StaticWave wrote: »
If we expand the discussion and compare Streak's effects with Vault you can see Vault is better than Streak/BoL. For example look at this:
Streak: does 4.3k damage, has AoE unblockable stun, and moves 15m in front
Vault: does 2.5k dmg, immobilizes enemies, cleanses 3 snares or immobilization effects, and applies Major Evasion
That's nothing new. ZoS has been trying to hand out Sorcerer skills to everyone over the years, most of the time better than Streak. Vampire Mist is also a significantly better version than Streak which not only absorbs ranged attacks, but also grants expedition and evasion, potentially freeing up bar space.
I have been contemplating to drop Streak in favor of Mist for pvp, with the stun being the primary reason to use it. Might change when spell scribing allows stuns on Wield Soul.
dinokstrunz wrote: »StaticWave wrote: »
If we expand the discussion and compare Streak's effects with Vault you can see Vault is better than Streak/BoL. For example look at this:
Streak: does 4.3k damage, has AoE unblockable stun, and moves 15m in front
Vault: does 2.5k dmg, immobilizes enemies, cleanses 3 snares or immobilization effects, and applies Major Evasion
That's nothing new. ZoS has been trying to hand out Sorcerer skills to everyone over the years, most of the time better than Streak. Vampire Mist is also a significantly better version than Streak which not only absorbs ranged attacks, but also grants expedition and evasion, potentially freeing up bar space.
I have been contemplating to drop Streak in favor of Mist for pvp, with the stun being the primary reason to use it. Might change when spell scribing allows stuns on Wield Soul.
lol streak will continue to be one of the most top tier abilities in the game. Mist form is garbage in comparison and this vault will probably go the same way thanks to anti fun policies at ZoS. These skills aren't even close to how great streak is, be real.
Turtle_Bot wrote: »Vault is fine (Just finished testing it myself).
The nerf to jump height while a small annoyance for some ledges, was necessary to prevent abusing the ability to leap up onto keep walls (which you know will 100% have been abused if it made it to live like that). The difference is barely noticeable outside of cliff riding and a few niche spots.
The only place I am noticing any hitches is specifically in one of my guild halls where there's raised platforms that create a sort of double landing when vault lands on them. However, on the default floor of that same house, it's completely smooth, no "double landing" hitch at all.
As for the options/effects the skill has, it's more than OK here.
Heal, Immobilize, Snare removal, Snare and roll dodge + fall damage reduction are all still good options.
Sure, there's not one clear overpowered option anymore (fall damage reduction, which at 50% was absurd), but there are still good options and the fall damage script kept the roll dodge cost stack reduction which is very powerful.
The disease damage is also an underrated choice for PvP too, especially on classes that don't inherently have access to disease damage in their kit. Inflicting defile is good for reducing enemy heals/shields while you kite and lay into them with ranged attacks at the same time.
The skill will still be a very strong (and fun) offensive + defensive kiting tool for PvP, it just won't be completely broken now by being infinitely spammable.
If anything needs fixing with vault, it's when it catches an invisible ceiling/wall mid air when trying to vault up ledges, but that was happening before the fixes that were made this patch.
Seraphayel wrote: »Look, another fun skill ruined because of some hypothetical concerns in PvP.
deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
StaticWave wrote: »deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
Now show that same demonstration but downhill, like this:
https://youtu.be/MB_bgv6ax04?si=DZJsg435SaMNOCH1
https://youtu.be/-uAnU0EYz84?si=qVrAjFNg1TRCtSU6
Looks fine to me. No fall damage, faster landing time, and better 2nd and 3rd effects.
CameraBeardThePirate wrote: »StaticWave wrote: »deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
Now show that same demonstration but downhill, like this:
https://youtu.be/MB_bgv6ax04?si=DZJsg435SaMNOCH1
https://youtu.be/-uAnU0EYz84?si=qVrAjFNg1TRCtSU6
Looks fine to me. No fall damage, faster landing time, and better 2nd and 3rd effects.
But but but those good parts of the skill don't fit the narrative that Vault is trash!!!
“Fixed an issue where your character wouldn't animate properly while bashing or dodge rolling immediately after casting Vault. This Grimoire will now properly disable your ability to take other actions while you are moving.”
So if I am reading this right: can’t bash, can’t dodge, ramping costs, and you may not actually jump back, just somersault in place?
Plus scribing still seems like a lot of work, I will focus my time on something else I think. I am not really seeing a positive use for this skill vs the effort it takes to get it.
CameraBeardThePirate wrote: »“Fixed an issue where your character wouldn't animate properly while bashing or dodge rolling immediately after casting Vault. This Grimoire will now properly disable your ability to take other actions while you are moving.”
So if I am reading this right: can’t bash, can’t dodge, ramping costs, and you may not actually jump back, just somersault in place?
Plus scribing still seems like a lot of work, I will focus my time on something else I think. I am not really seeing a positive use for this skill vs the effort it takes to get it.
I mean that's how literally every other teleport ability works. You can't bash or dodge roll while streaking either.
StaticWave wrote: »Wait till they find out Streaking on uneven grounds can sometimes make you do a stationary roll. Literally the same issue as Vault's stationary summersault, yet Streak is still one of the best defensive abilities.
CameraBeardThePirate wrote: »StaticWave wrote: »deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
Now show that same demonstration but downhill, like this:
https://youtu.be/MB_bgv6ax04?si=DZJsg435SaMNOCH1
https://youtu.be/-uAnU0EYz84?si=qVrAjFNg1TRCtSU6
Looks fine to me. No fall damage, faster landing time, and better 2nd and 3rd effects.
But but but those good parts of the skill don't fit the narrative that Vault is trash!!!
deadpool3431 wrote: »Wait till you find out streak is facing forward and you can see the terrain in front ot you
deadpool3431 wrote: »and streak has utility while vault is literally has nothing you can't get with any other scribing skill
deadpool3431 wrote: »vault is not streak. Not close to streak, and never will be close to streak in it's current useless iteration.
StaticWave wrote: »Your mistake is to compare them on equal grounds. Vault is definitely not Streak, and will never be close to Streak as an offensive ability. I'm 100% with you on that. But to claim it's useless is a stretch. I can think of several builds right now that will make good use of Bow Vault as an escape/utility ability.
StaticWave wrote: »Your mistake is to compare them on equal grounds. Vault is definitely not Streak, and will never be close to Streak as an offensive ability. I'm 100% with you on that. But to claim it's useless is a stretch. I can think of several builds right now that will make good use of Bow Vault as an escape/utility ability.
Make sure you label those builds as “for flat terrain only” because as an “escape/utility ability” it is not consistent nor reliable in any other setting.
StaticWave wrote: »StaticWave wrote: »Your mistake is to compare them on equal grounds. Vault is definitely not Streak, and will never be close to Streak as an offensive ability. I'm 100% with you on that. But to claim it's useless is a stretch. I can think of several builds right now that will make good use of Bow Vault as an escape/utility ability.
Make sure you label those builds as “for flat terrain only” because as an “escape/utility ability” it is not consistent nor reliable in any other setting.
Same with Streak when going up or down a steep hill like the one betweem Roebeck Keep and Nikel Outpost.
Streak is just as bad on uneven terrain as Bow Vault, but at least I don’t take fall damage with Bow Vault lol
deadpool3431 wrote: »StaticWave wrote: »Wait till they find out Streaking on uneven grounds can sometimes make you do a stationary roll. Literally the same issue as Vault's stationary summersault, yet Streak is still one of the best defensive abilities.
Wait till you find out streak is facing forward and you can see the terrain in front ot you, and streak has utility while vault is literally has nothing you can't get with any other scribing skill........vault is not streak. Not close to streak, and never will be close to streak in it's current useless iteration.
StaticWave wrote: »Wait till they find out Streaking on uneven grounds can sometimes make you do a stationary roll. Literally the same issue as Vault's stationary summersault, yet Streak is still one of the best defensive abilities.
StaticWave wrote: »Same with Streak when going up or down a steep hill like the one betweem Roebeck Keep and Nikel Outpost.
Streak is just as bad on uneven terrain as Bow Vault, but at least I don’t take fall damage with Bow Vault lol
StaticWave wrote: »StaticWave wrote: »Your mistake is to compare them on equal grounds. Vault is definitely not Streak, and will never be close to Streak as an offensive ability. I'm 100% with you on that. But to claim it's useless is a stretch. I can think of several builds right now that will make good use of Bow Vault as an escape/utility ability.
Make sure you label those builds as “for flat terrain only” because as an “escape/utility ability” it is not consistent nor reliable in any other setting.
Same with Streak when going up or down a steep hill like the one betweem Roebeck Keep and Nikel Outpost.
Streak is just as bad on uneven terrain as Bow Vault, but at least I don’t take fall damage with Bow Vault lol
As someone else already said…deadpool3431 wrote: »StaticWave wrote: »Wait till they find out Streaking on uneven grounds can sometimes make you do a stationary roll. Literally the same issue as Vault's stationary summersault, yet Streak is still one of the best defensive abilities.
Wait till you find out streak is facing forward and you can see the terrain in front ot you, and streak has utility while vault is literally has nothing you can't get with any other scribing skill........vault is not streak. Not close to streak, and never will be close to streak in it's current useless iteration.
And just to add, “Trap Beast” plus backwards dodge roll… Ta Da! A more reliable vault.
StaticWave wrote: »1) If I want to attack someone after Streaking, I have to turn the camera around mid Streak. If I want to attack someone after Bow Vaulting, I am already facing them.
This comparison is meaningless lol. Both skills are good at something and worse at another thing. Doesn't mean they're both bad.
2) AoE immobilization isn't utility? Other scribing abilities may have immobilization, but they don't have it built into an escape tool.
3) Your mistake is to compare them on equal grounds. Vault is definitely not Streak, and will never be close to Streak as an offensive ability. I'm 100% with you on that. But to claim it's useless is a stretch. I can think of several builds right now that will make good use of Bow Vault as an escape/utility ability.
StaticWave wrote: »deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
Now show that same demonstration but downhill, like this:
https://youtu.be/MB_bgv6ax04?si=DZJsg435SaMNOCH1
https://youtu.be/-uAnU0EYz84?si=qVrAjFNg1TRCtSU6
Looks fine to me. No fall damage, faster landing time, and better 2nd and 3rd effects.
Sometimes? How often is sometimes? You're comparing Streak "sometimes" not moving you (which I'm not even sure I've even seen myself in my limited time playing Sorc) to Vault which doesn't work let's say 33% of time (for upward, downward, and even terrain). So are you really trying to tell me that Streak just doesn't move your character 33% of the time?
"Just as bad"? Really? You can clearly see in the videos in the thread that Vault is simply incapable of going up slopes. I know that Streak isn't perfect and can struggle on the steepest of slopes, but to say that they're even remotely close in terms of reliability is just completely wrong.
Alchimiste1 wrote: »StaticWave wrote: »deadpool3431 wrote: »Here is a side by side comparison for the naysayers. After watching this please explain how vault is "now in line with streak and mistform" https://youtu.be/4AgJWdwRTN4?si=3vZaz38YwOPJQMTb
Now show that same demonstration but downhill, like this:
https://youtu.be/MB_bgv6ax04?si=DZJsg435SaMNOCH1
https://youtu.be/-uAnU0EYz84?si=qVrAjFNg1TRCtSU6
Looks fine to me. No fall damage, faster landing time, and better 2nd and 3rd effects.
Bruh. I usually agree with you static but come on now. That vault skill is trash if you can barely move back at a slight incline. Streak is leagues better. Not even comparable.
you also covered the same distance with 1 streak than with 2 vaults