Parasaurolophus wrote: »I mean 4 dungeons and 2 zones (chapter and small zone) every year.
I have the impression that sometimes ZOS somehow doesn't quite get what people suggested. People have been saying they want "more to do" for years - which lead to ZOS announcing they want to "focus on repeatable content so people have more to do" (and then introduced Archive)... But many people don't want to run through the same thing for all eternity, they want to see new things. Even adding a few new bosses and some new backdrops once a year doesn't change much. That might keep one occupied for 2 or 3 weeks after the change, but then it's boring again.
chessalavakia_ESO wrote: »If you really like the existing content, new stuff isn't necessarily going to be appealing for long unless the quality of the experience for you is pretty close to the old or you've totally played the old to death.
For example, when I was playing Overwatch I got to the point where I was getting annoyed with them adding new maps because I preferred the older maps to the new releases and each map addition meant I got to play the old maps I liked less.
Part of the reason I quit Warframe was that the game's expanded offerings weren't as enjoyable for me as the base content. I just liked turning my brain off and shooting/slicing/blowing stuff up and that approach ran into issues with many of the newer additions where much of the new loot was put.
The Archive in my view isn't bad because it's repeatable. It's bad because the combat which makes up most of the content in isn't fun.
tomofhyrule wrote: »I'll take whatever we get, but I have to admit that the reduction in dungeons was a bit of a blow. I love dungeons, and I love collecting the motifs from them. With half the number of dungeons and zones, that also led to fewer style motifs as well.
I'm interested to see what's coming up, but I'd love more encounters. The Infinite Archive was great (at least until they locked the class fashions...), but I do miss new and interesting dungeons every 6 months.
Realistically, I want quality content. And if content is having to be churned out every three to six months, it is not, with limited manpower available, going to be the highest quality content. So no.
Realistically, I want quality content. And if content is having to be churned out every three to six months, it is not, with limited manpower available, going to be the highest quality content. So no.
We've been getting less content than what we used to get, and it hasn't been any better quality than what it used to be. Even with them releasing less content there's still plenty of bugs, performance issues, and server problems. So them releasing less content does not mean that the content will be better, it just means that we're getting less content.
Parasaurolophus wrote: »I mean 4 dungeons and 2 zones (chapter and small zone) every year.
Honestly, at this point of the map being nearly filled my own view would be that they should take half a year to a year to decide what can replace the new zone / new daedric threat strategy going forward because the whole formula of the writing will need to change now the world is almost full.
Realistically, I want quality content. And if content is having to be churned out every three to six months, it is not, with limited manpower available, going to be the highest quality content. So no.
StarOfElyon wrote: »If you mean one story spread out in a year, then I lean towards no. I would rather have Northern Elswery and southern drop at once. But I'm not opposed to having multi-year story lines. I was hoping the Ithelia story would go on for longer.