moderatelyfatman wrote: »1. Buy Gold Road so you can grind for hours to get the skills so you can grind for more hours to kill 250 enemies.
So the dwemer automaton has a software bug, then?Laivine_Aldaron wrote: »
I'm confused: is "improve items" a typo, or something? How many items are we supposed to improve to get the weekly endeavour?
I'm confused: is "improve items" a typo, or something? How many items are we supposed to improve to get the weekly endeavour?
The bigger problem for me is the daily endeavour requiring 15 kills with an active skill style, the only way I can get one of those is likely to be through having 50 inks for the appropriate achievement, and with only 18 at the moment there's no way I'm getting another 32 in a day, nor would I bother to complete any of the other time-consuming achievements for an active skill style reward in that time, for just a few seals. I can only do 2 daily endeavours today, but that's fine, it's what it is.
spartaxoxo wrote: »The bigger problem for me is the daily endeavour requiring 15 kills with an active skill style, the only way I can get one of those is likely to be through having 50 inks for the appropriate achievement, and with only 18 at the moment there's no way I'm getting another 32 in a day, nor would I bother to complete any of the other time-consuming achievements for an active skill style reward in that time, for just a few seals. I can only do 2 daily endeavours today, but that's fine, it's what it is.
You get one for completing the first quest in the scribing line. You get a purple for soul magic. I don't see a problem, personally. It takes little effort to do the intro quest. It encourages people who got the chapter to give scribing a try. I doubt anyone is going to buy a new chapter to avoid getting event tickets. That one is likely to complete passively for many in the playerbase. But for people who got the chapter, they can do this nice new endeavors and add a bit of variety to their endeavors.
spartaxoxo wrote: »The bigger problem for me is the daily endeavour requiring 15 kills with an active skill style, the only way I can get one of those is likely to be through having 50 inks for the appropriate achievement, and with only 18 at the moment there's no way I'm getting another 32 in a day, nor would I bother to complete any of the other time-consuming achievements for an active skill style reward in that time, for just a few seals. I can only do 2 daily endeavours today, but that's fine, it's what it is.
You get one for completing the first quest in the scribing line. You get a purple for soul magic. I don't see a problem, personally. It takes little effort to do the intro quest. It encourages people who got the chapter to give scribing a try. I doubt anyone is going to buy a new chapter to avoid getting event tickets. That one is likely to complete passively for many in the playerbase. But for people who got the chapter, they can do this nice new endeavors and add a bit of variety to their endeavors.
Ah, thanks! I didn't know about the soul magic one, I have the weapon ones but they're padlocked until the achievements are done. The soul magic one was unlocked, however, so that endeavour was quickly done once you gave me the tip.
SeaGtGruff wrote: »I don't know how many items you need to improve to complete the endeavor, but I'm guessing that improving white items to green would be sufficient.
moderatelyfatman wrote: »
The options look like this to me:
1. Buy Gold Road so you can grind for hours to get the skills so you can grind for more hours to kill 250 enemies.
2. Do 4 days of Events
3. Burn through those valuable mats.
So I guess 2 is fairly reasonable but 1 and 3 really isn't an option for most people??
What do you think would be fairer for this week's endeavors?
My though to, but does master writs for coffers and do the event quest so get 2 automatically.moderatelyfatman wrote: »
The options look like this to me:
1. Buy Gold Road so you can grind for hours to get the skills so you can grind for more hours to kill 250 enemies.
2. Do 4 days of Events
3. Burn through those valuable mats.
So I guess 2 is fairly reasonable but 1 and 3 really isn't an option for most people??
What do you think would be fairer for this week's endeavors?
I just crafted 15 white items and upgraded them to green. It's not expensive at all, especially if you are using the cheapest wood mats.
BretonMage wrote: »SeaGtGruff wrote: »I don't know how many items you need to improve to complete the endeavor, but I'm guessing that improving white items to green would be sufficient.
You get a point every time you make an improvement, so doing 5 purple master writs will do it as well. I'll probably finish this week's endeavors by tomorrow or the day after.
You know... Every endeavor where you must do something more than just log in to game is bad and unfair.alternatelder wrote: »"Oh no, they gave me three choices and I can easily do one, which is all I need, but the others aren't fair."
1. If you don't have GR,moderatelyfatman wrote: »1. Buy Gold Road so you can grind for hours to get the skills so you can grind for more hours to kill 250 enemies.
2. Do 4 days of Events
3. Burn through those valuable mats.
moderatelyfatman wrote: »
The options look like this to me:
1. Buy Gold Road so you can grind for hours to get the skills so you can grind for more hours to kill 250 enemies.
2. Do 4 days of Events
3. Burn through those valuable mats.
So I guess 2 is fairly reasonable but 1 and 3 really isn't an option for most people??
What do you think would be fairer for this week's endeavors?
Dagoth_Rac wrote: »It will encourage players who have been focused on zone story to do Scholarium quests. Which will permanently unlock ability to get luminous ink. Which will slowly but surely increase supply of ink in game and lower prices.