You're basically suggesting adding more "rooms" to houses, by that logic the existing bigger houses already fix the problem, because they have more space and a higher furniture limit, especially if you focus on ones like the Hall of the Lunar Champion which are already split into seperate sections.
I doubt that would actually help any of the people who complain about low furnishing limits because they want to put more furnishings in the same place. Like being able to place shelves and then fill them up with objects, or build scenes like setting a table with plates and food (without being restricted to the few pre-made sets) or fill a garden with plants.
Unless you're suggesting a way for two houses to share their item limit (so you leave one undecorated and use it's item limit in the linked house) and completely failed to mention the key point this idea changes nothing, because you can already teleport between houses at will.
VouxeTheMinotaur wrote: »You're basically suggesting adding more "rooms" to houses, by that logic the existing bigger houses already fix the problem, because they have more space and a higher furniture limit, especially if you focus on ones like the Hall of the Lunar Champion which are already split into seperate sections.
I doubt that would actually help any of the people who complain about low furnishing limits because they want to put more furnishings in the same place. Like being able to place shelves and then fill them up with objects, or build scenes like setting a table with plates and food (without being restricted to the few pre-made sets) or fill a garden with plants.
Unless you're suggesting a way for two houses to share their item limit (so you leave one undecorated and use it's item limit in the linked house) and completely failed to mention the key point this idea changes nothing, because you can already teleport between houses at will.
huh.. when you put it this way, it does make a whole lot more sense as to why the linking portals wouldn't work.