SilverBride wrote: »ESO is fine.
Theist_VII wrote: »SilverBride wrote: »ESO is fine.
I hate to be the bearer of bad news, but ESO is most definitely not fine.
The state of the game for people who value combat has never been worse than it is currently. Never before have I seen such lack of faith in the company either after all the performance issues.
SilverBride wrote: »Theist_VII wrote: »SilverBride wrote: »ESO is fine.
I hate to be the bearer of bad news, but ESO is most definitely not fine.
The state of the game for people who value combat has never been worse than it is currently. Never before have I seen such lack of faith in the company either after all the performance issues.
That is an opinion, not a fact. Many of us are happy and enjoying this game.
Theist_VII wrote: »SilverBride wrote: »Theist_VII wrote: »SilverBride wrote: »ESO is fine.
I hate to be the bearer of bad news, but ESO is most definitely not fine.
The state of the game for people who value combat has never been worse than it is currently. Never before have I seen such lack of faith in the company either after all the performance issues.
That is an opinion, not a fact. Many of us are happy and enjoying this game.
Sure, pull up the activity finder and find all of them! 😂
SilverBride wrote: »Theist_VII wrote: »SilverBride wrote: »Theist_VII wrote: »SilverBride wrote: »ESO is fine.
I hate to be the bearer of bad news, but ESO is most definitely not fine.
The state of the game for people who value combat has never been worse than it is currently. Never before have I seen such lack of faith in the company either after all the performance issues.
That is an opinion, not a fact. Many of us are happy and enjoying this game.
Sure, pull up the activity finder and find all of them! 😂
They aren't all looking for groups in the activity finder. I suspect more aren't than are.
TheMajority wrote: »if people are leaving then why is it i can be out in the sticks thinkin I'm alone then like 30 elves on sparkle mounts run me over while im fishing
seems like the game is healthy to me
I think the title of the thread could be corrected in "Social* players are leaving ESO" - wether it is PvP, Group PvE, Trading... I see many players leaving but you can also often hear "I'm enjoying the game, it's fine", so I suspect ESO is becoming less and less social, which btw doesn't mean less MMO... There still will be quite a generous number of players, but they'll probably be the "Skyrim fans", and when TES6 will come out, that's when we'll see a big drop in ESO. Right now, I think it's the more socially active players that are discontent, with the consequence that social activities feel more desert than before.
TESO has a sufficient number of features. For players at this point in the game's development, only the amount of content makes sense. And the speed of content delivery in TESO is idealThe game is developing very slowly, features that are in other MMOs in ESO are added after 9 years (group finder is an example), you don't need to invent anything, just take it.
if we are talking about the number of players, then the amount of new content has a stronger impact than the support of old contentThe game is being developed in the direction of the amount of content and not in quality, old locations are not updated and not supplemented with content.
Cyrodiil cannot be upgraded. It will be in this state until the death of the game.Pvp is not updated for how many years (Cyro and IC).
And the worst thing is the simplification of everything in the game.
The players are leaving because the game is 10 years old. It visually looks old. There are modern Unreal Engine games on the market and not only on UE.Now the game is in a very suspended state, and if this is not dealt with and continue not to listen to the audience that really understands what the game needs and how it can be improved and finalized, then in the future it will not save even the release of chapters and players will continue to leave the game in other projects
sep 2020 - 19kDragonnord wrote: »No one is really leaving.
According to charts...
September 2023 was:
Avg. Players: 11,037
Peak Players: 17,600
October 2023 is:
Avg. Players: 10,748
Peak Players: 17,131
Considering the Steam charts and seeing how many characters are on Vivec's "crafting" square ingame, there is no significant players churn.
And it is human to proclain "i quit", but stay on a second thought (considering invested theirs time and money). Those who quit for real not necessarily slam the door (though ragequit posts are removed).
"Players are leaving", but do they, actually? i mean some serious churn, not just an ordinary turnover, as new players also join, and there are many players who adore the game and will stay with ESO as long as it exists in a playable state.
i mean, what is the issue, once again?
aleksandr_ESO wrote: »sep 2020 - 19kDragonnord wrote: »No one is really leaving.
According to charts...
September 2023 was:
Avg. Players: 11,037
Peak Players: 17,600
October 2023 is:
Avg. Players: 10,748
Peak Players: 17,131
in 4 years, the game has lost 50% of players, and dropped to the numbers of 2018
WitchyKiki wrote: »Considering the Steam charts and seeing how many characters are on Vivec's "crafting" square ingame, there is no significant players churn.
This is a strange statement, considering a good portion of the population doesn't play on steam. I don't play on steam... most of the people I know in ESO don't play on steam. Steam isn't a strong indicator of the player population. People are observing their guilds emptying and friendlists becoming inactive, amongst other indicators that the community is shrinking.
WitchyKiki wrote: »Considering the Steam charts and seeing how many characters are on Vivec's "crafting" square ingame, there is no significant players churn.
This is a strange statement, considering a good portion of the population doesn't play on steam. I don't play on steam... most of the people I know in ESO don't play on steam. Steam isn't a strong indicator of the player population. People are observing their guilds emptying and friendlists becoming inactive, amongst other indicators that the community is shrinking.
Kiki, ZOS do not publish real statistics, though i am sure they have them exact figures.
Steam figures well correlate with "total" figures, and, we have no better metrics, unless Zeni decides to disclose them numbers.
aleksandr_ESO wrote: »sep 2020 - 19kDragonnord wrote: »No one is really leaving.
According to charts...
September 2023 was:
Avg. Players: 11,037
Peak Players: 17,600
October 2024 is:
Avg. Players: 10,748
Peak Players: 17,131
in 4 years, the game has lost 50% of players, and dropped to the numbers of 2018
Theist_VII wrote: »SilverBride wrote: »ESO is fine.
I hate to be the bearer of bad news, but ESO is most definitely not fine.
The state of the game for people who value combat has never been worse than it is currently. Never before have I seen such lack of faith in the company either after all the performance issues.
WitchyKiki wrote: »Considering the Steam charts and seeing how many characters are on Vivec's "crafting" square ingame, there is no significant players churn.
And it is human to proclain "i quit", but stay on a second thought (considering invested theirs time and money). Those who quit for real not necessarily slam the door (though ragequit posts are removed).
"Players are leaving", but do they, actually? i mean some serious churn, not just an ordinary turnover, as new players also join, and there are many players who adore the game and will stay with ESO as long as it exists in a playable state.
i mean, what is the issue, once again?
This is a strange statement, considering a good portion of the population doesn't play on steam. I don't play on steam... most of the people I know in ESO don't play on steam. Steam isn't a strong indicator of the player population. People are observing their guilds emptying and friendlists becoming inactive, amongst other indicators that the community is shrinking.