kringled_1 wrote: »OK, I get what you're proposing. The major issue that I'd have with that particular approach is that it requires a player to have alts. Something might not be percolating to the top at the moment, but I think all current achievements can be done by a single character. It might be grindy as all get out to get there, but no alts are required.
Except the reach level 50 on each class achivs...
As I replied to a post above, 100 would also be acceptable if it was 100 unique. My 500 example was just to stop people cheesing an achiv that used to mean something.
I think a lot of people wouldn't complain that. The issue with the true style master counting alts inappropriately was noted in whichever pts led into the account wide achievements in spring 2022 but zos chose to stick with the implementation they had.
Where was it noted that that was not working as intended? I'm not able to find an official comment about that at the moment.
In the description of crafting achievements in the original patch notes for U33, only those achievements granted for rune translation knowledge were meant to be kept character specific:
"Note that, while Achievements may be account-wide, some things that are commonly tracked via Achievements are still tracked on an individual character basis. That includes:
Enchanting Rune knowledge Achievements (and the knowledge of Runes in general)
Motif Crafting knowledge
Lorebooks read, including in Eidetic Memory and Shalidor’s Library
Skyshards obtained by a character
Public Dungeon Group Event achievements
Dragonguard Sanctum daily achievements"
The crafting knowledge for each motif is still character specific, so alts can't craft in a style only one other character knows, but the achievements for knowing a motif were made account wide with U33. The line about rune knowledge specifies that rune achievements are still individual, but the line about motifs only mentions crafting knowledge, not motif achievements, being kept specific to each character.
kringled_1 wrote: »OK, I get what you're proposing. The major issue that I'd have with that particular approach is that it requires a player to have alts. Something might not be percolating to the top at the moment, but I think all current achievements can be done by a single character. It might be grindy as all get out to get there, but no alts are required.
Except the reach level 50 on each class achivs...
As I replied to a post above, 100 would also be acceptable if it was 100 unique. My 500 example was just to stop people cheesing an achiv that used to mean something.
I think a lot of people wouldn't complain that. The issue with the true style master counting alts inappropriately was noted in whichever pts led into the account wide achievements in spring 2022 but zos chose to stick with the implementation they had.
Where was it noted that that was not working as intended? I'm not able to find an official comment about that at the moment.
In the description of crafting achievements in the original patch notes for U33, only those achievements granted for rune translation knowledge were meant to be kept character specific:
"Note that, while Achievements may be account-wide, some things that are commonly tracked via Achievements are still tracked on an individual character basis. That includes:
Enchanting Rune knowledge Achievements (and the knowledge of Runes in general)
Motif Crafting knowledge
Lorebooks read, including in Eidetic Memory and Shalidor’s Library
Skyshards obtained by a character
Public Dungeon Group Event achievements
Dragonguard Sanctum daily achievements"
The crafting knowledge for each motif is still character specific, so alts can't craft in a style only one other character knows, but the achievements for knowing a motif were made account wide with U33. The line about rune knowledge specifies that rune achievements are still individual, but the line about motifs only mentions crafting knowledge, not motif achievements, being kept specific to each character.
spartaxoxo wrote: »It is not too much as it is a permanent addition to the game. Just get the story zone DLC quests done during the free trials if you can't or won't spend money on it. The story quests really couldn't be any easier. Those last a few days and come around multiple times a year. They don't even make small zone DLC anymore, so it's not like it's building up every year.
I love seeing those posts saying, “complaining about free…”
Imagine completing Planesbreaker/Daedric Bane just to get the title Ash Heap for the trifecta and Ash Mound instead of Daedric Bane.
That’s what this skin is. It’s the penultimate questing reward and it looks like absolute thrown-together garbage you would find below Apex in a crown crate.
spartaxoxo wrote: »I love seeing those posts saying, “complaining about free…”
Imagine completing Planesbreaker/Daedric Bane just to get the title Ash Heap for the trifecta and Ash Mound instead of Daedric Bane.
That’s what this skin is. It’s the penultimate questing reward and it looks like absolute thrown-together garbage you would find below Apex in a crown crate.
I think most of the complaints are from people who don't do all the quests complaining that doing all the quests is needed to get the skin. I haven't seen the skin yet myself but honestly a lot of them aren't my favorite.
I'm kind of LOL'ing here. There are only 120-odd motifs in the game and only about 300 lorebooks (Shally's Library). At the current rate of expansion, the motif achievement might be achievable in another 20 years.
ESO_player123 wrote: »spartaxoxo wrote: »I love seeing those posts saying, “complaining about free…”
Imagine completing Planesbreaker/Daedric Bane just to get the title Ash Heap for the trifecta and Ash Mound instead of Daedric Bane.
That’s what this skin is. It’s the penultimate questing reward and it looks like absolute thrown-together garbage you would find below Apex in a crown crate.
I think most of the complaints are from people who don't do all the quests complaining that doing all the quests is needed to get the skin. I haven't seen the skin yet myself but honestly a lot of them aren't my favorite.
You can see the skin in this newspost:
https://www.elderscrollsonline.com/en-us/news/post/66017
Not my cup of tea, but I'm sure there are players that will wear it.
But I agree that nothing about this skin screams 10 years of questing. May be I'm missing a reference to something.
spartaxoxo wrote: »ESO_player123 wrote: »spartaxoxo wrote: »I love seeing those posts saying, “complaining about free…”
Imagine completing Planesbreaker/Daedric Bane just to get the title Ash Heap for the trifecta and Ash Mound instead of Daedric Bane.
That’s what this skin is. It’s the penultimate questing reward and it looks like absolute thrown-together garbage you would find below Apex in a crown crate.
I think most of the complaints are from people who don't do all the quests complaining that doing all the quests is needed to get the skin. I haven't seen the skin yet myself but honestly a lot of them aren't my favorite.
You can see the skin in this newspost:
https://www.elderscrollsonline.com/en-us/news/post/66017
Not my cup of tea, but I'm sure there are players that will wear it.
But I agree that nothing about this skin screams 10 years of questing. May be I'm missing a reference to something.
I might just be on one right now and regret posting this later but your comment sent me down a rabbit hole conspiracy theory about how that skin is perfect for the 10th anniversary actually. And that I think I maybe quite possibly just a little figured out a source of artistic inspiration.
You said "Not my cup of tea."
Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
The idea is that the broken item can be made even more beautiful than it was before.
"10 years unbroken" is how it's captioned.
When you think about it, this ties in nicely to how these 10 years have felt for both the playerbase and the devs. This game almost failed right at launch. It's been through a global pandemic, performance issues, awesome chapters, and all kinds of ups and downs. But somehow, it's still here. And a better game than it was at launch when it was all shiny and new.
In addition, there's the more literal interpretation of how those little lines look a bit like little gold roads. And there is a glass theme for the upcoming chapter. While it's traditionally for ceramics, Kintsugi can be done on some glassware.
So, if my interpretation of this art isn't totally off-base, then it makes sense both as a symbol for the player journey until now and as symbol for the upcoming chapter.
Edit: Actually I like this theory enough I think I'll make it own post to not derail this thread lol.
spartaxoxo wrote: »Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
The idea is that the broken item can be made even more beautiful than it was before.
"10 years unbroken" is how it's captioned.
spartaxoxo wrote: »Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
spartaxoxo wrote: »ESO_player123 wrote: »spartaxoxo wrote: »I love seeing those posts saying, “complaining about free…”
Imagine completing Planesbreaker/Daedric Bane just to get the title Ash Heap for the trifecta and Ash Mound instead of Daedric Bane.
That’s what this skin is. It’s the penultimate questing reward and it looks like absolute thrown-together garbage you would find below Apex in a crown crate.
I think most of the complaints are from people who don't do all the quests complaining that doing all the quests is needed to get the skin. I haven't seen the skin yet myself but honestly a lot of them aren't my favorite.
You can see the skin in this newspost:
https://www.elderscrollsonline.com/en-us/news/post/66017
Not my cup of tea, but I'm sure there are players that will wear it.
But I agree that nothing about this skin screams 10 years of questing. May be I'm missing a reference to something.
I might just be on one right now and regret posting this later but your comment sent me down a rabbit hole conspiracy theory about how that skin is perfect for the 10th anniversary actually. And that I think I maybe quite possibly just a little figured out a source of artistic inspiration.
You said "Not my cup of tea."
Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
The idea is that the broken item can be made even more beautiful than it was before.
"10 years unbroken" is how it's captioned.
When you think about it, this ties in nicely to how these 10 years have felt for both the playerbase and the devs. This game almost failed right at launch. It's been through a global pandemic, performance issues, awesome chapters, and all kinds of ups and downs. But somehow, it's still here. And a better game than it was at launch when it was all shiny and new.
In addition, there's the more literal interpretation of how those little lines look a bit like little gold roads. And there is a glass theme for the upcoming chapter. While it's traditionally for ceramics, Kintsugi can be done on some glassware.
So, if my interpretation of this art isn't totally off-base, then it makes sense both as a symbol for the player journey until now and as symbol for the upcoming chapter.
Edit: Actually I like this theory enough I think I'll make it own post to not derail this thread lol.
SilverBride wrote: »spartaxoxo wrote: »Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
The idea is that the broken item can be made even more beautiful than it was before.
"10 years unbroken" is how it's captioned.
I just learned of this art form a couple of days ago. This is exactly what this skin looks like and the caption makes sense.
That is so awesome that you made the connection!
spartaxoxo wrote: »Well Japan has this art of repairing broken things like tea cups or pottery using gold called Kintsugi.
Wildberryjack wrote: »Maybe add a mount with the same effect. And a costume. And a furnishing. Just a skin is a bit lacking tbh for such an achievement. Also please remove Craglorn from the requirements.
For anyone claiming that a skin is an adequate reward for an achievement like this… here is a skin that can be acquired in 30 minutes.
...
But yeah sure, hundreds to thousands of hours for a skin. 👍
For anyone claiming that a skin is an adequate reward for an achievement like this… here is a skin that can be acquired in 30 minutes.
Here is another one.
Here’s a skin you can just go buy the writs for from a guild trader.
But yeah sure, hundreds to thousands of hours for a skin. 👍
For anyone claiming that a skin is an adequate reward for an achievement like this… here is a skin that can be acquired in 30 minutes.
Here is another one.
Here’s a skin you can just go buy the writs for from a guild trader.
But yeah sure, hundreds to thousands of hours for a skin. 👍