Ok thread has been updated! There has been many of the same requests so which ever requests that have been commonly requested will be in bold. Ill be looking at the now to make sure it is neatly presented so there aren't any confusions.
Summon Dremora.
More summon Daedra spells in general.
Summon Dremora
An ultimate that lets you summon a random elite Daedra.(So one time you might get a Daedroth, another battle you might get a Spider Daedra, maybe a Frost Atronach, or a Daedroth again!)
A necromantic counter-part ultimate that summons random elite undead.
Summon Dremora.
Necromantic summoning.
Summon Dremora.
Did I mention there needs to be a summon Dremora spell that has been a staple to the conjurer school of magic as the mile-stone for master conjuring since TES Morrowind? Oh, and the summoned Dremora needs to trash-talk my enemies. no exceptions.
They are adding kiosksPlayer Market district they
Assassins Guild
Thieves Guild
Crime System with prison sentences and escape options
reagen_lionel wrote: »
In addition to summoning more deadra. There needs to be some necromancy spells for conjuration. As its the other half of the conjuration branch. And it would be more widely used in this time period than it was in the 3rd and 4th era.
Hey guys,
Ill be removing off the list the ideas that have been confirmed to be in the making.
Ill be editing the list as we speak.
reagen_lionel wrote: »Summon Dremora.
More summon Daedra spells in general.
Summon Dremora
An ultimate that lets you summon a random elite Daedra.(So one time you might get a Daedroth, another battle you might get a Spider Daedra, maybe a Frost Atronach, or a Daedroth again!)
A necromantic counter-part ultimate that summons random elite undead.
Summon Dremora.
Necromantic summoning.
Summon Dremora.
Did I mention there needs to be a summon Dremora spell that has been a staple to the conjurer school of magic as the mile-stone for master conjuring since TES Morrowind? Oh, and the summoned Dremora needs to trash-talk my enemies. no exceptions.
In addition to summoning more deadra. There needs to be some necromancy spells for conjuration. As its the other half of the conjuration branch. And it would be more widely used in this time period than it was in the 3rd and 4th era.
The only two things I'd like to see are an auction house or other form of public trading system, and an increased size of inventory, to include personal inventory slots at the bank as well as the existing shared slots.
- Add a possibility of crafting jerkins
- Different weather on different parts of continent
- 1,5h swords
reagen_lionel wrote: »Technically the current 2 hand swords classify as 1.5h swords. Even thier attack animations in some they swing with one hand.
As far as mechanically. I dont know how they could make 1.5hand swords work.
reagen_lionel wrote: »Technically the current 2 hand swords classify as 1.5h swords. Even thier attack animations in some they swing with one hand.
As far as mechanically. I dont know how they could make 1.5hand swords work.
I was thinking about additional skill line which includes 1h sword (or 1,5h) fighting without shield. Whole "Morrownd", "Oblivion" and "Skyrim" i was playing with one-handed sword and (occasionally) torch/spell in second hand so i will be happy to continue that.
Btw, 2h swords in ESO have too long hilt for 1,5h sword :P