MyNameIsElias wrote: »This is a great system!
I would humbly like to request "Crafting" & "Combat practise" housing tags
I think this is a great idea. However, not all guild houses are owned by the guild leader. In fact, 4 out of 5 of mine aren't.seecodenotgames wrote: »...
There definitely should be a guild house option, it wouldn't add any functionality, but it would allow people to find other guild's houses. It would also be nice if it showed the guild houses from your own guilds, presumably this would have to match based on the guild leader.
2. Players NEED incentive to do these extra activities. I mean, sure, it's really fun socializing and completing these parkour challenges. But you reach the end and you receive nothing. So what happens is: you do it for a couple times; then you stop going to these hubs because you are forced to do something else in the game (like farming or grinding).
seecodenotgames wrote: »yes you can filter a player name
Gaebriel0410 wrote: »I don't have PTS but I I like the feature (I really dislike the EHT interface, so I never used it) though I rreally hope that it has roleplay support right off the bat!
2. Players NEED incentive to do these extra activities. I mean, sure, it's really fun socializing and completing these parkour challenges. But you reach the end and you receive nothing. So what happens is: you do it for a couple times; then you stop going to these hubs because you are forced to do something else in the game (like farming or grinding).
I assure you, there are thousands of us housing aficionados, and maybe .00001% might feel as if they need incentive to make houses. I feel like if you need an incentive just to create a house in the game, then housing probably is not for you. Creating houses is a great form of creativity, and most of us in the housing community enjoy just making houses just to make them and for no other reason.
If you feel that you need incentive, perhaps you should try entering a housing contest in a guild. Often prizes such as gold and/or furnishings are given to the winners of those contests, and it challenges you to get better at it.
Kashya_Vulano wrote: »Gaebriel0410 wrote: »I don't have PTS but I I like the feature (I really dislike the EHT interface, so I never used it) though I rreally hope that it has roleplay support right off the bat!
There is a Roleplay tag available in the PTS version of housing tours.
Tours is a good feature, especially if there are plans to improve the system after this base is laid without major issues.
Based on housing tours, I would like to see a way to trade listed houses, so I could sell houses I don't use much, but also make crowns or gold doing what I love to do in ESO, housing. I am sure many would like that.
But to be honest, without increasing the interactivity and what can be done in houses, this feature won't bring much people to housing.
Consider how cool it would be to have a custom PvP arena, or some puzzle/treasure game if housing would support triggered actions, timers, teleports, traps, grappling hooks etc. That would make visting houses much more interesting, and could add to their replay value. Because face it, after you are done visiting a house, chances are very slim for a 2nd visit.