DonHardstyle wrote: »So i que as healer and get a group instant. Nope i do not slot a group heal either. And nope i also wil not stop queueing as healer.
this isn’t a solo game.
if you want to cue for a group event and purposefully don’t do what you said you would when you cued, it’s mega trolly. you can’t even slot one heal? like wtf?
create a group finder and label it “LF 3 other DPS for daily random”
El_Borracho wrote: »
If you can't get through normal Darkshade 1 with a fake tank, a real tank is not going to help.
MidniteOwl1913 wrote: »El_Borracho wrote: »
If you can't get through normal Darkshade 1 with a fake tank, a real tank is not going to help.
Um, no. The tank is supposed to keep the ads and the boss from focusing on the DD so they can perform their role. Maybe with a real tank they could do that. The base game normal dungeons open (some do) at level 10 and not all of those level 10 players are just leveling alts. Begining players need the support roles to do the job they signed up for.
El_Borracho wrote: »MidniteOwl1913 wrote: »El_Borracho wrote: »
If you can't get through normal Darkshade 1 with a fake tank, a real tank is not going to help.
Um, no. The tank is supposed to keep the ads and the boss from focusing on the DD so they can perform their role. Maybe with a real tank they could do that. The base game normal dungeons open (some do) at level 10 and not all of those level 10 players are just leveling alts. Begining players need the support roles to do the job they signed up for.
Again, this comes down to fake tanks only being a problem with low DPS groups. You could have a "tank" with a bow spamming Snipe in normal Darkshade 1 and a group with a two decent DDs who know what they are doing and they will make you forget all about the fake tank. Even with a brand newbie Level 10 DD in group.
I think people are trying to conflate normal with veteran dungeons. You need a tank in most veteran dungeons. You can do all of the normal dungeons without a tank. Heck, a lot of players can solo the normal dungeons.
If they put transmutes in more desirable places or heck, even the crown store, people wouldn't be faking their way in dungeons.
And not doing your roles job in a dungeon should be a reportable offense, like in every other game I've played. It's trolling. At least slot a dang heal or taunt. This ain't guild wars
MidniteOwl1913 wrote: »Yeah, I think the only way to fix the problem is to get rid of the transmutes, or reduce the rewards for normals and raise them for vet dungeons.
And from my point of view as a healer, even if the tank has a taunt if they don't stay with the party and fulfill the role they are fake. Tank is a support role if you don't do that because you are running to finish as fast as possible then you are a fake.
MidniteOwl1913 wrote: »El_Borracho wrote: »MidniteOwl1913 wrote: »El_Borracho wrote: »
If you can't get through normal Darkshade 1 with a fake tank, a real tank is not going to help.
Um, no. The tank is supposed to keep the ads and the boss from focusing on the DD so they can perform their role. Maybe with a real tank they could do that. The base game normal dungeons open (some do) at level 10 and not all of those level 10 players are just leveling alts. Begining players need the support roles to do the job they signed up for.
Again, this comes down to fake tanks only being a problem with low DPS groups. You could have a "tank" with a bow spamming Snipe in normal Darkshade 1 and a group with a two decent DDs who know what they are doing and they will make you forget all about the fake tank. Even with a brand newbie Level 10 DD in group.
I think people are trying to conflate normal with veteran dungeons. You need a tank in most veteran dungeons. You can do all of the normal dungeons without a tank. Heck, a lot of players can solo the normal dungeons.
I often load into a dungeon where *all* of the other players are very low-level. Many times I know it would be faster if I just soloed the dungeon, but that's not what a support role does. I think providing a place for players to learn is important and watching new players start to learn tanking is fun for me. But I'm in it for the content, not the rewards.
Warhawke_80 wrote: »DonHardstyle wrote: »So i que as healer and get a group instant. Nope i do not slot a group heal either. And nope i also wil not stop queueing as healer.
this isn’t a solo game.
if you want to cue for a group event and purposefully don’t do what you said you would when you cued, it’s mega trolly. you can’t even slot one heal? like wtf?
create a group finder and label it “LF 3 other DPS for daily random”
On the contrary, this is very much a solo game.
90% of the content in ESO is solo the least amount of content played..that is content played the least is group content. In fact, in most MMORPG's Raids are the least participated in yet most expensive content to create.
Also, we just can't point to people and say "This game isn't for you go away" Not only is it rude... I'm pretty sure that is against the TOS...though, there certainly are small cells of players who want that kind of power which if you think about it is scary ... or maybe not...I don't know which way you swing on that one.
Anyway
For me I play what some call fake Tanks and healers all the time never once have I died in a dungeon or Trial. The Trinity was a terrible idea for an Elder Scrolls game and no one but no one is forcing me into some outdated concept of roles, but no one is trying to do that to me or anyone else... in fact the only place I hear complaints about that are these forums and always by the same handful of people.
<snip>
As everyone seems to think fake roles in general are an issue, what do you feel can be done to solve this and improve the player experience of dungeons? what can be done to allow people to queue without faking? I'm not interested in the arguments around whether faking a particular role is worse than another, just how people think this practice could be resolved.
(snip) Edit: I don’t know if they’re getting the fake tank idea from running in normals? You’d think that it’d be assumed that it wouldn’t work so well in veteran but maybe not. If that’s the case, maybe a pop-up when they go to queue for vet should mention not fake queueing or something… I’d suggest buffing normal so bosses direct damage (or at least HAs) hit harder but I think that’d be unpopular.
(snip) I think low level CP folks are best off running with other low level CP folks. Not sure if there really is a queue MMR, but I feel like there might be. (snip)
MidniteOwl1913 wrote: »" - "If you aren't in front of me, I won't heal you""
It's not won't it's can't (or at least not as well) many heals are aimed out from the healer in front. Those heals don't work if you are behind the healer. Even things like orbs move forward.
And I would never expect a DD to keep the boss off me. I'm not even sure how that would work...
I once held the opinion that the rewards should be raised for vet dungeons, but I don't think moving the problem more into the vet queue is a good idea. Instead, maybe keep the normal and vet queue rewards as they are now but increase the amount of transmute you get from all pledges (and fix the darn DLC HM geodes). Maybe also add decent transmute rewards for completing a trial quest. It could work out to be:
- Random normal: 10
- Random vet: 10 or 15
- Normal nondlc pledge: 5
- Normal dlc pledge: 10
- Vet nondlc pledge: 10
- Vet dlc pledge: 15
- HM nondlc pledge: 15
- HM DLC pledge: 25
- Trial daily quest: 25
- Leaderboard reward: 50
People who like the content will do the content regardless of the transmute rewards. Encouraging DLC HM paves a way for people to become more interested in dungeon endgame, instead of dungeons just being a path to transmute.
Blood_again wrote: »I see the only way to solve it: make their queue time longer, so faking roles won't save their time as they planned. No time saved - no motivation to fake the role.
Rasande_Robin wrote: »Imagine scaling up dungeons for 5 or even 6 players.. with 6 players you would cut dungeon queues for DDs in half...
Warhawke_80 wrote: »DonHardstyle wrote: »So i que as healer and get a group instant. Nope i do not slot a group heal either. And nope i also wil not stop queueing as healer.
this isn’t a solo game.
if you want to cue for a group event and purposefully don’t do what you said you would when you cued, it’s mega trolly. you can’t even slot one heal? like wtf?
create a group finder and label it “LF 3 other DPS for daily random”
On the contrary, this is very much a solo game.
90% of the content in ESO is solo the least amount of content played..that is content played the least is group content. In fact, in most MMORPG's Raids are the least participated in yet most expensive content to create.
Also, we just can't point to people and say "This game isn't for you go away" Not only is it rude... I'm pretty sure that is against the TOS...though, there certainly are small cells of players who want that kind of power which if you think about it is scary ... or maybe not...I don't know which way you swing on that one.
Anyway
For me I play what some call fake Tanks and healers all the time never once have I died in a dungeon or Trial. The Trinity was a terrible idea for an Elder Scrolls game and no one but no one is forcing me into some outdated concept of roles, but no one is trying to do that to me or anyone else... in fact the only place I hear complaints about that are these forums and always by the same handful of people.
dungeons are 100% not a solo game. if you want to solo it, go ahead, no one is stopping you.
if, however, you want to do it with a team… you should at least attempt to play the role you said you would. or find friends who are willing to tolerate no heals or taunting.
Warhawke_80 wrote: »Warhawke_80 wrote: »DonHardstyle wrote: »So i que as healer and get a group instant. Nope i do not slot a group heal either. And nope i also wil not stop queueing as healer.
this isn’t a solo game.
if you want to cue for a group event and purposefully don’t do what you said you would when you cued, it’s mega trolly. you can’t even slot one heal? like wtf?
create a group finder and label it “LF 3 other DPS for daily random”
On the contrary, this is very much a solo game.
90% of the content in ESO is solo the least amount of content played..that is content played the least is group content. In fact, in most MMORPG's Raids are the least participated in yet most expensive content to create.
Also, we just can't point to people and say "This game isn't for you go away" Not only is it rude... I'm pretty sure that is against the TOS...though, there certainly are small cells of players who want that kind of power which if you think about it is scary ... or maybe not...I don't know which way you swing on that one.
Anyway
For me I play what some call fake Tanks and healers all the time never once have I died in a dungeon or Trial. The Trinity was a terrible idea for an Elder Scrolls game and no one but no one is forcing me into some outdated concept of roles, but no one is trying to do that to me or anyone else... in fact the only place I hear complaints about that are these forums and always by the same handful of people.
dungeons are 100% not a solo game. if you want to solo it, go ahead, no one is stopping you.
if, however, you want to do it with a team… you should at least attempt to play the role you said you would. or find friends who are willing to tolerate no heals or taunting.
Dungeons are also what maybe 5% of the overall content? All Group Content maybe 10% (and it's not really group content if you can solo it is it?) Everything else 100& solo...so ESO is a solo game.
And no I refuse to bend to outdated concepts of roles especially if I can spank the dungeon in whatever way I choose, it's silly to just limit myself to a DPS role when I can successfully Tank and off-heal at the same time.
ClowdyAllDay wrote: »People who complain about fake tanks and healers should start playing tanks and healers then they will no longer suffer from this dilemma.