"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
It needs to be done, if people actually think ZOS is just going to welcome (and pay) hundreds of devs from shuttered companies to work on ESO and the new AAA title.
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
It needs to be done, if people actually think ZOS is just going to welcome (and pay) hundreds of devs from shuttered companies to work on ESO and the new AAA title.
Who actually thinks that? Exactly?
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
It needs to be done, if people actually think ZOS is just going to welcome (and pay) hundreds of devs from shuttered companies to work on ESO and the new AAA title.
Who actually thinks that? Exactly?
Someone stated, "They're getting more people. Not less." Which means someone thinks that ZOS will be paying more money to do the same jobs.
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
It needs to be done, if people actually think ZOS is just going to welcome (and pay) hundreds of devs from shuttered companies to work on ESO and the new AAA title.
Who actually thinks that? Exactly?
Someone stated, "They're getting more people. Not less." Which means someone thinks that ZOS will be paying more money to do the same jobs.
No it means there is an investment contingent on increased returns, which if it doesn't manifest, will get reversed, and it means there's capacity in the budgets, to carry that in the short term.
"Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams.....we can invest more deeply in our portfolio of games and new IP..."
They're getting more people, not less.
https://variety.com/2024/digital/news/xbox-closes-four-bethesda-studios-tango-gameworks-1235994961/
"Consolidation" doesn't necessarily mean more people. It means the best are kept, and the newly redundant lowest performers are released.
The Zenimax studio was just as big as they wanted it to be before any other studios were closed. They took applications and hired to fill their needs, just like any other corporation. Payroll is the biggest expense in any company, and the idea that they will just welcome a bunch of newly unemployed studio devs and pay them to sit at desks while the same amount of work is available as before is unrealistic. Corporations don't take in new job seekers just because they want to be nice. Every dollar paid has to have a purpose, and the margin for waste is extremely small.
Thanks for explaining corporate employment.
It needs to be done, if people actually think ZOS is just going to welcome (and pay) hundreds of devs from shuttered companies to work on ESO and the new AAA title.
Who actually thinks that? Exactly?
Someone stated, "They're getting more people. Not less." Which means someone thinks that ZOS will be paying more money to do the same jobs.
No it means there is an investment contingent on increased returns, which if it doesn't manifest, will get reversed, and it means there's capacity in the budgets, to carry that in the short term.
Isn't it more logical to think that the cream of the crop will be replacing the less productive redundant positions? Wouldn't that "mean they can do even more to grow the world that millions of players call home?" By being more productive and creative?
https://www.zenimaxonline.com/games
katanagirl1 wrote: »MidniteOwl1913 wrote: »Erickson9610 wrote: »There wasn't a lot in this update for endgame players, to be honest. I believe the appeal is mainly directed towards the 99% of players on Consoles and PC — those who aren't endgame players.
I see Housing Tours as a benefit for consoles. They are still at stone knives and bearskins, so just about any QoL looks like Christmas morning.
On the console, into housing and could less about tours. I was hoping for at the very least a way to search through plans when constructing. I have so many plans it's make it hard to find what I want.
A furnishing bag would be ideal, but I don't see that happening.
When I commented on another thread that I hoped it was a way to keep track of which furnishing plans we did not have on console, the response was that would be a disappointment for everyone. I was sort of low balling it for the one feature that would greatly help me. So I am disappointed in that was not it. I have to fill out a spreadsheet to keep track of which plans I have and which I do not. I don’t really want to take time out from playing to do that monumental task.
I did not see the stream but am trying to get a feel for what these housing tours would be. I like the idea of getting more visibility in housing, not my own personally, but a way to see other houses that are contest worthy, so it may be of use for me. It’s just there are so many other things that could have been added along with that.
Harry_Toes wrote: »
I wonder what the going rate for housing votes will be. It might be a good way to pick up extra gold if people are willing to pay enough.
Rkindaleft wrote: »We lost Q3 Dungeons and Q4 Zone for this...
alternatelder wrote: »Just wait until they finally reveal the pvp update. I hope everyone is tempering they're expectations for that.
colossalvoids wrote: »Wonder what people who said it wasn't in the maintenance mode (since zen started developing new IP) thinking now after each one update being more and more shallow than the previous one.
colossalvoids wrote: »Wonder what people who said it wasn't in the maintenance mode (since zen started developing new IP) thinking now after each one update being more and more shallow than the previous one.
So what will all these devs from the shuttered companies be working on? Will they be cutting hours to 20-30 hours per week to make room for all the new people? Isn't it more logical to think that the cream of the crop will be replacing the less productive redundant positions? Wouldn't that "mean they can do even more to grow the world that millions of players call home?"
colossalvoids wrote: »Wonder what people who said it wasn't in the maintenance mode (since zen started developing new IP) thinking now after each one update being more and more shallow than the previous one.
Someone stated, "They're getting more people. Not less." Which means someone thinks that ZOS will be paying more money to do the same jobs.
master_vanargand wrote: »I think that in the near future all work should be done by AI.
At least AI won't slack off at work.
master_vanargand wrote: »I think that in the near future all work should be done by AI.
At least AI won't slack off at work.
I'm really looking forward to character models with 6 fingers per hand, as well as dialogues and quests that are 80% NSFW.
colossalvoids wrote: »Wonder what people who said it wasn't in the maintenance mode (since zen started developing new IP) thinking now after each one update being more and more shallow than the previous one.
it still isn't in maintenance mode.
i am quite sure if it were we wouldn't get any new content whatsoever.
this article talks about maintenance mode and it absolutely does not currently fit ESO at all.
https://massivelyop.com/2021/04/23/vague-patch-notes-what-we-mean-when-we-talk-about-mmo-maintenance-mode/
be realistic. this game is not dying nor in maintenance mode. we get regularly big quarterly updates with incremental patches in-between.
a new feature/system at least every other update like Tribute, Companions, Antiquities, Scribing, the Archive, or now Home Tours. which get expanded upon yearly (companions) or every quarter (housing).
we are in the middle of the game's 10 year anniversary celebration which is supposed to last till July 2025. it includes spotlights every month with Vvardenfell and Clockwork City right now.
it's not repeats of events with nothing new either, every event has a new outfit style or like base game events recently event decorations around major towns.
update 43 includes a medium sized classic home as well, something housing fans have long been asking for.
And the second house that we will be able to acquire with event tickets: Haven of the Five Companions for q4 events.
Believing updates are shallow is fine as obviously not everyone thinks that and that also doesn't make the be in maintenance mode. we do not have to like every little thing we get in eso.