They never really make things clear, do they? It's always a bit of a guessing game with their 'rules.' One minute it's fine, the next it's reportable, depending on who's asking. It's almost like they enjoy keeping everything in a grey area. Keeps us on our toes, I guess!
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
How about using some emote instead? There are several that won't offend anyone, and would rather make you look like a honorable fighter than some creep shoving his parts into other people's faces.
But, they’re digital parts. Is it obnoxious? Absolutely. I think they’re correct not really enforcing anything unless it veers into harassment.
With what other intent would anyone do that to a stranger? It is harassment by default.
Ishtarknows wrote: »Then killing another person in Cyrodiill is murder so we shouldn't do that?
It's a pretend digital world with dragons and magic
BlackRaidho wrote: »People nowadays are offended for everything.
So the onus is on the victim to say "stop" but the harraser can play in offline mode or put the victim on ignore and honestly claim to have never heard.
In what world is it fine to do what that action is doing...... only until they ASK you to stop.
PvP in this game is horrible anyway. Avoid it and you’ll never deal with this issue again.
No one does it in PvE.
Ishtarknows wrote: »How about using some emote instead? There are several that won't offend anyone, and would rather make you look like a honorable fighter than some creep shoving his parts into other people's faces.
But, they’re digital parts. Is it obnoxious? Absolutely. I think they’re correct not really enforcing anything unless it veers into harassment.
With what other intent would anyone do that to a stranger? It is harassment by default.
Then killing another person in Cyrodiill is murder so we shouldn't do that?
It's a pretend digital world with dragons and magic
It is important to maintain a clear distinction between "game" and "reality".
This is how we are allowed to wage war, kill, murder, pillage, and steal while living in a real world where all of these things are really not OK.
-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
It doesn't come to your mind that it might be a trauma trigger for some survivors of SA?
When today it is seen as reasonable for movies and books to have a trigger warning if they describe/show fictional SA, happening to some fictive character the reader/viewer not neccessarily has a close relation to, why would that happening in an interactive, immersive gaming situation, to the player character, suddenly be seen as less critical?
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
El_Borracho wrote: »Necrotech_Master wrote: »honestly it seems pretty clear to me
its fine unless the "receiver" asks you to stop, if you dont then its reportable
personally i just dont do it, usually because to me it makes no sense when your in a busy pvp fight and you take time to t-bag half of the dead people
Agreed. I don't care about it either way, as I think its kind of funny.
Though if I am able to kill a player who teabagged me earlier, you better believe I am going to do it to them every single time I kill them. Funny how they tend to run away or avoid you after that.
BlackRaidho wrote: »People nowadays are offended for everything.
I think people nowadays are just not bullied into silence that easily any more
Minnesinger wrote: »Once in while it is their time to get this emotional revenge. I am not bothered.
-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
It doesn't come to your mind that it might be a trauma trigger for some survivors of SA?
When today it is seen as reasonable for movies and books to have a trigger warning if they describe/show fictional SA, happening to some fictive character the reader/viewer not neccessarily has a close relation to, why would that happening in an interactive, immersive gaming situation, to the player character, suddenly be seen as less critical?
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
DenverRalphy wrote: »-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
It doesn't come to your mind that it might be a trauma trigger for some survivors of SA?
When today it is seen as reasonable for movies and books to have a trigger warning if they describe/show fictional SA, happening to some fictive character the reader/viewer not neccessarily has a close relation to, why would that happening in an interactive, immersive gaming situation, to the player character, suddenly be seen as less critical?
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
Perhaps they are? Do you know for certain?
DenverRalphy wrote: »-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
It doesn't come to your mind that it might be a trauma trigger for some survivors of SA?
When today it is seen as reasonable for movies and books to have a trigger warning if they describe/show fictional SA, happening to some fictive character the reader/viewer not neccessarily has a close relation to, why would that happening in an interactive, immersive gaming situation, to the player character, suddenly be seen as less critical?
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
Perhaps they are? Do you know for certain?
DenverRalphy wrote: »-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
It doesn't come to your mind that it might be a trauma trigger for some survivors of SA?
When today it is seen as reasonable for movies and books to have a trigger warning if they describe/show fictional SA, happening to some fictive character the reader/viewer not neccessarily has a close relation to, why would that happening in an interactive, immersive gaming situation, to the player character, suddenly be seen as less critical?
Maybe let the survivors speak for themselves instead of virtue signalling or white-knighting for the experiences of others?
Perhaps they are? Do you know for certain?
And how do you know I am not speaking in my own?
BlackRaidho wrote: »People nowadays are offended for everything.
Apart from the simulated harassment, isn't part of the mockery the thought "Haha, I'm subjecting your character to something gay"? Or, to phrase it differently: The average stupid and juvenile homophobia?
Iirc Gina had said somewhere that it's fine in general, unless you specifically ask the person to stop doing it but they don't comply and keep at it. Then you have grounds for reporting them but I'm not sure if anything comes out of it tbh.
Apart from the simulated harassment, isn't part of the mockery the thought "Haha, I'm subjecting your character to something gay"? Or, to phrase it differently: The average stupid and juvenile homophobia?
Yeah, the homophobia aspect is why teabagging became a "thing" in videogames in the first place. The LGBTQ guild I'm in forbids it during their PvP events for that reason. Of course, plenty of folks do it because it's a 'funny gamer thing' and don't intend any homophobia, and even might not know the origins are homophobic at all. However, another 'funny gamer thing' that is/was common in gamer culture is the prolific use of racial slurs, especially to insult opponents. I'm sure plenty of the folks who use slurs that way do it because it's a 'gamer thing', and don't mean their comments to be actually racist. But that doesn't matter, using a slur is racist and against TOS for most games whether you intend it to be racist or not. I think the same argument applies to teabagging.
.
Teabagging is an infantile gesture, sure... but at the end, it's a virtual action with very limited scope, one you can withdraw from very easily, by:
- resurrecting
- - teleporting elsewhere
-Additionally, I really do not understand players saying it's SA or a violation of THEM as their virtual character is exposed to that. They are not an extension of the player, you don't experience it physically - and if you do, it feels like you are bleeding into a virtual persona to the point of feeling mental/physical violation irl (?). I think the issue here lies somewhere else.
Sure, the gesture should be discouraged as it is simply not a mature or nice thing to do. But I'd also not overthink it and overreact claiming it to be SA. SA is something else, any victim will tell you. It's an insult to people who actually did suffer through genuine thing to compared virtual thing to that.
Dragonnord wrote: »There are no grey areas.
Gina was very clear:
1 - You teabag
2 - The other player feels offended and asks you to stop
3 - You don't stop and keep teabagging
4 - The other player reports you
5 - You are warned/suspended/banned
So teabag all you want, but if a player asks you to stop, you stop.
xilfxlegion wrote: »i know that eso and video games in general are meant to be an escape from reality.
but with all of the messed up stuff going on in the world i cant help but laugh at this entire thread.
This is also my problem with their policy against harrassment, for both teabagging as well as out of season mudballing, or any other harrassing behaviour. Putting the onus on us to tell the offender to stop is making us admit vulnerability, and will only expose us to more harrassing behaviour. ZOS should just admit such behaviour is antisocial, unpleasant and either ban such behaviours, or better yet, let us avoid it if the offender is on our ignore list.My second problem with the policy is more psychological. If someone was harassing me I'd be very reluctant to tell them to stop, because doing so feels like I'm putting a big flashing neon sign over my head that says "Harass me, I'm bothered by it!". People who purposefully harass and troll others do it to get a reaction and to know they're upsetting the other player, why would I ever want to let them know that what they're doing is working? Sure, the folks who weren't intending to troll will cut it out, but the ones who were? It'll be like pouring water on a grease fire.