Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
That is a myth that gets perpetuated a lot. There is a large divide in the player base and many on the upper end can’t conceive that there is a great deal of players far below their abilities.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
That is a myth that gets perpetuated a lot. There is a large divide in the player base and many on the upper end can’t conceive that there is a great deal of players far below their abilities.
I'm ok with a story mode for pure story/quest purposes, but it should only drop a single piece of gear at the very end (none from the interim bosses) and should not award a skill point.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
All but 3 dungeons can be solo'd on normal.
That is a myth that gets perpetuated a lot. There is a large divide in the player base and many on the upper end can’t conceive that there is a great deal of players far below their abilities.
I play with them every day, as I run a beginner trials group.
The bar for soloing a normal dungeon is incredibly low (with a few exceptions). Any player who puts in even the tiniest bit of effort (2 5 piece sets and a mythic plus the ability to block or dodge, plus a self heal) should be able to solo all normal base game dungeons except the ones with specific mechanics.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
VisitHammerfell wrote: »Yes. I would love to be able to experience the dungeon stories, especially on my main who has had to skip through most of them. I don't often get the chance to sit there and read through and listen, outside of new dungeon releases the past 2 years. Can solo most normal or vet base game ones (besides ones with mechs like CoH II & Wayrest II) but only capable of soloing a few dlc dungeons, and again, have already had to skip through most for the skill point anyways. It doesn't even need to give XP or drops.
I'm finally questing in order and would be nice to experience the dungeon stories as they were released
"Make 3 friends" Ok that only works for dungeons you haven't done. Most people already had their quests completed some time ago and we can't redo them.
"Git gud" 1. Slogging through dlcs solo is generally not fun 2. Not to sound like a broken record but you can't redo quests
Necrotech_Master wrote: »VisitHammerfell wrote: »Yes. I would love to be able to experience the dungeon stories, especially on my main who has had to skip through most of them. I don't often get the chance to sit there and read through and listen, outside of new dungeon releases the past 2 years. Can solo most normal or vet base game ones (besides ones with mechs like CoH II & Wayrest II) but only capable of soloing a few dlc dungeons, and again, have already had to skip through most for the skill point anyways. It doesn't even need to give XP or drops.
I'm finally questing in order and would be nice to experience the dungeon stories as they were released
"Make 3 friends" Ok that only works for dungeons you haven't done. Most people already had their quests completed some time ago and we can't redo them.
"Git gud" 1. Slogging through dlcs solo is generally not fun 2. Not to sound like a broken record but you can't redo quests
well you can kind of redo the quests, if you use other characters
for normal runs you only really need 1 other person, 2 players + 2 companions is generally more than enough to get through any dlc dungeon reasonably well
when a new dungeon dlc comes out i regularly will just solo the dungeon my first run on my main (a higher dps tank with dps companion), so i can experience the story and learn mechs instead of nuking all the bosses
i would have no problem re-running dungeons with people who would want to experience the story, ive been through all the dungeons dozens of times so i dont need the story, but i greatly dislike speeding through the dungeon regardless
The bar for soloing a normal dungeon is incredibly low (with a few exceptions). Any player who puts in even the tiniest bit of effort (2 5 piece sets and a mythic plus the ability to block or dodge, plus a self heal) should be able to solo all normal base game dungeons except the ones with specific mechanics.
Please don't forget the portions of the playerbase who have disabilities, outrageously high ping, or other considerations that make soloing group content much more challenging than it may be for others.
Ironic that you include having a mythic as the tiniest bit of effort.
Many or possibly all include at least one lead which only drops from a DLC dungeon.
.
Of the 27 Current Mythics in the game the following can be obtained without any DLC dungeons
Sure Antiquities takes a minute to level, but a little time investment for the boost is worth it IMO.
Any player who puts in even the tiniest bit of effort (2 5 piece sets and a mythic plus the ability to block or dodge, plus a self heal) should be able to solo all normal base game dungeons except the ones with specific mechanics.
Can we have story mode for dungeons? Or perhaps idk a way to be able to grab the quests for dungeons without other players zooming thorugh dungeons and locking players out of completing a quest and getting a skill point? It delays progress when us who want to quest can't quest because of other folk.
VisitHammerfell wrote: »Necrotech_Master wrote: »VisitHammerfell wrote: »Yes. I would love to be able to experience the dungeon stories, especially on my main who has had to skip through most of them. I don't often get the chance to sit there and read through and listen, outside of new dungeon releases the past 2 years. Can solo most normal or vet base game ones (besides ones with mechs like CoH II & Wayrest II) but only capable of soloing a few dlc dungeons, and again, have already had to skip through most for the skill point anyways. It doesn't even need to give XP or drops.
I'm finally questing in order and would be nice to experience the dungeon stories as they were released
"Make 3 friends" Ok that only works for dungeons you haven't done. Most people already had their quests completed some time ago and we can't redo them.
"Git gud" 1. Slogging through dlcs solo is generally not fun 2. Not to sound like a broken record but you can't redo quests
well you can kind of redo the quests, if you use other characters
for normal runs you only really need 1 other person, 2 players + 2 companions is generally more than enough to get through any dlc dungeon reasonably well
when a new dungeon dlc comes out i regularly will just solo the dungeon my first run on my main (a higher dps tank with dps companion), so i can experience the story and learn mechs instead of nuking all the bosses
i would have no problem re-running dungeons with people who would want to experience the story, ive been through all the dungeons dozens of times so i dont need the story, but i greatly dislike speeding through the dungeon regardless
Well besides the fact a good chunk of my characters have already done the quests too, I would like to be able to do them on my main, alongside the chapter & dlc zones. It doesn't mean as much to me running it on Toon #18
I hit over 100k on 2 characters, all pre Blackwood trial HMs, Inkslayer/Unending, Spirit Slayer, Flawless Conqueror, and most DLC dungeons are still too difficult for me to solo (only managed normal White Gold Tower, Falkreath Hold, Oathsworn Pit, and the Cauldron up to Baron Zaudrus)
Starting with Scribes of Fate, I have been running them blind and doing the story with friends on EU which is nice. Was able to do the 2 newest ones on NA with guildies too. Although it is very distracting with people talking and waiting for you. And this still doesn't help with ones I already skipped through for skill points.
As long as they have the resources to do it there's no reason to not include a story mode (in the mean time I just have to hope every dungeon and trial story has been uploaded by somebody to YouTube, I honestly have no idea the story of many of them)
Any player who puts in even the tiniest bit of effort (2 5 piece sets and a mythic plus the ability to block or dodge, plus a self heal) should be able to solo all normal base game dungeons except the ones with specific mechanics.
Really it’s 2 “useful for their build” 5 piece sets many of which only comes from dungeons. And a useful mythic? You are already playing with above average players.
But putting all that aside, many players would never under any circumstances step foot in a dungeon or trial. Their 5 piece sets are blues from what ever is the most recent chapter they own. And the only groups they want to be in are those with their companion.
That is what made Necrom so devastating, public dungeons they could not solo for new companions? It just alienated a lot of players.
That is why story mode is kind of important. It helps people experience dungeons when other players just rush through, sure. But dungeons are only used by such a small section of the player base, that it really gives those instances greater purpose for more of the player base.
DenverRalphy wrote: »Dunno why Story Mode would have to be a 3rd difficulty level.
Just make it identical to Normal mode, but tie it to an Activity where you can't vote kick. Add in an incentive with completion rewards similar to Random Daily does, or an achievement that unlocks a weapon/armor style.