scribing resource type

moo_2021
moo_2021
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Please let us choose the resource type in some way, instead of following Arcanist's Determined by Max Resource.

That was a terrible design for hybrid builds, since it's much easier to stack both resource recovery instead of double stacking one of them.
  • LunaFlora
    LunaFlora
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    i thought the resource cost was determined by the focus script like bleed makes a grimoire stamina and flame makes it magicka?
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Erickson9610
    Erickson9610
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    The resource type is determined by the Focus Script. The implementation changes depending on the Grimoire in question — for instance, Trauma costs Magicka on Elemental Explosion, while Trauma costs Stamina on Trample.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • moo_2021
    moo_2021
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    oh so the build editor on eso-hub.com is wrong. Thanks a lot!
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