I love wandering around completing surveys. I do not want them made "easier". I like them the way they are.
DMuehlhausen wrote: »DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
Due to load times on different computers this will almost always take you longer than mounting up and running off and back. Like it's a creative idea, but really doesn't solve the problem only makes it take longer.
So long as there is one home you don't own this will work. That aside for what you get running a bit and going back isn't much activity for the reward. And if you kill a few critters along the way in the base zones you have a chance of snagging an Aetheric Cipher.FlopsyPrince wrote: »DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
I own far too many of the homes now, so that is very non-trivial. Plus it is often crashing now for me like that, especially on the PS5.
That method still added too much overhead, but did make things better when I didn't own many homes. Though I see no valid reason for not going with bulk collection.
The game activities do not need to be farther streamlined.
So, no-add-ons for PC players because it just streamlines the game to much and encourages laziness. ZOS can just disable them, and we all can have the pure game the way the developers intended.
Finding a home you don't own and jumping in and out would take even more time to do them and is not a good idea.
Just don't understand someone asking to help the grind be a little easier and people just attack them. Even if they do it attack them kindly. All they are asking for is just a little help to ease the grind the same way add-ons ease the game for PC players. After all, a lot of people on the forums were complaining about the grind in the last event.
Stay safe
FlopsyPrince wrote: »I would gladly pay for the assistant (5K Crowns) to get them as someone else noted! I would even pay 10K Crowns for that QoL changed!
It’s tedious and dull and I have several hundred surveys banked as a result. It’s even worse that in more recent dlc, the nodes tend to be spaced further apart from each other, too. Players have been asking for a bulk collection method for years now, I hope we get it one day soon.
See post #13.
The game aims to maximize your engagement with it over time.
Therefore they use time-sinks, and survey map collection is a big one.
Your actual enjoyment is secondary.
DMuehlhausen wrote: »The issue isn't the wandering..it's why when I have say 5 blacksmithing surveys I have "leave the zone" or run away and come back. Why can't I just harvest like 140 ore from each node.
The only one that would cause an issue would be Alchemy but I don' think people would care if they harvested like 40 corn flower or something one time. It just doesn't make sense.
FlopsyPrince wrote: »derkaiserliche wrote: »Imo lazyness should not be rewarded (in terms of stacking stuff in the bank)
People already abuse these daily crafting rewards pretty hard, so letting them have all the surveys at one go would be not the best idea.
How is saving them up "laziness"? And how is using things we have "abuse"? Please elaborate.
Yes, some continue to claim that, but why must they all be acted on in a tedious manner?MMOs are by design time wasters therefore it's quite doubtful that 1-click solution would be forthcoming.
Possibly, but would you have expected multi-crafting before it was implemented? I remember a guild member making me a stack of enchants so I could learn them to master the skill line. It took a LONG TIME one at a time.
Some would say multicrafting encouraged laziness. Or that only showing items needed for a quest encouraged that. Neither is true of course, but tedium for the sake of tedium is bad.
That was the final straw for me with World of Warcraft. I was too much of an altoholic there too, but I got tired of repeating the same thing on different alts. I had a customer service agent there tell me "but MMOs are grinds" as if no more grinds existed.... (End of Mists BTW)
Yes, MMOs have a griind, but making gathering surveys easier would not reduce a bit of that and would make it easier to collect them. That is a win-win as the saying goes, at least for most of us.
Previewing an house and exiting is faster.The_Boggart wrote: »You can always port to imperial city then exit thru the door
So long as there is one home you don't own this will work. That aside for what you get running a bit and going back isn't much activity for the reward. And if you kill a few critters along the way in the base zones you have a chance of snagging an Aetheric Cipher.FlopsyPrince wrote: »DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
I own far too many of the homes now, so that is very non-trivial. Plus it is often crashing now for me like that, especially on the PS5.
That method still added too much overhead, but did make things better when I didn't own many homes. Though I see no valid reason for not going with bulk collection.
The game activities do not need to be farther streamlined.
So, no-add-ons for PC players because it just streamlines the game to much and encourages laziness. ZOS can just disable them, and we all can have the pure game the way the developers intended.
Finding a home you don't own and jumping in and out would take even more time to do them and is not a good idea.
Just don't understand someone asking to help the grind be a little easier and people just attack them. Even if they do it attack them kindly. All they are asking for is just a little help to ease the grind the same way add-ons ease the game for PC players. After all, a lot of people on the forums were complaining about the grind in the last event.
Stay safe
DustyWarehouse wrote: »I'd pay 5k crowns for an assistant that goes and "collects" my surveys. Just give them the surveys, and some time later you can take the materials from them.
DustyWarehouse wrote: »I'd pay 5k crowns for an assistant that goes and "collects" my surveys. Just give them the surveys, and some time later you can take the materials from them.
A survey vendor that did that would also be a huge QoL.
FlopsyPrince wrote: »FlopsyPrince wrote: »
We had multicrafting before Zenimax added it to the game.
So yes. Very much yes. Yes, a thousand times.
You didn't on console!
Too many only think of PC for things!
FlopsyPrince wrote: »The simple solution is to have them located in only one to three zones instead of most of the base game zones. It creates less traveling which speeds up the process significantly.
As for being able to harvest multiple maps at once, that is extremely unlikely since Zenimax is not likely to desire such a change due to the risk of opening up survey maps to exploitation again. There is a history of this, and we know that making a change has the chance of unintended consequences. Especially with this type of change considering the previous exploit.
How would it be exploitable? Make it a "get them all why you are there or you lose it, like I think it works now. I see no other way to exploit it. I just want to gather mine much easier and with far less tedium.
I am still searching for skyshards, wayshrines, etc. Plenty to keep even "intense casual me" playing. Eliminating grinds like this are very helpful and make the experience much better.
I would gladly pay for the assistant (5K Crowns) to get them as someone else noted! I would even pay 10K Crowns for that QoL changed!
Not only are the surveys tedious, there are also far too many of them. Before One Tamriel only one zone in the game would give the highest level mats, so only that zone surveys were awarded for turning in writs at the highest level. Now you get surveys from every single zone in the game, with a new zone added each year. It's madness!
Not only are the surveys tedious, there are also far too many of them. Before One Tamriel only one zone in the game would give the highest level mats, so only that zone surveys were awarded for turning in writs at the highest level. Now you get surveys from every single zone in the game, with a new zone added each year. It's madness!
This is what I noted earlier though I did not know it used to be limited to one zone.
I had suggested one zone or even the highest-level base game zone per alliance. That would lead to a lot less traveling, which is what is most time-consuming.
This would make surveys much more efficient and less time-consuming without changing mechanics or risking opening up a new exploit.
FlopsyPrince wrote: »It is not lazy to not gather surveys immediately. Please support your argument if you want to claim that! I have plenty to do, why must I immediately gather a survey or be "lazy"?
Paying to have a Crown-purchased assistant gather them would make them more Crown sales and help make this part better.
Do we have to running around to get our crafting assistant stuff (the ones emailed to us now)?
And thinking surveys keep the zones crowded is simply not true. Most times I see no one else when gathering survey mats. Not very crowded if that was the reasoning.
derkaiserliche wrote: »FlopsyPrince wrote: »It is not lazy to not gather surveys immediately. Please support your argument if you want to claim that! I have plenty to do, why must I immediately gather a survey or be "lazy"?
Paying to have a Crown-purchased assistant gather them would make them more Crown sales and help make this part better.
Do we have to running around to get our crafting assistant stuff (the ones emailed to us now)?
And thinking surveys keep the zones crowded is simply not true. Most times I see no one else when gathering survey mats. Not very crowded if that was the reasoning.
I think you wanted to quote me and another person here right?
But actually i dont need to "support" anything, since i already explained my point of view.
Just imagine someone with 3 accounts, stacking up his surveys for a whole year, because he never felt the need of doing them. Should he be rewarded for not doing them with this QOL-change?
Of course it makes the daily craftings even easier, but some work should still be work. The daily craftings are already nearly "broken" rewardwise. And this is coming from me with 8 characters doing these every single day as well.
If you dont want to do the surveys, just delete them.
And on top:
Shall we get an assistant who does the daily craftings then too? Or maybe an assistant who grinds some gold for us?
FlopsyPrince wrote: »derkaiserliche wrote: »FlopsyPrince wrote: »It is not lazy to not gather surveys immediately. Please support your argument if you want to claim that! I have plenty to do, why must I immediately gather a survey or be "lazy"?
Paying to have a Crown-purchased assistant gather them would make them more Crown sales and help make this part better.
Do we have to running around to get our crafting assistant stuff (the ones emailed to us now)?
And thinking surveys keep the zones crowded is simply not true. Most times I see no one else when gathering survey mats. Not very crowded if that was the reasoning.
I think you wanted to quote me and another person here right?
But actually i dont need to "support" anything, since i already explained my point of view.
Just imagine someone with 3 accounts, stacking up his surveys for a whole year, because he never felt the need of doing them. Should he be rewarded for not doing them with this QOL-change?
Of course it makes the daily craftings even easier, but some work should still be work. The daily craftings are already nearly "broken" rewardwise. And this is coming from me with 8 characters doing these every single day as well.
If you dont want to do the surveys, just delete them.
And on top:
Shall we get an assistant who does the daily craftings then too? Or maybe an assistant who grinds some gold for us?
I just quoted the prior comment.
But yes, that player still earned all those surveys. It turns out I am a piker compared to some here, but why should I have to suffer through gathering 20+ surveys just because I didn't want to run them each time I got them.
Rewards are rewards. Saving them is not a bad thing. It is a good thing if anything since the market had fewer mats before I gathered them making them get purchased by me more often because I didn't want to collect my surveys!
Sandmanninja wrote: »You can turn your view distance to one and you don't have to move so far away.
It’s tedious and dull and I have several hundred surveys banked as a result. It’s even worse that in more recent dlc, the nodes tend to be spaced further apart from each other, too. Players have been asking for a bulk collection method for years now, I hope we get it one day soon.
See post #13.
The game aims to maximize your engagement with it over time.
Therefore they use time-sinks, and survey map collection is a big one.
Your actual enjoyment is secondary.
I understand the probable intention of them being a monotonous grind…What I’m saying is that this particular element doesn’t really work on me (or players like me) to drive my engagement, because I do the bare minimum number of surveys to have the materials I need to craft whatever I’m crafting, and the rest occupy bank space indefinitely. Or in the case of enchanting runes, I’m more likely to buy more oko when I run out than I am to waste time doing surveys in the hope of getting the one rune that’s used disproportionately often in daily writs.
Trials and dungeons and pvp are examples of engaging content that keep me playing the game for hours at a time. Surveys are an annoying chore that the game could do without.
I would totally drop 5k crowns for an assistant that would do them for me, as others have suggested above.
derkaiserliche wrote: »FlopsyPrince wrote: »derkaiserliche wrote: »Imo lazyness should not be rewarded (in terms of stacking stuff in the bank)
People already abuse these daily crafting rewards pretty hard, so letting them have all the surveys at one go would be not the best idea.
How is saving them up "laziness"? And how is using things we have "abuse"? Please elaborate.
Yes, some continue to claim that, but why must they all be acted on in a tedious manner?MMOs are by design time wasters therefore it's quite doubtful that 1-click solution would be forthcoming.
Possibly, but would you have expected multi-crafting before it was implemented? I remember a guild member making me a stack of enchants so I could learn them to master the skill line. It took a LONG TIME one at a time.
Some would say multicrafting encouraged laziness. Or that only showing items needed for a quest encouraged that. Neither is true of course, but tedium for the sake of tedium is bad.
That was the final straw for me with World of Warcraft. I was too much of an altoholic there too, but I got tired of repeating the same thing on different alts. I had a customer service agent there tell me "but MMOs are grinds" as if no more grinds existed.... (End of Mists BTW)
Yes, MMOs have a griind, but making gathering surveys easier would not reduce a bit of that and would make it easier to collect them. That is a win-win as the saying goes, at least for most of us.
People who dont do things directly are "lazy", since they procrastinate their duties (here surveys).
The players here told us already that they do these daily craftings on like 10-20 chars every single day because the rewards are so nice. The only effort is actually getting the mats from surveys. If they stack, people would get even lazier and probably create another account just for more daily crafting rewards.
Lazyness should not be rewarded --> just do them once you get them like other players