My client gets a solid 180 FPS which is what I have it capped at. The smooth performance is what drew me back to the game, actually. The animations are so nice on a display with a fast refresh.
If you don’t mind me asking, what are you graphics settings (low/medium/high/ultra)? And what are the specs of your PC?
Paramedicus wrote: »you can't loose if you don't really try
Or something liek that
Well aside from 1X1 duels and battlegrounds - the rest of ESO is open-world and forced PvE.Warhawke_80 wrote: »katanagirl1 wrote: »Warhawke_80 wrote: »I'm a PVE player and I think the performance is excellent, does anyone even go to Cyridil anymore?
I was hoping that the devs would turn it into a PVE area... just think of all the quests/delves/dungeons they could have there
There are already quests and delves there.
Still...I was hoping that the devs would turn it into a PVE area
So there would be more than say five people using such a huge area...you know since most people don't like or want PVP in their TES game...
MMO doesn't or at least shouldn't mean forced PVP areas after all.
Or does zos have something else planned? Because i know they like to pretend that the restructure thing improved performance, but it didnt. It did for a month or so, otherwise its been business as usual. Then there was the multithread thing that seemingly went nowhere, according to the last update on this issue from matt firor last year. And when you go to the eso help page about performance and click on their performance plan you get sent to their plan from back in like 2019-2020.
im just wondering like, at what point when something has been so bad for so long do you just admit defeat? Im not a game developer, i dont write code, i know nothing about this. But what i do know is that, in most careers or businesses, if a part of your product has been working very poorly for 3 4 5 6 7 8 years, with the same type of issue, with no resolution in sight, it comes down to either it cant be fixed or we refuse to invest what is needed to fix it.
10 years is a very long time. If something is a top priority, is 10 years not enough? How about 15? Is that enough? Like if in 5 years time the issue is still the same, would that be when we admit defeat? So many questions, and no answers.
Did they make 200M USD last year? I can't see anyone in ZOS admitting defeat.
My own view is that the initial problem started with the introduction of the original Champion Point (CP) system. It got worse as every release increased the maximum CP level.
The problems abated for a while after the CP 2.0 revision, but appear to have gradually returned. CP2 is where they moved to slottable stars. This reduces the number of active perks to four per tree.
Same scenario after the 'restructure thing'. On this, my FPS increased by 400% - from average of 6 fps (yes...) to around 24. So I'm of the opinion that it actually was a successful change.
I'd say that it's likely that it can't be fixed permanently. I'd also say that any investment after 10 years, would probably be more into a replacement of ESO (V2.0) and less into temporary fixes.Housing.Or does zos have something else planned?
Ive said it multiple times in this thread, and ill say it again now. Matt firor says "they can do anything" it just comes down to if its worth the effort. No, i do not believe it is likely that it cannot be fixed. [Snip].
We dont know what the issue is, only zos does. Ive heard interesting theories and ideas but we dont know.