Why did you nerf Warden's Arctic Blast?

Gendizer
Gendizer
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What the reason you nerfed this skill? Almost nobody plays on Warden as a dd in PVE. In PVP ice Warden also is not so good as DK, NB and Sorcerer. How are we going to heal ourselves now in the combat? Where is the logic here?!
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  • Gendizer
    Gendizer
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    Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!
  • Anachronian
    Anachronian
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    Some balance changes feel like they're made with PVP in mind but end up gutting utility from PVE.

    Changes with Warden likely could have done with fixes that specified Monsters or While Battle Spirit is Active, i.e. get both versions of Piercing Wind outside of PVP, Arctic Blast being a burst heal outside of PVP, etc.

    Other balancing changes that make overperforming classes even more so might be related to what players are more likely to play less if they aren't able to play their power fantasy over others, but that's just a guess.
  • Gendizer
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    I am really confused why they always nerf Warden. It is not so popular class in PVP like NB, Sorcs or DK. Most of Wardens use Polar Wind instead Arctic Blast because Arctic Blast is not so strong burst heal. Just ask any experience PVP-player - ice Warden is not the strongest PVP-class and it is unpopular. Arctic Blast is the only reason why some people play it.
  • CameraBeardThePirate
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    Some balance changes feel like they're made with PVP in mind but end up gutting utility from PVE.

    Changes with Warden likely could have done with fixes that specified Monsters or While Battle Spirit is Active, i.e. get both versions of Piercing Wind outside of PVP, Arctic Blast being a burst heal outside of PVP, etc.

    Other balancing changes that make overperforming classes even more so might be related to what players are more likely to play less if they aren't able to play their power fantasy over others, but that's just a guess.

    This one is a real headscratcher. ZOS gave some random reasoning to do with PvP, but Arctic Blast is used very little in PvP anyways, as Polar Wind is one of the most powerful heals in PvP.
  • xylena_lazarow
    xylena_lazarow
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    Some balance changes feel like they're made with PVP in mind
    This is horrible for PvP, where it's an unreliable heal and an unreliable stun, really no reason to ever choose Arctic when the Polar Wind morph is one of the strongest skills in PvP (arguably broken) and didn't get touched.
    PC/NA || CP/Cyro || RIP soft caps
  • Galeriano2
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    It seems like they just want for every warden in PvP to turn into HP stacking polar wind spammer.
    Edited by Galeriano2 on July 30, 2024 2:56PM
  • Araneae6537
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    I feel like one morph should be the health-based heal and the other should snare (and not after some weird delay) and apply chill or brittle or damage as appropriate.
  • katemedina666
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    HANDS OFF WARDEN! HANDS OFF WARDEN! HANDS OFF WARDEN!
  • xDeusEJRx
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    The reason is that they need people buying gold road and arcanist and not playing a class from 2017. /j
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • drummagfox
    drummagfox
    Soul Shriven
    I have a feeling that they are trying to get rid of a specific type of skills: both deal damage and heal, while the two functions are decoupled, meaning that you don't need one to trigger the other. Both flail and arctic blast have been changed in this patch; now flail requires you to deal damage to the target to heal just like puncturing sweep and arctic blast requires not dealing damage to heal. I'm wondering if the Matriarch is gonna be next.

    this change and the change with piercing cold that completely removed the damage buff from using an ice staff, I'll probably convert my warden dps to a generic HA character because warden dps is just generic now.
  • autocookies
    autocookies
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    Anyone who liked arctic blast as your heal.... sorry for your loss...........

    In any form of content that involves enemies your not going to be able to reliability use this to heal. A single add following you will lock you out of healing yourself and you will need an alternative option anyways.
    Edited by autocookies on August 2, 2024 3:41AM
    PC NA (Tank/DPS) - [PVE]
    Started ESO - Oct 2020

    Necro Main
    Tank main from 300cp - 1200cp at which point I switched to DPS - I was 100k on every class except werewolf. I cleared 115k on necro, but I am completely done with parsing. My hands won't let me anymore. Lucky there is still heavy attack and arcanist options available. Otherwise I would possibly have to give up eso entirely.

    [My toons]
    Note: Armory slots are separated by "|" below.
    • (Libitina Khalida) Dark Elf Necromancer: Off Tank | EC DPS
    • (Fresh Gator Meat) Argonian Dragonknight: Main Tank | ZK DPS
    • (Electro-Meowster) Khajiit Sorcerer: HA Solo | MK DPS
    • (Blood of Death) Dark Elf Nightblade: SPC/PA Healer
    • (Arctic Mist) Dark Elf Warden: ROJO Healer
    • (Affah Beta Gamma) Breton Templar: Mag DPS.
    • (autocookies) Imperial Arcanist: Stam DPS
    • (Aeriegil Forestbranch) Wood Elf Warden: PVP
    Thank you,
    Autocookies
  • xStealthfulx
    xStealthfulx
    Soul Shriven
    It still baflles me that wardens are getting nerfs when you have classes like sorc and nightblade running around with zero nerfs and all the buffs, spec bow being able to hit for 15k plus also having a overloaded spammable with crazy buffs, Sorcs having crazy heals and shields with damage all in one zero nerfs but wardens again getting nerfs to passive and artic for zero reason nobody asked for these nerfs and yet here we are WHAT THE [snip]?!?!

    [edited for profanity bypass]
    Edited by ZOS_Icy on August 4, 2024 10:38AM
  • Stafford197
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    They make changes to nerf PvE stuff except for the newest paid class, but use PvP as their justification.

    So what’s the end result?
    PvP: The same terrible gameplay metas
    PvE: Raid groups want everyone on Arcanist unless you’re running some sort of support stuff.

    ESO Logs prove it, all the data has been here for a long time.

    I don’t understand it. Clearly ZOS makes the new class OP to sell the chapter. But they should know that raiders will buy the chapter no matter what because they want to play the new raid. They don’t have to do stuff like this - many more players would be interested in raiding if they could play the class archetypes they enjoy, like frost mages.
  • Faulgor
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    Anyone who liked arctic blast as your heal.... sorry for your loss...........

    In any form of content that involves enemies your not going to be able to reliability use this to heal. A single add following you will lock you out of healing yourself and you will need an alternative option anyways.

    I'm just wondering how they want me to heal myself in content like Archive now. If Fungal Growth is supposed to be our primary self-heal it should be better ...
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Turtle_Bot
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    drummagfox wrote: »
    I have a feeling that they are trying to get rid of a specific type of skills: both deal damage and heal, while the two functions are decoupled, meaning that you don't need one to trigger the other. Both flail and arctic blast have been changed in this patch; now flail requires you to deal damage to the target to heal just like puncturing sweep and arctic blast requires not dealing damage to heal. I'm wondering if the Matriarch is gonna be next.

    this change and the change with piercing cold that completely removed the damage buff from using an ice staff, I'll probably convert my warden dps to a generic HA character because warden dps is just generic now.

    Matriarch should have had its heal removed long ago (or the health based heal that got added to clanfear should have been given to a non-pet skill instead). There was no reason for ZOS back then to force both of sorcs burst heals to be tied to the pets.
  • Gendizer
    Gendizer
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    The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.
  • Galeriano2
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    Gendizer wrote: »
    The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.

    I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.
    Edited by Galeriano2 on August 2, 2024 10:22AM
  • Gendizer
    Gendizer
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    Galeriano2 wrote: »
    Gendizer wrote: »
    The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.

    I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.

    They do not take into account the feedback given by the players. In this thread, everyone is against the nerf of Arctic Blast. In the neighboring thread as well. https://forums.elderscrollsonline.com/en/discussion/662087/pts-update-43-feedback-thread-for-classes-abilities.
    And this has happened more than once already.
  • Galeriano2
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    Gendizer wrote: »
    Galeriano2 wrote: »
    Gendizer wrote: »
    The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.

    I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.

    They do not take into account the feedback given by the players. In this thread, everyone is against the nerf of Arctic Blast. In the neighboring thread as well. https://forums.elderscrollsonline.com/en/discussion/662087/pts-update-43-feedback-thread-for-classes-abilities.
    And this has happened more than once already.

    And? How big percentile of overall population this thread represents? I can assure You for every person in that thread against this change there will be few in the game who are fine with it. Even in the thread You linked 2nd commenter says that he loves changes to warden. Opinions will always vary. Me personally neither love or hate that change. It's pretty easy to adapt around it with scribing abilities in PvP and in PvE it's not like I desperately needed that heal anyway..

    At the end of the day ZoS do what ZoS wants and for something to be reverted it needs to be heavily bombared with negative feedback. We're talking like 10 pages of negative feedback per day for few days in a row.
    Edited by Galeriano2 on August 2, 2024 11:04AM
  • Araneae6537
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    xDeusEJRx wrote: »
    The reason is that they need people buying gold road and arcanist and not playing a class from 2017. /j

    Lol, no need for a nerf for that! Most trials groups:
    Tank: 1 DK and 1 Necro
    Heals: 1 Warden and 1 Nightblade
    DDs: 6-7 Arcanists and 1 DK and maybe a Sorc

    Obviously there are many viable variations, but warden doesn’t need a nerf to its damage potential to encourage people to play Arcanist (which also make decent tanks and heals).

    I know you’re joking, but I’d like to see classes like Necro and Templar (see the latter’s absence from the list above) improved to be viable options.
  • Gendizer
    Gendizer
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    Galeriano2 wrote: »
    Gendizer wrote: »
    Galeriano2 wrote: »
    Gendizer wrote: »
    The most frustrating thing is that the developers absolutely don't care about the players and their opinions. They will make things worse anyway, but in their own way. They create the illusion of vigorous activity. They will probably even get a bonus for their "brilliant" ideas.

    I mean let's be honest we can't totally blame developers for not catering to every player's opinion. That is pretty much physically impoissible.

    They do not take into account the feedback given by the players. In this thread, everyone is against the nerf of Arctic Blast. In the neighboring thread as well. https://forums.elderscrollsonline.com/en/discussion/662087/pts-update-43-feedback-thread-for-classes-abilities.
    And this has happened more than once already.

    And? How big percentile of overall population this thread represents? I can assure You for every person in that thread against this change there will be few in the game who are fine with it. Even in the thread You linked 2nd commenter says that he loves changes to warden. Opinions will always vary. Me personally neither love or hate that change. It's pretty easy to adapt around it with scribing abilities in PvP and in PvE it's not like I desperately needed that heal anyway..

    At the end of the day ZoS do what ZoS wants and for something to be reverted it needs to be heavily bombared with negative feedback. We're talking like 10 pages of negative feedback per day for few days in a row.

    There is a very small percentage of users on the forum. The rest just play and accept everything as it is.
  • xylena_lazarow
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    But they should know that raiders will buy the chapter no matter what because they want to play the new raid.
    It's like they think players need to be tricked, coerced, or obligated into playing the game, see: daily time gated chore quests for Scribing. Players already want to play the game and toy with the new stuff, throwing obstacles in the way ends up making players spend less time and money, because the grind is unfun, because Arc is unfun, etc.
    PC/NA || CP/Cyro || RIP soft caps
  • flizomica
    flizomica
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    This is an extremely annoying change from a solo PvE perspective. Arctic Blast is a weirdly overloaded skill as it's a self-targeted sticky AoE DoT like lightning form, a delayed stun, and a burst heal. If it needs to be nerfed, moved the stun elsewhere, as Warden doesn't have a different convenient self-heal without sacrificing an additional bar slot. I already don't particularly want or care about the stun in PvE, and in PvP, Polar Wind is (AFAIK) the dominant and OP morph.

    A skill behaving differently based on when enemies are around is also going to be inconsistent and confusing. I can see myself needing to get into the habit of dodge rolling out of groups of enemies just to burst heal myself. That's just silly.
  • Gendizer
    Gendizer
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    flizomica wrote: »
    This is an extremely annoying change from a solo PvE perspective. Arctic Blast is a weirdly overloaded skill as it's a self-targeted sticky AoE DoT like lightning form, a delayed stun, and a burst heal. If it needs to be nerfed, moved the stun elsewhere, as Warden doesn't have a different convenient self-heal without sacrificing an additional bar slot. I already don't particularly want or care about the stun in PvE, and in PvP, Polar Wind is (AFAIK) the dominant and OP morph.

    A skill behaving differently based on when enemies are around is also going to be inconsistent and confusing. I can see myself needing to get into the habit of dodge rolling out of groups of enemies just to burst heal myself. That's just silly.

    I absolutely disagree. Heal is not so strong like DK or Templar for example. DoT deals not so big damage. Stun became delayed - it is very situationally. And It highlights the Warden compared to other classes, like the stealth ability of the Nightblade.
  • BananaBender
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    Gendizer wrote: »
    flizomica wrote: »
    This is an extremely annoying change from a solo PvE perspective. Arctic Blast is a weirdly overloaded skill as it's a self-targeted sticky AoE DoT like lightning form, a delayed stun, and a burst heal. If it needs to be nerfed, moved the stun elsewhere, as Warden doesn't have a different convenient self-heal without sacrificing an additional bar slot. I already don't particularly want or care about the stun in PvE, and in PvP, Polar Wind is (AFAIK) the dominant and OP morph.

    A skill behaving differently based on when enemies are around is also going to be inconsistent and confusing. I can see myself needing to get into the habit of dodge rolling out of groups of enemies just to burst heal myself. That's just silly.

    I absolutely disagree. Heal is not so strong like DK or Templar for example. DoT deals not so big damage. Stun became delayed - it is very situationally. And It highlights the Warden compared to other classes, like the stealth ability of the Nightblade.

    The heal is very solid and the damage is good, especially since it has increased chance proc chilled. The stun on the other hand is rarely needed and sometimes even a down side.
  • Joy_Division
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    I still can't believe that a committee of people somehow came to the conclusion that it was a good idea to have a skill that sometimes heals and sometimes doesn't depending on certain combat conditions.

    If a skill is on my bar that I rely on to heal, it needs to do so 100% of the time. It's that simple. So now Arctic Blast is what, supposed to be a DPS skill? I already have Winter's revenge if I want a Frost damage AoE. OK, so a moment of reprieve (stun) or heal is the stated logic in the developer note. What if I am fighting two opponents and one of them has CC immunity? Or I am PvEing and there is a stunnable mob and a boss? What if I need the heal now? I do use Arctic Blast for healing and won't be after the next update because it won't be reliable.

    When I PvP, it is not this morph that is concerning. The "overwhelming power" complaints are mostly directed against two other classes (NBs and Sorcerers). Insofar as Wardens, it is the other morph Polar Wind that is source of complaints. Stuns and DoTs are whatever in PvP, things we are used to dealing with.
    Edited by Joy_Division on August 2, 2024 5:36PM
  • Skjaldbjorn
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    I still can't believe that a committee of people somehow came to the conclusion that it was a good idea to have a skill that sometimes heals and sometimes doesn't depending on certain combat conditions.

    If I skill is on my bar that I rely on to heal, it needs to do so 100% of the time. It's that simple. So now Arctic Blast is what, supposed to be a DPS skill? I already have Winter's revenge if I want a Frost damage AoE. What's the point of the heal then? When I play my Warden, I use this skill because its primary function is to heal. Now it can't reliably serve that function, so I either have to drop this skill entirely and slot something else or use the other morph (which is far more complained about in PvP).

    This is the same company that redesigned birbs to be chained to off-balance with a stacking bleed that only procs on a status effect with minimal uptime.

    This is the same company that nerfed the bear to buff the AC damage passive, then reverted the buff but kept the bear nerf.

    This is the same company that thought tying a class damage passive to a specific weapon was a great idea.

    Nothing shocks me, especially as it pertains to Warden.

    Having said that, Arctic Blast, in PVE, is still a very key DPS skill along with Winter's. More chances to proc chilled is always good.
  • ZDunlain
    ZDunlain
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    Gendizer wrote: »
    Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!

    Literall templar burst heal is not that good compared to warden...
    Only Templar PvP player
  • Durham
    Durham
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    ZDunlain wrote: »
    Gendizer wrote: »
    Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!

    Literall templar burst heal is not that good compared to warden...

    Templar heal is better than Artic blast as far as healing goes. I will agree with you if you compare it to Polar wind.
    PVP DEADWAIT
    PVP The Unguildables
  • Theist_VII
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    Durham wrote: »
    ZDunlain wrote: »
    Gendizer wrote: »
    Dear developers! Please STOP doing strange unjustified changes! I am talking about Arctic Blast in particular! It is the only burst heal skill on Ice Warden! It is not so strong like DK / Sorc / Templar heal skills, but better than nothing. Ice Warden is very unpopular class, but after this change nobody will play them!

    Literall templar burst heal is not that good compared to warden...

    Templar heal is better than Artic blast as far as healing goes. I will agree with you if you compare it to Polar wind.

    For raw healing? Of course.

    All that Honor the Dead does is heal and provide a negligible cost return, that considered, it only makes sense that when a skill does two things those things should be better than a skill that does more.

    Polar Wind wouldn’t even be a problem if the ability was selfish. Health based heals should not heal other people.
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