sh4d0wh4z3 wrote: »Araneae6537 wrote: »sh4d0wh4z3 wrote: »I think everybody has the same idea of liquidating their assets. I'm having a hard time selling items like Dreugh Wax 1000-2000 under the average TTC price, and that's even at a Vvardelfell trader. I list it for that much under, and within 2-3 days, my listings are 1000-2000 above the average price. Even things that I wouldn't expect to be crashing are, like Dwarven Construct parts from AS. I don't think they were given out from anniversary boxes, but I was selling them for ~90k earlier in the year. Now they're half the price. It's still for the best to sell what you have stored since come the end of the year, PC/NA will have prices similar to consoles.
With prices falling, now is the time to hold your assets, if not add to them. The exception would endless base materials that some people buy anyway, like refined silk and platinum. But I think it foolish to sell dreugh wax and other high end materials at this time.
May I ask why it would be foolish to sell items that have been in a crash since the anniversary event? If the prices keep following the same trend they are now, they're going to be worth a lot less by the end of the year, and unless ZOS adds a new sink for these high priced items, they're not going to go back up, so there's 0 point in holding onto them. I can just rebuy when everything is cheap. It's no secret ZOS wants to make the game more accessible to players, and the easiest way for them to do that is to make things more affordable like how they done with jewelry crafting. I'm suspecting the upcoming WSM event is going to give out hakeijos like candy for the first few days due to the PvP update later this year, but who knows. I will be honest and say I received mostly junk from the zenithar event.
When the game makes a formerly expensive rare item suddenly commonly available to everyone, the game is to blame for the price dropping, do you understand now?What I fail to understand is how people having trouble selling *** is ZOS's fault. There's always a surge of new and returning players when a chapter release hits, the guild store market always goes a bit haywire and then settles back down. The only thing different this time around is the reduction in how long it takes before an item expires. And that's hardly a crisis. Before it was changed, if an item wasn't selling before the 14 day mark, the TTC average has likely gone down and you were likely going to pull it early to relist.
Don't blame the game because you can't get an item to sell.
What I fail to understand is how people having trouble selling *** is ZOS's fault. There's always a surge of new and returning players when a chapter release hits, the guild store market always goes a bit haywire and then settles back down. The only thing different this time around is the reduction in how long it takes before an item expires. And that's hardly a crisis. Before it was changed, if an item wasn't selling before the 14 day mark, the TTC average has likely gone down and you were likely going to pull it early to relist.
Don't blame the game because you can't get an item to sell.
ClowdyAllDay wrote: »So i for one have noticed that my stuff isnt selling. Gold mats and crafting tables are just flooding the market and no one can find your stuff to buy it. More and more the game seems to cater to new players and it seems zos is also trying to tank the economy in game to bring down prices. I'm just wondering how long until the 'old guard' are bankrupt and the prices come down to sane levels anyway. At some point the gold sink will have sunk everyone to about the same level of poverty and even guild store prices will have to come down eventually to where sane amounts of in game gold can buy a vendor spot. How long will it take?
SpiritKitten wrote: »I have half a billion or more in assets (like housing, etc...), and am starting to bleed gold from my over 100 million gold bank, because I am not replenishing it as fast as I am spending it (on housing). I am starting to worry.
SpiritKitten wrote: »I have half a billion or more in assets (like housing, etc...), and am starting to bleed gold from my over 100 million gold bank, because I am not replenishing it as fast as I am spending it (on housing). I am starting to worry.
As someone with a comfortable 2.5 million gold banked, this made me chuckle. Maybe take a break from housing if dipping below 100 million gold is cause for concern? There is lots of great content to explore in this game that doesn’t burn through gold like housing does.
SpiritKitten wrote: »I have half a billion or more in assets (like housing, etc...), and am starting to bleed gold from my over 100 million gold bank, because I am not replenishing it as fast as I am spending it (on housing). I am starting to worry.
As someone with a comfortable 2.5 million gold banked, this made me chuckle. Maybe take a break from housing if dipping below 100 million gold is cause for concern? There is lots of great content to explore in this game that doesn’t burn through gold like housing does.
Necrotech_Master wrote: »SpiritKitten wrote: »I have half a billion or more in assets (like housing, etc...), and am starting to bleed gold from my over 100 million gold bank, because I am not replenishing it as fast as I am spending it (on housing). I am starting to worry.
As someone with a comfortable 2.5 million gold banked, this made me chuckle. Maybe take a break from housing if dipping below 100 million gold is cause for concern? There is lots of great content to explore in this game that doesn’t burn through gold like housing does.
i also have like over 100 mil in the bank, ive probably spent ~4 mil gold or so since gold road came out, but thats due to factors that are easily explainable, outside of that, i have almost no expenditures on gold lol
the items ive primarily spent gold on: 1.3 mil for the new house, ~2 mil on scribing system (initial buying of all items on scholarium vendor for my main cost ~700k, and then it was ~110k per alt to buy out the vendor (and i have 10 alts)), ~1 mil spent buying various collectibles (motifs and furnishing plans mostly, because more motifs were in my desired price range, and theres just a ton of furnishing blueprints lol)
out of that, ~3.5 mil of that was basically 1 time purchases (house, and initial scribing stuff for like grimoires and some scripts) so i dont expect to even spend that much lately, and of course im still making steady income from sales as well
part of why i save so much gold is im not really into housing much, outside of owning the homes (free ports!), and i dont really spend much on anything else
i would agree though, it is kind of funny being worried dropping under 100 mil gold when the majority of stuff in this game costs almost no gold, literally everything "expensive" is mostly on guild traders (houses are expensive, but its also 1 time purchase, which is why my gold is so high cause i bought all the houses with nothing else to sink it on lol)
[ No one visits my homes anyway, so I don’t really see the point, myself. I empathize with those for whom housing is the primary activity — I couldn’t even fathom getting anxious about dipping below two million gold, let alone 100 million.
SpiritKitten wrote: »[ No one visits my homes anyway, so I don’t really see the point, myself. I empathize with those for whom housing is the primary activity — I couldn’t even fathom getting anxious about dipping below two million gold, let alone 100 million.
In Update 43, you'll be able to open those homes up for visitors in the group/activity finder.
AnduinTryggva wrote: »ClowdyAllDay wrote: »So i for one have noticed that my stuff isnt selling. Gold mats and crafting tables are just flooding the market and no one can find your stuff to buy it. More and more the game seems to cater to new players and it seems zos is also trying to tank the economy in game to bring down prices. I'm just wondering how long until the 'old guard' are bankrupt and the prices come down to sane levels anyway. At some point the gold sink will have sunk everyone to about the same level of poverty and even guild store prices will have to come down eventually to where sane amounts of in game gold can buy a vendor spot. How long will it take?
How can you go bankrupt on virtual gold? Just because "profit" no longer is as high as it has been?
This right here. In the real world, people have bills they have to pay. Where's the ESO equivalent?
Imagine town guards chasing all your toons around until you pay up.BoloBoffin wrote: »AnduinTryggva wrote: »ClowdyAllDay wrote: »So i for one have noticed that my stuff isnt selling. Gold mats and crafting tables are just flooding the market and no one can find your stuff to buy it. More and more the game seems to cater to new players and it seems zos is also trying to tank the economy in game to bring down prices. I'm just wondering how long until the 'old guard' are bankrupt and the prices come down to sane levels anyway. At some point the gold sink will have sunk everyone to about the same level of poverty and even guild store prices will have to come down eventually to where sane amounts of in game gold can buy a vendor spot. How long will it take?
How can you go bankrupt on virtual gold? Just because "profit" no longer is as high as it has been?
This right here. In the real world, people have bills they have to pay. Where's the ESO equivalent?
We need a weekly property tax based on the number and size of player homes you own.
*runs and hides*