FelisCatus wrote: »Portal Network Between Houses:
Problem: ZOS say they can't add more slots due to limitations with console player RAM constraints. Which unfortunately it seems to be the case that consoles hold back PC with most things.
FelisCatus wrote: »Portal Network Between Houses:
Problem: ZOS say they can't add more slots due to limitations with console player RAM constraints. Which unfortunately it seems to be the case that consoles hold back PC with most things.
<snip>
Time for ZOS to drop the PS4/Xbox1 gen console support. To be honest they should have done it a year or 2 ago.
I'd say they should aim to add both. The thing for me with more slots is I want more decor per room. Having more rooms wouldn't affect this, though I do think it'd be neat to have portals regardless!
I'd say they should aim to add both. The thing for me with more slots is I want more decor per room. Having more rooms wouldn't affect this, though I do think it'd be neat to have portals regardless!
Yes. The main problem is that it's hard to decorate big houses with only 700 or even only 600 slots because the number of items per room is very limited, so it will still look empty when all slots are full (unless you shut off a part of the house completely and leave those rooms empty; but why have a huge house at all, if you can only use half of it in the end).
Alinhbo_Tyaka wrote: »I know this doesn't help consoles but on the PC Essential Housing Tools will allow you to add portals to other houses. This also means it should be possible to add it to the game just as the Precision Edit was.
Reminds me of the opulent houses of the elite in the WorldWeb from Dan Simmons' Hyperion Cantos novels. Imagine a house where all the doors lead to rooms in houses on other worlds, and the more worlds a house connects to, the more prestigious it is considered to be.
You could be dining on a veranda overlooking an ocean, then step back into a lounge in a tower above a sprawling city before retreating to the bedroom in a serene valley. Each window you look out of would have its own skyline, its own weather, allowing for a change of atmosphere simply by walking through a door.
I like your idea, and not just because it reminded me of an excellent concept from a brilliant author. The notion of portals we can add and define which of our other properties they lead to results in a far more immersive experience than opening the collections menu and selecting the option to travel to another of our residences. Plus it lets friends and guild mates quickly explore property portfolios without needing to be given links to each house a player owns.
FelisCatus wrote: »FelisCatus wrote: »Portal Network Between Houses:
Problem: ZOS say they can't add more slots due to limitations with console player RAM constraints. Which unfortunately it seems to be the case that consoles hold back PC with most things.
<snip>
Time for ZOS to drop the PS4/Xbox1 gen console support. To be honest they should have done it a year or 2 ago.
Yep, very unfair to PC players that we are held back. It's not like the game is cross-platform so I don't see why PC has to be uniform with console. PC already has some things console doesn't have, like earlier release dates, add-ons, etc. I don't think it's fair that PC players should suffer. I don't know the exact stats but traditionally MMOs have more PC players than console.
Was just about to say…
There are weaker PCs than the original Xbox One still being supported, so I don’t believe it’s fair to assume console is holding back ESO. Weak hardware is.
Was just about to say…
There are weaker PCs than the original Xbox One still being supported, so I don’t believe it’s fair to assume console is holding back ESO. Weak hardware is.
FelisCatus wrote: »Was just about to say…
There are weaker PCs than the original Xbox One still being supported, so I don’t believe it’s fair to assume console is holding back ESO. Weak hardware is.
Certainly! Here's a rewritten version of your text:
When my old laptop could no longer handle running ESO due to its lack of support for DX 12, I had to wait until I could afford a new PC to continue playing. This hiatus lasted several years. However, I believe it would be unfair for me to hinder other players just because my hardware couldn't keep up. While some players have weaker systems (especially on consoles), low-spec workstations can be gradually upgraded over time by adding more RAM or other components. Unfortunately, laptops and consoles lack this flexibility.
I find it unjust to impede the game’s progress and its innovative potential merely due to the limitations of players with weaker hardware. When a game fails to improve itself or introduces lacklustre expansions with unwanted features, (the card game for example) it inevitably begins to decline. We’ve already witnessed a significant exodus of players from this game. How much longer must players wait on consoles and low spec PCs before experiencing thrilling new content or graphical updates? Must we wait until even more players abandon the game? The scarcity of veteran players for end-game content, particularly tanks, highlights this situation.
FelisCatus wrote: »- snip -Alinhbo_Tyaka wrote: »I know this doesn't help consoles but on the PC Essential Housing Tools will allow you to add portals to other houses. This also means it should be possible to add it to the game just as the Precision Edit was.
Oh it's definitely possible but more of a question of will ZOS add it..
- snip -
Alinhbo_Tyaka wrote: »FelisCatus wrote: »- snip -Alinhbo_Tyaka wrote: »I know this doesn't help consoles but on the PC Essential Housing Tools will allow you to add portals to other houses. This also means it should be possible to add it to the game just as the Precision Edit was.
Oh it's definitely possible but more of a question of will ZOS add it..
- snip -
ZOS hired the developer of Essential Housing tools which got us Precision Edit. To the best of my knowledge they are still employed by ZOS to work on implementing EHT functions into housing. Here is a recent article with quotes for Rich about housing.
https://msn.com/en-us/lifestyle/lifestyle-buzz/the-elder-scrolls-online-devs-hired-a-modder-from-one-of-its-most-popular-addons-to-fine-tune-its-housing-tools-it-was-really-cool-to-get-james-on-the-team/ar-BB1l4vcb
It doesn't guarantee any particular function will be implemented but if enough people request certain functions be added to ESO I think it improves the odds of it actually happening.
Alinhbo_Tyaka wrote: »FelisCatus wrote: »- snip -Alinhbo_Tyaka wrote: »I know this doesn't help consoles but on the PC Essential Housing Tools will allow you to add portals to other houses. This also means it should be possible to add it to the game just as the Precision Edit was.
Oh it's definitely possible but more of a question of will ZOS add it..
- snip -
ZOS hired the developer of Essential Housing tools which got us Precision Edit. To the best of my knowledge they are still employed by ZOS to work on implementing EHT functions into housing. Here is a recent article with quotes for Rich about housing.
https://msn.com/en-us/lifestyle/lifestyle-buzz/the-elder-scrolls-online-devs-hired-a-modder-from-one-of-its-most-popular-addons-to-fine-tune-its-housing-tools-it-was-really-cool-to-get-james-on-the-team/ar-BB1l4vcb
It doesn't guarantee any particular function will be implemented but if enough people request certain functions be added to ESO I think it improves the odds of it actually happening.
Alinhbo_Tyaka wrote: »FelisCatus wrote: »- snip -Alinhbo_Tyaka wrote: »I know this doesn't help consoles but on the PC Essential Housing Tools will allow you to add portals to other houses. This also means it should be possible to add it to the game just as the Precision Edit was.
Oh it's definitely possible but more of a question of will ZOS add it..
- snip -
ZOS hired the developer of Essential Housing tools which got us Precision Edit. To the best of my knowledge they are still employed by ZOS to work on implementing EHT functions into housing. Here is a recent article with quotes for Rich about housing.
https://msn.com/en-us/lifestyle/lifestyle-buzz/the-elder-scrolls-online-devs-hired-a-modder-from-one-of-its-most-popular-addons-to-fine-tune-its-housing-tools-it-was-really-cool-to-get-james-on-the-team/ar-BB1l4vcb
It doesn't guarantee any particular function will be implemented but if enough people request certain functions be added to ESO I think it improves the odds of it actually happening.
Yup, @cardinal05 is still on the team at ZOS working on housing improvements.
But writing an addon as a hobby and what ZOS ultimately decides to implement for everyone on all platforms are two very different things. We've definitely benefited from EHT things being added to the game and hopefully we'll see more innovations.
As for platform support, as others have said, it's about dropping support for pre-2014 hardware at this point including consoles and PCs made in 2013 and earlier. I whole-heartedly believe it's time to do so if that means the game can evolve in lots of ways (including housing limits), but ZOS is going to decide if/when they feel the time is right.
Was just about to say…
There are weaker PCs than the original Xbox One still being supported, so I don’t believe it’s fair to assume console is holding back ESO. Weak hardware is.
MreeBiPolar wrote: »Was just about to say…
There are weaker PCs than the original Xbox One still being supported, so I don’t believe it’s fair to assume console is holding back ESO. Weak hardware is.
Weak PC hardware has no issues running ESO even with heavy load. One of my older PCs is i5-2300 and it runs with 150+ add-ons including EHT pretty well.