moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps
GuuMoonRyoung wrote: »I have been playing mmorpg since 2008, yeah I know, late to the party, but I have never seen a playerbase as odd as ESO's. Even kids playing fortnite are not averse to a little bit of "hard" time and ESO is for M+...
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps
That's good enough for normal if you follow mechanics.
Both dungeons are actually quite fun.
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps
I think you mean 'casual player'. I'm very much your average player and I do around 60k dps.
And its not so much phobia or difficulty, it's frustration at the trial-like length of time it takes to run through some of the DLC's when all most players want from random normals are quick base game runs to the final boss for the XP bonus and transmute crystal !
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps
That's good enough for normal if you follow mechanics.
Both dungeons are actually quite fun.
That isn't the point.
Some players just don't want to get either of these dungeons in future random dungeon rolls.
When using ESO+, both are dungeons that I will bail on as soon as I land. I don't want to run either dungeon, not now, not ever.
Then they can bail and take the penalty. They are not losing anything.
I've had that happen with the tank in Fang Lair and the rest of the group went on while we waited and we were at the last boss by the time another tank showed up.
Personally, I am a bit miffed by this attitude. The random dungeon finder is there to help people form groups for content they need. I accept that and I take what I get when I run randoms.
But if I decide to farm gear for sticker book or a motif in a DLC dungeon, I'm now not deserving of help because a dungeon might take 5 minutes longer?
This is why zos needs to increase the rewards for the harder DLC and Veteran dungeons...
A lot of people just want to do easy normal dungeons and get all of the rewards with minimal effort... But the people that are actually doing the harder dungeons are not being adequately rewarded for their time and effort... And that ain't right.
alpha_synuclein wrote: »I would take Fang lair over City of ash II or Imperial city prison any day.
This is why zos needs to increase the rewards for the harder DLC and Veteran dungeons...
A lot of people just want to do easy normal dungeons and get all of the rewards with minimal effort... But the people that are actually doing the harder dungeons are not being adequately rewarded for their time and effort... And that ain't right.
There's a difference between avoiding difficult dungeons and avoiding long, boring, tedious dungeons. Even ZOS has in some way acknowledged that the long DLC dungeon design of a a few years ago was not popular by making newer DLC dungeons shorter with optional side bosses. Less trash filler. Less time wasted, more adrenaline, more dopamine, more fun.
Then they can bail and take the penalty. They are not losing anything.
I've had that happen with the tank in Fang Lair and the rest of the group went on while we waited and we were at the last boss by the time another tank showed up.
Personally, I am a bit miffed by this attitude. The random dungeon finder is there to help people form groups for content they need. I accept that and I take what I get when I run randoms.
But if I decide to farm gear for sticker book or a motif in a DLC dungeon, I'm now not deserving of help because a dungeon might take 5 minutes longer?
I don't see your point.
From comments I see everyday here, the random dungeon finder is for people to farm transmutes.
Apparently, all other priorities are rescinded.
If you're dungeoning for a specific purpose, all advice I've seen here to date is: Use The Group Finder.
If I want to run either of these dungeons, I'll subscribe to ESO+. But when I run a random, I don't see that I have to bail and take the time penalty for getting a dungeon that I don't like. So I won't.
alpha_synuclein wrote: »I would take Fang lair over City of ash II or Imperial city prison any day.
ICP is also DLC, and like SCP and FL it can be avoided entirely by players who haven’t got it yet.
alpha_synuclein wrote: »I would take Fang lair over City of ash II or Imperial city prison any day.
ICP is also DLC, and like SCP and FL it can be avoided entirely by players who haven’t got it yet.
Then they can bail and take the penalty. They are not losing anything.
I've had that happen with the tank in Fang Lair and the rest of the group went on while we waited and we were at the last boss by the time another tank showed up.
Personally, I am a bit miffed by this attitude. The random dungeon finder is there to help people form groups for content they need. I accept that and I take what I get when I run randoms.
But if I decide to farm gear for sticker book or a motif in a DLC dungeon, I'm now not deserving of help because a dungeon might take 5 minutes longer?
I don't see your point.
From comments I see everyday here, the random dungeon finder is for people to farm transmutes.
Apparently, all other priorities are rescinded.
If you're dungeoning for a specific purpose, all advice I've seen here to date is: Use The Group Finder.
If I want to run either of these dungeons, I'll subscribe to ESO+. But when I run a random, I don't see that I have to bail and take the time penalty for getting a dungeon that I don't like. So I won't.
BTW, I looked back at my timed dungeon runs from a few years ago, and Fang Lair runs were between 16 and 19 minutes, so if you bail, the penalty and the time to find a new group will actually be longer than running the actual dungeon.
moderatelyfatman wrote: »Am I the only person who doesn't want to do Fang Lair or Scalecaller Peak on their daily random dungeon?
I've made it a point not to own the dlc dungeons so that when I am doing randoms I only have to worry about main game ones when my ESO+ isn't up. That way, I have control of when I want to put serious time and effort into ESO and when I choose to take a more chilled approach.
It's a pity because some of the other rewards for September look nice.
Is there a reason behind the phobia of DLC dungeons? Most of them are quite easy
Yeah, it's called the average player struggles to hit 10k dps