Anachronian wrote: »Some balance changes feel like they're made with PVP in mind but end up gutting utility from PVE.
Changes with Warden likely could have done with fixes that specified Monsters or While Battle Spirit is Active, i.e. get both versions of Piercing Wind outside of PVP, Arctic Blast being a burst heal outside of PVP, etc.
Other balancing changes that make overperforming classes even more so might be related to what players are more likely to play less if they aren't able to play their power fantasy over others, but that's just a guess.
This is horrible for PvP, where it's an unreliable heal and an unreliable stun, really no reason to ever choose Arctic when the Polar Wind morph is one of the strongest skills in PvP (arguably broken) and didn't get touched.Anachronian wrote: »Some balance changes feel like they're made with PVP in mind
autocookies wrote: »Anyone who liked arctic blast as your heal.... sorry for your loss...........
In any form of content that involves enemies your not going to be able to reliability use this to heal. A single add following you will lock you out of healing yourself and you will need an alternative option anyways.
drummagfox wrote: »I have a feeling that they are trying to get rid of a specific type of skills: both deal damage and heal, while the two functions are decoupled, meaning that you don't need one to trigger the other. Both flail and arctic blast have been changed in this patch; now flail requires you to deal damage to the target to heal just like puncturing sweep and arctic blast requires not dealing damage to heal. I'm wondering if the Matriarch is gonna be next.
this change and the change with piercing cold that completely removed the damage buff from using an ice staff, I'll probably convert my warden dps to a generic HA character because warden dps is just generic now.
The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.
Galeriano2 wrote: »The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.
I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.
Galeriano2 wrote: »The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.
I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.
They do not take into account the feedback given by the players. In this thread, everyone is against the nerf of Arctic Blast. In the neighboring thread as well. https://forums.elderscrollsonline.com/en/discussion/662087/pts-update-43-feedback-thread-for-classes-abilities.
And this has happened more than once already.
The reason is that they need people buying gold road and arcanist and not playing a class from 2017. /j
Galeriano2 wrote: »Galeriano2 wrote: »The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.
I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.
They do not take into account the feedback given by the players. In this thread, everyone is against the nerf of Arctic Blast. In the neighboring thread as well. https://forums.elderscrollsonline.com/en/discussion/662087/pts-update-43-feedback-thread-for-classes-abilities.
And this has happened more than once already.
And? How big percentile of overall population this thread represents? I can assure You for every person in that thread against this change there will be few in the game who are fine with it. Even in the thread You linked 2nd commenter says that he loves changes to warden. Opinions will always vary. Me personally neither love or hate that change. It's pretty easy to adapt around it with scribing abilities in PvP and in PvE it's not like I desperately needed that heal anyway..
At the end of the day ZoS do what ZoS wants and for something to be reverted it needs to be heavily bombared with negative feedback. We're talking like 10 pages of negative feedback per day for few days in a row.
It's like they think players need to be tricked, coerced, or obligated into playing the game, see: daily time gated chore quests for Scribing. Players already want to play the game and toy with the new stuff, throwing obstacles in the way ends up making players spend less time and money, because the grind is unfun, because Arc is unfun, etc.Stafford197 wrote: »But they should know that raiders will buy the chapter no matter what because they want to play the new raid.
This is an extremely annoying change from a solo PvE perspective. Arctic Blast is a weirdly overloaded skill as it's a self-targeted sticky AoE DoT like lightning form, a delayed stun, and a burst heal. If it needs to be nerfed, moved the stun elsewhere, as Warden doesn't have a different convenient self-heal without sacrificing an additional bar slot. I already don't particularly want or care about the stun in PvE, and in PvP, Polar Wind is (AFAIK) the dominant and OP morph.
A skill behaving differently based on when enemies are around is also going to be inconsistent and confusing. I can see myself needing to get into the habit of dodge rolling out of groups of enemies just to burst heal myself. That's just silly.
This is an extremely annoying change from a solo PvE perspective. Arctic Blast is a weirdly overloaded skill as it's a self-targeted sticky AoE DoT like lightning form, a delayed stun, and a burst heal. If it needs to be nerfed, moved the stun elsewhere, as Warden doesn't have a different convenient self-heal without sacrificing an additional bar slot. I already don't particularly want or care about the stun in PvE, and in PvP, Polar Wind is (AFAIK) the dominant and OP morph.
A skill behaving differently based on when enemies are around is also going to be inconsistent and confusing. I can see myself needing to get into the habit of dodge rolling out of groups of enemies just to burst heal myself. That's just silly.
I absolutely disagree. Heal is not so strong like DK or Templar for example. DoT deals not so big damage. Stun became delayed - it is very situationally. And It highlights the Warden compared to other classes, like the stealth ability of the Nightblade.
Joy_Division wrote: »I still can't believe that a committee of people somehow came to the conclusion that it was a good idea to have a skill that sometimes heals and sometimes doesn't depending on certain combat conditions.
If I skill is on my bar that I rely on to heal, it needs to do so 100% of the time. It's that simple. So now Arctic Blast is what, supposed to be a DPS skill? I already have Winter's revenge if I want a Frost damage AoE. What's the point of the heal then? When I play my Warden, I use this skill because its primary function is to heal. Now it can't reliably serve that function, so I either have to drop this skill entirely and slot something else or use the other morph (which is far more complained about in PvP).
Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!
Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!
Literall templar burst heal is not that good compared to warden...
Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!
Literall templar burst heal is not that good compared to warden...
Templar heal is better than Artic blast as far as healing goes. I will agree with you if you compare it to Polar wind.