If you deconstruct the gear it auto adds it to your sticker book.
Can't remember if selling to NPC merchants does as well.
Shara_Wynn wrote: »No please do not add auto bind for missing set pieces.
Sometimes new sets are worth money but only obviously when they are new. As they are new, the chances of you not having the full set it high and if they are then auto bound, then you cannot sell them, so I'd rather they just kept it the way it is.
Shara_Wynn wrote: »No please do not add auto bind for missing set pieces.
Sometimes new sets are worth money but only obviously when they are new. As they are new, the chances of you not having the full set it high and if they are then auto bound, then you cannot sell them, so I'd rather they just kept it the way it is.
Thats why it should be an option, only activate it if you want it that way^^
YORKSHIRE76 wrote: »Selling to npc's will fill your sticker book, but you must sell enough items so that you can no longer buy the item back from them in order to unlock it.
Doesn't take long, you will hear that chime eventually to inform you that your sticker book is updated.
Deconstructing also works, not sure about trading with other players though, eg at the end of a dungeon run.
kringled_1 wrote: »YORKSHIRE76 wrote: »Selling to npc's will fill your sticker book, but you must sell enough items so that you can no longer buy the item back from them in order to unlock it.
Doesn't take long, you will hear that chime eventually to inform you that your sticker book is updated.
Deconstructing also works, not sure about trading with other players though, eg at the end of a dungeon run.
Trading an item to other players will not collect it in the sticker book.
DenverRalphy wrote: »Honest question.
Why is it important to auto-bind equipment? You automatically stickerbook it when you decon or sell (once it clears buy-back). The items don't become more valuable once bound, in fact in most cases they lose value. And if by a very lucky chance that it's got the trait you want on the item, you're going to equip it which adds it to the stickerbook anyway.
I'm just not seeing the importance of why it needs to be bound right away, because regardless whether it hits the stickerbook immediately, or when you actually need to utilize the stickerbook, then end result is the same and occurs at the exact same time.
Zero upside, and a possible downside as there's a potential loss of value.
Please tell me what I'm missing.
DenverRalphy wrote: »Honest question.
Why is it important to auto-bind equipment? You automatically stickerbook it when you decon or sell (once it clears buy-back). The items don't become more valuable once bound, in fact in most cases they lose value. And if by a very lucky chance that it's got the trait you want on the item, you're going to equip it which adds it to the stickerbook anyway.
I'm just not seeing the importance of why it needs to be bound right away, because regardless whether it hits the stickerbook immediately, or when you actually need to utilize the stickerbook, then end result is the same and occurs at the exact same time.
Zero upside, and a possible downside as there's a potential loss of value.
Please tell me what I'm missing.
This isn't meant to be condescending, but it might sound that way.
What you're missing is curation.
During a dungeon run, especially one of your first runs through the dungeon, you want to bind things to you ASAP to ensure that the piece which you got won't drop again at the next boss. Now, imagine you're speed farming say... Falkreath Hold, you can theoretically clear it multiples times before the autobind kicks in and you may have wasted multiple runs getting the same piece of gear instead of the next curated piece.
When Bedlam Veil dropped I was farming Tarnished hard(not for PvP) and if I didn't have auto-bind I might have had multiple pieces of the same set drop instead of the piece I needed.
DenverRalphy wrote: »Why is it important to auto-bind equipment?
CameraBeardThePirate wrote: »
Selling does, but there's a window of time in which you can buy the item back. Until that window expires, the item will not appear in your sticker book.
Darn, thanks for this - I was sure that back in the days I usually collected items by simply selling them, so when returning after a slightly longer hiatus I was mighty confused why selling no longer worked.YORKSHIRE76 wrote: »Selling to npc's will fill your sticker book, but you must sell enough items so that you can no longer buy the item back from them in order to unlock it.
Doesn't take long, you will hear that chime eventually to inform you that your sticker book is updated.
Deconstructing also works, not sure about trading with other players though, eg at the end of a dungeon run.
oldbobdude wrote: »
Well, disagree. I’m a PC player and use lots of addons. So, those things that addons do could be incorporated into the game code. Console players pay just like PC players do.
belial5221_ESO wrote: »A quick bind,you could also just wear the item and swap back with item you had on before.Autobind for a niche group of players would cause issues with all the ones that don't want it.People don't pay attention and will have it set and not realize it,or an accident happens and it gets enabled,and they lose out on someting they wanted to trade.Some addons for pc have warnings about automated things,like craft,decon,ect and some ppl use em without setting them up right and get upset cause they learned a 5m gold recipe they wanted to sell.