Mathius_Mordred wrote: »This did quite well on a trial dummy parse, about 10% of my damage and second highest damage, looks like three sweeps of 20-26K when critical, but the real issue is I don't want to experiment much because of the lack of inks.
Necrotech_Master wrote: »the skills themselves i think are fine, they border more along the lines of utility than raw dps
however the part of the system i see as a failure is the severe lack of ink to experiment or try anything
i still have not gotten enough ink to even finish scribing all of the skills at least once on 1 toon yet
Parasaurolophus wrote: »Scribing has been around for two weeks now, but I still can't find a single useful skill to create it. I'm serious. It looks so weak and so uninteresting. I don't even want to describe it. I don’t want to seem toxic, but the system that was supposed to diversify the combat system now (and I hope that it will be finalized) looks no more useful than companions. That is, just simple content for casuals.
Parasaurolophus wrote: »looks no more useful than companions. That is, just simple content for casuals.
Scribing is pretty big for competitive PvP. Wield Soul and Contingency are commonplace already.Parasaurolophus wrote: »That is, just simple content for casuals.
FelisCatus wrote: »It really needs more content and a big buff. A lot of it is useless as it's mainly for utility or roleplay. Needs a lot more spells.
xylena_lazarow wrote: »Scribing is pretty big for competitive PvP. Wield Soul and Contingency are commonplace already.Parasaurolophus wrote: »That is, just simple content for casuals.
That said, a lot of the skills could use a buff. 2h Smash is pathetic, like who looked at the 2h line and thought yup, let's make a clone of Cleave, except with a clunky cast time (because the 2h line doesn't have enough of those already).