100% agree with this. Who wants to learn 100s of recipes and furnishing plans on multiple characters? Just extend these to be account wide.
Everything apart from Shalidor Library and Trait Research should be account wide. Saves data on the server side as well.
Everything apart from Shalidor Library and Trait Research should be account wide. Saves data on the server side as well.
I think Shalidor library should be account-wide too. They're up to 5000+ books. Do I want to collect those on every character? No. Especially when some of them are unobtainable after a character completes a quest.
AnduinTryggva wrote: »Everything apart from Shalidor Library and Trait Research should be account wide. Saves data on the server side as well.
I think Shalidor library should be account-wide too. They're up to 5000+ books. Do I want to collect those on every character? No. Especially when some of them are unobtainable after a character completes a quest.
On this I disagree. Unless they change how to level mage guild. The latter could be discussed I think.
AnduinTryggva wrote: »Everything apart from Shalidor Library and Trait Research should be account wide. Saves data on the server side as well.
I think Shalidor library should be account-wide too. They're up to 5000+ books. Do I want to collect those on every character? No. Especially when some of them are unobtainable after a character completes a quest.
On this I disagree. Unless they change how to level mage guild. The latter could be discussed I think.
Oh yeah, I forgot about the mages guild. But there's only a subset of books that count for that, I think. So maybe those can be character-specific, but the other ones (thousands) could be account-wide, just like most achievements are account-wide but a few are character-specific.
Luke_Flamesword wrote: »They deleted characters achievments, which were important for many players (and it gave some replayability) but keep in database thousands records for each character about learned recipes and motif styles...
I suspect ZOS would like to change this to streamline motifs and improve the experience for newer players (obv dont’ know for sure), but fears there would be more blowback than even with achievements because some people have sunk a lot of real time and a lot of in-game gold (and sometimes real life money in crown store) into getting those recipes and motifs in multiple characters.
I suspect ZOS would like to change this to streamline motifs and improve the experience for newer players (obv dont’ know for sure), but fears there would be more blowback than even with achievements because some people have sunk a lot of real time and a lot of in-game gold (and sometimes real life money in crown store) into getting those recipes and motifs in multiple characters.
I don't think that they will. Nor do I think that they should. This is different than achievements in two very important ways.
- You have full control over who learns a recipe or motif. You don't have that control with achievements. You got the dungeon no-death on your tank instead of your damage dealer main? Oops, you can't drop that achievement into the bank and give it to your main. Running around on your alt and you get a rare collectible monster trophy? Nope, can't deposit that into the bank and give it to your main (well, actually, many years ago, you could, but that's beside the point). Questing on a brand new class? Can't drop those quest achievements in the bank. In contrast, every single recipe, plan, motif, or script can be banked and given to any character.
- The database savings of a consolidation will likely be negligible, compared to what they did with achievements.
Frankly, making recipes and motifs account-wide just makes no sense. There will be A LOT of upset players. They'll get the same firestorm that they had over AwA, except this time the benefits are dubious.
Finally, do you really think new players are farming motifs on alts? I would wager that managing alts is usually not a part of the new player experience.
BetweenMidgets wrote: »I would very much appreciate a change like learning it once makes it accessible to any toon.
I'd appreciate being able to do master writs on whatever toon I'd like to level skills on. I'd appreciate being able to craft furnishings on whatever toon I'd like, instead of having a forced crafter toon.
Personally, I would prefer recipes and motifs being account wide. Some years back in GW2 they did away with the character based recipes thing which made the game much less of a hassle - same would happen here. You could still deposit your motifs and recipes to your bank and eat them on your main/crafter/whoever for the achievements. Nothing would change.
AnduinTryggva wrote: »
Oh yeah, I forgot about the mages guild. But there's only a subset of books that count for that, I think. So maybe those can be character-specific, but the other ones (thousands) could be account-wide, just like most achievements are account-wide but a few are character-specific.
I think you talk about books in general while the blue ones are Shalidor books and which count for the mage guild.
MasterSpatula wrote: »I mean, it's another nail in the coffin of this being an RPG, but I guess that ship has freakin' sailed.