Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
I guess this performance problem cannot be solved.
I feel that it is. No matter what we suggest or complain about, ZoS engineers can't do anything about it, nor can the community managers who act as a bridge between them and the users. We know nothing about the inner workings. If there is nothing, why don't you report regularly that there is nothing? With a specific date in mind, please.
There are a lot more people who are having issues than just this 68, yes 68, page thread.
Look at all the topics in the technical section where users are reporting similar issues that have been reported here. ALL of these people think it's an issue on their side and the ZoS mods, who are just trying to help, keep linking support documents that literally will do nothing to fix the users issue.
For the 50th time, this is why we need something official to be put up @ZOS_Kevin. People are thinking it's an issue with them. They are going out buying new pc hardware, troubleshooting ISP stuff, and just overall suffering a lot of un-needed frustration if ZoS would just come out and finally admit there is an issue.
PC Section:
Xbox Section:
PlayStation Section:
Again @ZOS_Kevin you all REALLY need to step up and get on these issues. Sounds like PlayStation issue is absolutely brutal just based on the topics being posted.
This is not an acceptable repose. When your mods are having to post this 20 times a day for the exact same kind of posts... there might be an issue.
@ZOS_Kevin @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_RichLambert
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
I don't know what caused your problem (but I don't think I have it). It could be anything you haven't thought of. The best way to solve it is to contact support and try to find a solution. That is how "normal adequate" /(c) twev/ players do in any game
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
Just_Attivi wrote: »lol... ZOS closed a thread actually trying to get information on how many players are affected, that was kind of in an organized manner. Classic. Expected really.
Just_Attivi wrote: »lol... ZOS closed a thread actually trying to get information on how many players are affected, that was kind of in an organized manner. Classic. Expected really.
Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
Network routes can change even when the 2 end points are the same: the internet is designed to be robust, and the route between 2 points can change based on various factors. If one of those routes just happens to use a router that is problematic (e.g. Akamai) and the other doesn't, then they will have different performance.dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
Just_Attivi wrote: »lol... ZOS closed a thread actually trying to get information on how many players are affected, that was kind of in an organized manner. Classic. Expected really.
dk_dunkirk wrote: »Just_Attivi wrote: »lol... ZOS closed a thread actually trying to get information on how many players are affected, that was kind of in an organized manner. Classic. Expected really.
And said to come to this thread. You know, because things are going so well here. Seventy pages over six months, and still no statement.
dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
Network routes can change even when the 2 end points are the same: the internet is designed to be robust, and the route between 2 points can change based on various factors. If one of those routes just happens to use a router that is problematic (e.g. Akamai) and the other doesn't, then they will have different performance.dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
in my humble understanding, players having no, or very little issues, play at EU servers, which are relatively stable nowadays.
NA servers seem to have issues for quite many players. Freezes and desync for several seconds is hard to miss.
Network routes can change even when the 2 end points are the same: the internet is designed to be robust, and the route between 2 points can change based on various factors. If one of those routes just happens to use a router that is problematic (e.g. Akamai) and the other doesn't, then they will have different performance.dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
@ZOS_Kevin Still nothing from you on the priority of this. Has this been elevated to anything beyond reaching back out to the team? Has leadership been made aware of this issue? Is this issue even on the top 5 priority lists right now?
Just_Attivi wrote: »lol... ZOS closed a thread actually trying to get information on how many players are affected, that was kind of in an organized manner. Classic. Expected really.
dk_dunkirk wrote: »Network routes can change even when the 2 end points are the same: the internet is designed to be robust, and the route between 2 points can change based on various factors. If one of those routes just happens to use a router that is problematic (e.g. Akamai) and the other doesn't, then they will have different performance.dk_dunkirk wrote: »Played the entire last month on the PVE EU server and had no lag or crashes at all.
The only ping increase from 80 to 130 and very rarely to near 300 was when Windows downloaded a new patch in background.
Thank you, "ZOS engineers".
Good for you. Slow clap.
Nothing is downloading in the background when I play the game. Other online games I play function perfectly with low pings and no spikes. ESO is the only game I play that experiences connectivity issues.
But I don't have any "connection issues". Are we playing different games?
Or is this "the only game" acting differently for you and me, and so you blame the game (it's weird to blame yourself)?
If it was a problem with our computers or our internet service providers, the MANY among us having problems in ESO would be having problems in other games as well. We aren't, though. What about this is difficult for you to understand? Just consider yourself fortunate that you're able to play ESO without issues.
That doesn't mean it can't be a networking issue, as all players will be routed differently to the servers and those who struggle with ESO but are fine with other games will be routing differently to ESO than to their other games. It's clearly not a user issue, nor is it an ISP issue as such but some players have found in the past that by approaching their ISP they have been able to overcome any networking issues by having the ISP re-route them. So far as routing is concerned, there is a commonly held belief that this has a lot to do with those routes which pass through Akamai.
Meanwhile we all suffer from the lack of any confirmation from @ZOS_MattFiror and others as to how extensive these issues are according to their server logs and tickets etc, and what they consider the likely cause(s) to be as well as what they are actually doing in their investigations. We need a more substantial update than we've been given to date.
There have been at least a few comments in this MASSIVE thread (forgive me if I've missed some) that describe people sitting in the same house, and one experiencing problems while the other doesn't. Or, at least, one person experiencing the problem in a much more pronounced way. It's hard to blame ISP's or routing or localized caching when the problem varies within the same endpoint.
The "internet" is much less "robust" than you think. Entire ASN's go down and get misconfigured, and people are just stuck. There's usually very little redundancy between you and some service you're trying to get to, unless it's some massive thing like Google or Facebook. While I don't know anything about ESO's architecture -- and who does, definitively? -- I seriously doubt something that only serves, say, 20K average daily players has multiple, live, redundant data centers and active connections. And even if they did, and 2 computers wound up in different facilities, they wouldn't be playing together.
If 2 clients in the same house are on the same "megaserver," and can see each other in game, they're taking the same route.
I defy anyone to show me differing traceroutes to ESO servers from 2 different computers in the same house with characters that can see each other in game, where one is experiencing problems, and the other isn't. Not going to happen. The situation is completely far-fetched, and you're giving ZOS a benefit of the doubt when it's not merited. And even if this were to happen, it would be still on ZOS to fix their caching and proxying configuration, and not just to shrug their shoulders and blame "the network."