I_killed_Vivec wrote: »Doesn't concern me... I'm too busy swearing at the screen to bother typing anything into chat
IrisDupree wrote: »AI should be used for nothing in games where it is not backed up by humans checking the context. AI cannot read intent, it cannot read jokes, it cannot tell the difference in a curse word (which should not matter since we can turn on a filter.) said in RP or used to cause hurt in PVP or pve.
spartaxoxo wrote: »This is actually pretty dystopian stuff. I mean, if no harm was caused, then what is the issue?
Why would a human being not be monitoring for CONTEXT and not purely whether or not a banned word was uttered.
Hi all, just wanted to chime in here. We’re looking into some of the questions in the thread and checking in with the team for feedback. Since it’s pretty late in the day on a Friday, we probably won’t have any feedback until earlier next week. But wanted to acknowledge that we’ve seen this and are investigating.
For now, anyone with ban issues, please make sure to put in an appeal and share your ticket number. Happy to pass those along.
WolfCombatPet wrote: »World of Warcraft AI monitoring has gotten so bad that their AI now checks RP addon bio descriptions.
It isn't even IN-GAME chat.
RPers are not allowed to mention anything remotely sexual, even when it is respectful, has hurt no one, and is only written in an RP addon that is not in base game.
The whole idea of monitoring something that hasn't even been reported by another player is absurd. There is PLENTY to monitor from players reporting actual toxicity.
AI might be the cheap way to monitor, but it's not doing the RP community any good.
WoW RP with game-chat has DIED because of this. WoW players go to Discord to RP now
I hope the same does not happen to ESO.
BlueViolet wrote: »Why do we even have a profanity filter if people are going to be AI banned for words?
I also am a grown woman, and don't need AI or even people deciding for me what is appropriate for me to see and read. If I'm offended by something, I'll report it myself.
It is, as someone mentioned above, incredibly disturbing to find that perhaps even our private messages are being monitored, and especially by an AI, that as was also mentioned above, cannot tell or understand context.
I was in Deshaan for nearly an hour this morning, and zone chat was silent. Just completely blank. Not even any guild recruitment messages. Before I left, one message popped up which was someone asking about pledges, which got no responses. It's like people were actually afraid to talk. It seems to have been pretty quiet elsewhere too.
That's not a good thing.
FlopsyPrince wrote: »BlueViolet wrote: »Why do we even have a profanity filter if people are going to be AI banned for words?
I also am a grown woman, and don't need AI or even people deciding for me what is appropriate for me to see and read. If I'm offended by something, I'll report it myself.
It is, as someone mentioned above, incredibly disturbing to find that perhaps even our private messages are being monitored, and especially by an AI, that as was also mentioned above, cannot tell or understand context.
I was in Deshaan for nearly an hour this morning, and zone chat was silent. Just completely blank. Not even any guild recruitment messages. Before I left, one message popped up which was someone asking about pledges, which got no responses. It's like people were actually afraid to talk. It seems to have been pretty quiet elsewhere too.
That's not a good thing.
It is likely also a sign of fewer and fewer players.
Mod Disclaimer: not saying this actually happens in ESO, this is a generalised statementspartaxoxo wrote: »Why on Earth would suspensions not require human input?
I'm in agreeance with you, Sparta; I was just giving my thoughts on why companies may do thisspartaxoxo wrote: »Suspensions should require a person. At the very least in the flagging process. These aren't suspensions being handed out because a person flagged it. It's literally their AI combing through ALL chat.
Even in the other game I play it at least requires a human to flag things before a suspension occurs.
Beyond the incredibly dystopian implications of having private chat moderated by AI that lacks human nuance and context, I have to wonder how much of an effect all this monitoring is having on server performance?
If AI chat monitoring is responsible for the lag spikes many of us have been experiencing out of the blue for the last few months, please reconsider its use.
Azure OpenAI includes a content filtering system that works alongside the core models. This system works by running both the prompt and completion through an ensemble of classification models aimed at detecting and preventing the output of harmful content.
The content filtering system detects and takes action on specific categories of potentially harmful content in both input prompts and output completions.
The addition of content filtering comes with an increase in safety, but also latency. There are many applications where this tradeoff in performance is necessary, however there are certain lower risk use cases where disabling the content filters to improve performance might be worth exploring.
Hi all, just wanted to chime in here. We’re looking into some of the questions in the thread and checking in with the team for feedback. Since it’s pretty late in the day on a Friday, we probably won’t have any feedback until earlier next week. But wanted to acknowledge that we’ve seen this and are investigating.
For now, anyone with ban issues, please make sure to put in an appeal and share your ticket number. Happy to pass those along.
I really hope that the "investigation" will result in the promise that bans from this system will only be handed out by an actual human respecting context, and bans for private or solo chat will only be handed out for actual illegal, i.e. criminal things, not swear words or consensual descriptions of whatever content.
That probably still goes against privacy laws in many countries. Private communication is often legally protected, no one else is allowed to read private messages except for the sender and the intended recipient.