DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
I love wandering around completing surveys. I do not want them made "easier". I like them the way they are.
Surveys should just reset after you picked the 6th. The run X distance to reset is annoying. X depend on direction as you need ti cross an invisible line who can be 10 meter in one direction but 200 in another.
StarOfElyon wrote: »Now treasure maps, those are a pain in the butt for little reward.
derkaiserliche wrote: »Imo lazyness should not be rewarded (in terms of stacking stuff in the bank)
People already abuse these daily crafting rewards pretty hard, so letting them have all the surveys at one go would be not the best idea.
MMOs are by design time wasters therefore it's quite doubtful that 1-click solution would be forthcoming.
StarOfElyon wrote: »Surveys are already easy enough. Come on man this just too much.
So long as there is one home you don't own this will work. That aside for what you get running a bit and going back isn't much activity for the reward. And if you kill a few critters along the way in the base zones you have a chance of snagging an Aetheric Cipher.FlopsyPrince wrote: »DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
I own far too many of the homes now, so that is very non-trivial. Plus it is often crashing now for me like that, especially on the PS5.
That method still added too much overhead, but did make things better when I didn't own many homes. Though I see no valid reason for not going with bulk collection.
It’s tedious and dull and I have several hundred surveys banked as a result. It’s even worse that in more recent dlc, the nodes tend to be spaced further apart from each other, too. Players have been asking for a bulk collection method for years now, I hope we get it one day soon.
I wouldn't mind the running around so much if it wasn't something I was constantly being "forced" to do because my inventory is clogged with 10,000 "unique" surveys and my only options are to a.) do them or b.) destroy them (and all the materials they represent). At least writs and maps I can give away or sell if I just don't feel like doing them.
I will never understand why games feel the absolute NEED to make Inventory Management™ a separate, tedious, mini-"game". The sheer quantity of different surveys, crafting materials, etc, is just asinine-bonkers for a game with severely limited storage space. ESO+ only helps so much. They don't have to design so much bloat in, but they do it anyway. You don't need to be a virtual "hoarder" to run into this, either. Just engage with their crafting system AT ALL. Start decorating AT ALL. Suddenly your ESO inventory is a second job, subscription or not.
I'm just... tired of games that are designed explicitly to be frustrating and tedious. It's a game. It should center fun. So much of this is clearly decided by Business Trolls™ who don't actually play the game itself or respect the playerbase. "Line must go up" and all that. Wasting our time is part of that mentality. They don't care if we're unhappy: we were present. And they're not thinking past next quarter profits on the loss of goodwill. There's always fresh meat who hasn't been burned, right?
FlopsyPrince wrote: »
I'm just... tired of games that are designed explicitly to be frustrating and tedious. It's a game. It should center fun. So much of this is clearly decided by Business Trolls™ who don't actually play the game itself or respect the playerbase.
FlopsyPrince wrote: »
We had multicrafting before Zenimax added it to the game.
So yes. Very much yes. Yes, a thousand times.
all for it, might be bias
The simple solution is to have them located in only one to three zones instead of most of the base game zones. It creates less traveling which speeds up the process significantly.
As for being able to harvest multiple maps at once, that is extremely unlikely since Zenimax is not likely to desire such a change due to the risk of opening up survey maps to exploitation again. There is a history of this, and we know that making a change has the chance of unintended consequences. Especially with this type of change considering the previous exploit.
So long as there is one home you don't own this will work. That aside for what you get running a bit and going back isn't much activity for the reward. And if you kill a few critters along the way in the base zones you have a chance of snagging an Aetheric Cipher.FlopsyPrince wrote: »DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.
I own far too many of the homes now, so that is very non-trivial. Plus it is often crashing now for me like that, especially on the PS5.
That method still added too much overhead, but did make things better when I didn't own many homes. Though I see no valid reason for not going with bulk collection.
The game activities do not need to be farther streamlined.
DenverRalphy wrote: »Or you could just preview a home you don't own, immediately leave the home, and voila! You're right back at the exact same spot with the nodes respawned.
Just open your map, move to the Houses tab, select any random house from the Not Owned list, and clicky. That simple.