. And yes U35 was the first time that was really on display. It's not going to get any better I just hope it doesn't get worse.
It is the revolving door effect. As players leave, new players enter. It happens with every live service game. If players are leaving because of ZOS, as they seem to do after Updates, the new players won't have the history to understand why.
MidniteOwl1913 wrote: »Players leave but new players come in and replace them. As long as the total number of people remains about the same ZOS has no reason to care, shrug and they don't. And yes U35 was the first time that was really on display. It's not going to get any better I just hope it doesn't get worse.
It is the revolving door effect. As players leave, new players enter. It happens with every live service game. If players are leaving because of ZOS, as they seem to do after Updates, the new players won't have the history to understand why.
KromedeTheCorrupt wrote: »MidniteOwl1913 wrote: »Players leave but new players come in and replace them. As long as the total number of people remains about the same ZOS has no reason to care, shrug and they don't. And yes U35 was the first time that was really on display. It's not going to get any better I just hope it doesn't get worse.
It is the revolving door effect. As players leave, new players enter. It happens with every live service game. If players are leaving because of ZOS, as they seem to do after Updates, the new players won't have the history to understand why.
The problem with that is after 10 years they’re losing more players than they’re gaining. They had a total of 26m subscribers but between all platforms the daily player count is 40k. They rake in enough money not to worry about losing money but the game will be a wasteland sooner or later.
Aion released in 09 and still has about 400 daily players and they still haven’t shut it down because those people are whales. Sure the game is profitable but nobody’s playing it.
spartaxoxo wrote: »They've drastically reduced new content and it's making things feel a bit stale imo.
spartaxoxo wrote: »They've drastically reduced new content and it's making things feel a bit stale imo.
Content, and the of quality of content, has definitely fallen off.
Very negligible QoL improvements combined with new content that has very low appeal to many players.
IMHO this includes ToT, Housing Tours, Infinite Archive and others. Scribing had great potential, but was very lackluster and disappointing for many reasons.
Erickson9610 wrote: »spartaxoxo wrote: »They've drastically reduced new content and it's making things feel a bit stale imo.
Content, and the of quality of content, has definitely fallen off.
Very negligible QoL improvements combined with new content that has very low appeal to many players.
IMHO this includes ToT, Housing Tours, Infinite Archive and others. Scribing had great potential, but was very lackluster and disappointing for many reasons.
The only way to know for sure which content is unpopular with players is to use statistics from in-game play. ZOS may get more nuanced feedback from written responses via /bug or /feedback in-game, or posts on the ESO reddit, the ESO forums, or other ESO social media outlets, but player actions speak louder than words.
Endeavors (and soon Golden Pursuits) give players a choice between certain predetermined activities, and ZOS uses statistics from that to determine which activities are the most popular with (and which ones are the least preferable for) players.
Like ToT I have never heard anyone in guild chat even mention it let alone play it , point is op is correct I see no point whatsoever in giving feedback they don't care, just look at pvp it's such a joke now, why there is even a pts is beyond me. It's there game they can do what they want.
spartaxoxo wrote: »Ideas take a long time to implement. So even if they go with your idea, unless it's really simple, it's probably going to take some months or a year or whatever. Feedback that's passed along does get used sometimes though.
Also, the player economy stagnates and people kind of check out if there isn't anything new to grind.
The problem isn't really new sets or the like. The problem is moreso that there's a lack of content now. They've drastically reduced new content and it's making things feel a bit stale imo.