Plenty of people care about it. It's why they resist playing in this area.NPC mobs dont hunt you. They dont make it their mission to kill you. They don't find pleasure in defeating you and they don't rub it in your face by bagging you. It has nothing to do with difficulty, it has everything to do with who is behind the controls of what is attacking you.
So? Who cares? Dying in a game shouldn't matter, regardless of the circumstances. If it does, it's not an issue with the game.
Keep playing in Cyrodiil then, but you'll probably need some help.The stakes aren't high and if you don't make an issue of it, the player killing you will completely forget about it pretty shortly after.
I remember when I got the last Skyshard in Cyrodiil for one of my Pact Characters. I was sneaking up to Dominion front trying to get the scroll near the temple of Altadoon, and initially, I found the gate closed, at the time, I was so new to PVP that I did not know you had to have captured the closest keep to get the gate to open. As I was waiting there, trying to figure out what to do, I found a Covenant army had not only captured keep and thus opened the gate, but that an army of Dominion troops came and started trying to stop the Covenant from getting the scroll.
I managed to sneak through the two opposing armies and got to the sky shard and then got killed on my way out, but I still got my last sky shard. It was great.
I have gotten much better at PVP since that first time. I still suck badly, but I can occasionally win a one on one, and can occasionally not instantly pop when in a 1vX.
I really don't mind the sky shards in pvp. I look at it as the ultimate game of stealth.
I'm gonna leave this right here.
Of the 544 Skill Points currently available; 50 come from Alliance War Rank, 15.33 from Cyrodiil and 5.3 from IC, that's a total of a little under 13% of all skill points available in game currently. I don't even have all 50 from Alliance War Rank on that character and I'm still sitting at 172 unassigned points. In the past PvP skyshards were more important but these days they're more than optional.
I think it's having completed the research that improves the chances.
Having those filled improves your chances of getting master writs.
I think it's having completed the research that improves the chances.
Having those filled improves your chances of getting master writs.
I'm not getting any writs dropping currently
I think it's having completed the research that improves the chances.
Having those filled improves your chances of getting master writs.
I'm not getting any writs dropping currently
I think it's having completed the research that improves the chances.
Having those filled improves your chances of getting master writs.
I'm not getting any writs dropping currently
Number of passives filled is one of the factors, along with number of traits researched and number of motifs known.
OtarTheMad wrote: »Best ways to get these are if you don’t like PvP are:
During Whitestrake Mayhem, find a campaign your alliance dominates and it’ll be easy
Go on a dead/quiet server and get them.
Before you reach level 50 go into lowbie and get them.
OP, you might find this video useful if the idea of getting killed in PvP is intimidating you.
https://youtu.be/BZJxVKFg230?si=Ac32kPmObVaNs5c6
OP, you might find this video useful if the idea of getting killed in PvP is intimidating you.
https://youtu.be/BZJxVKFg230?si=Ac32kPmObVaNs5c6
I might give that a try. Thank you.
OP, you might find this video useful if the idea of getting killed in PvP is intimidating you.
OP, you might find this video useful if the idea of getting killed in PvP is intimidating you.
I had real trouble with the accent, so I used the closed captions.
Turns out that the CC had trouble with the accent too, which was entertaining...
As a stick-wielding sorc for most of the past 8 years, it looks like Cyrodiil is as far away as ever.
Weirdo tourist that I am.
Much as I'm grateful for the tips contained here, you Filthy Professionals make some erroneous assumptions about PvE players.
Whilst looking at the abilities, it turns out that some are one hand and shield. At a guess, I'd say most people not wanting to PvP, have probably never used one hand and shield. If they have that Skill Line at all, it's because it came from a book reading in a dungeon somewhere. So we'll have to change weapons and actually play with them for a while to skill up.
I might have to stick to my day job of a backyard pharmacist, selling to the local knife-wielding junkies. All the while singing "Col-Um-Bine" to the tune of Eidelweiss.
Whilst looking at the abilities, it turns out that some are one hand and shield. At a guess, I'd say most people not wanting to PvP, have probably never used one hand and shield. If they have that Skill Line at all, it's because it came from a book reading in a dungeon somewhere. So we'll have to change weapons and actually play with them for a while to skill up.
They are there for players who PVP. You are not being pushed to get them. They are optional -- especially now with so many sources of skyshards and skill points in the game.
Furthermore, one can get the skyshards without engaging in PVP themselves. Yes, you may be killed by another player, but who cares? You don't actually lose anything.
To me a post like this speaks to how ridiculously easy overland content is. They've made the average mob so useless, players actually expect to be able to play without the risk of dying.
Hapexamendios wrote: »The only reason any are hard to get is that they're behind enemy gates. There's only 4 of those. The vast majority can me acquired with little trouble.
Thank you all for input.. I think i will end my hunt for greater good )) Much love to ya all
Thanks for that. I've been experimenting with resto and ice lately just to see how they work.You could probably do the same thing with an Ice Staff if you wanted, it would be a little weaker but the result would be the same if it’s to prevent a few people from killing you.
Sure, but I have no experience playing a tank, let alone building for that role.Grizzbeorn wrote: »That video showcases a tank build.
One-Hand and Shield is very common on tank builds, in both PvE and PvP.
I'm gonna leave this right here.
Of the 544 Skill Points currently available; 50 come from Alliance War Rank, 15.33 from Cyrodiil and 5.3 from IC, that's a total of a little under 13% of all skill points available in game currently. I don't even have all 50 from Alliance War Rank on that character and I'm still sitting at 172 unassigned points. In the past PvP skyshards were more important but these days they're more than optional.
Sure, but I have no experience playing a tank, let alone building for that role.Grizzbeorn wrote: »That video showcases a tank build.
One-Hand and Shield is very common on tank builds, in both PvE and PvP.
I disegree with you.. ALL the mobs are deadly , till you learn how to play , get enough levels and have enough cp power.
i love the chalange of raid boses and sttrong enemys , but not gankers who just cant run by you not starting , killing you.....
Some achiewments are linkt to those areas and you cant get them done if you not doing these quests there and get that <snip> there,.... If the achiewments wouldnt ask for those zones to be done i would ignore them....
Some achiewments are linkt to those areas and you cant get them done if you not doing these quests there and get that <snip> there,.... If the achiewments wouldnt ask for those zones to be done i would ignore them....
Some achiewments are linkt to those areas and you cant get them done if you not doing these quests there and get that <snip> there,....
<snipped for Cursing and Profanity>