Nameplates are VITAL for the gameplay, add them back.

  • Lamprey
    Lamprey
    Which name do you want over the toons' head: Character Name or Account Name?

    I don't know what adding the "Name Plates" does anything for this game. I won't bring all the little gripes I have about this game into this thread. But, with the way the Character Names are sometimes used versus the Account Name, I wish they'd pick one and go with it. At this point, as much as I detest their choice to use account names for nearly everything, I'd rather see that than character names as the characters names are nigh meaningless.
  • KalecStromhir
    KalecStromhir
    ✭✭
    Nameplates are not good for the server. It puts lot of stress to load hundreds or even thousands a time for each player. Dont matter if you turn off yours or not, it is still being processed by the server. The server has to sacrifice on other details to limit what can be processed.
    None of the nameplates are client side. In AvA we had 135 people around in one area and not one of use was lagging, and majority of us had everything maxed out.
    Ever riding around and attacking had no lag at all.
    Nameplates is not vital for gaming, I never use that in any game I play. Only bars I ever see is enemies.
  • Kingslayer
    Kingslayer
    ✭✭✭
    While the post is melodramatic beyond sanity, he still has a point nameplates are a key aspect.
  • ghengis_dhan
    ghengis_dhan
    ✭✭✭
    Eliran, I disagree with every point you made. Sorry, but I like things the way they are. I do not like nameplates. It clutters up the screen and causes a drag on server performance. I'd prefer to have less clutter and more people able to be in a fight.
    "It is not the critic who counts: not the man who points out how the strong man stumbles or where the doer of deeds could have done better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly, who errs and comes up short again and again, because there is no effort without error or shortcoming, but who knows the great enthusiasms, the great devotions, who spends himself for a worthy cause; who, at the best, knows, in the end, the triumph of high achievement, and who, at the worst, if he fails, at least he fails while daring greatly, so that his place shall never be with those cold and timid souls who knew neither victory nor defeat."

    Teddy Roosevelt, Paris, 1910
  • Zoroark173
    Zoroark173
    ✭✭
    After looking at ESO with nameplates, I highly doubt you would still want them:

    vlc-2013-04-14-22-57-56-959.jpg
    (This screenshot is from a very early beta)
    The Noore- Clan of the Eternal Oak
  • yvanbroeckpreeb18_ESO
    Zoroark173 wrote: »
    After looking at ESO with nameplates, I highly doubt you would still want them:

    vlc-2013-04-14-22-57-56-959.jpg
    (This screenshot is from a very early beta)

    While I would personally not use them as they do break immersion for me I feel they should provide the players with the option.

    It does look kind of bad when looking at that screenshot right there.

    However, that minimap would be helpful.
    Edited by yvanbroeckpreeb18_ESO on April 11, 2014 5:20AM
  • Ciochytza
    Ciochytza
    This game is made for ppls that have a little Brain .... we dont need that *** name plates and Minimaps .. that is a part of the game that make difference between the others !
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Nameplates are not good for the server. It puts lot of stress to load hundreds or even thousands a time for each player. Dont matter if you turn off yours or not, it is still being processed by the server. The server has to sacrifice on other details to limit what can be processed.
    None of the nameplates are client side. In AvA we had 135 people around in one area and not one of use was lagging, and majority of us had everything maxed out.
    Ever riding around and attacking had no lag at all.
    Nameplates is not vital for gaming, I never use that in any game I play. Only bars I ever see is enemies.

    where doi you think the information for the reticle information comes from? those infos are allready loaded all the time but not displayed => no further server stress.

    next rubbish reason please.

    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Bob
    Bob
    ✭✭✭
    Nameplates are not good for the server. It puts lot of stress to load hundreds or even thousands a time for each player. Dont matter if you turn off yours or not, it is still being processed by the server. The server has to sacrifice on other details to limit what can be processed.
    None of the nameplates are client side.

    You're kidding right? :s This is just a UI element and not a physical object or database element. What a pile... Just LOL! :D
  • drowadin
    drowadin
    ✭✭
    The game will not fail because of nameplates it is great just as is, Just like it will not failbecause it does not have an addon tracking in game item's. Best thing that ever happened to the game was no name plates or tracking in game items. No nameplates toggle. Just no name plates thx. Next they will want addons to target certain names lol.
    Edited by drowadin on April 11, 2014 12:49PM
  • numark11nub18_ESO
    numark11nub18_ESO
    Soul Shriven
    It's just your opinion that the game is not fun to play alone. I prefer to quest alone. I don't want to be rushed, I like to go at my own pace and explore at will. I play with others when I do dungeons or need help in other ways. Also, this is my 1st mmo, have only 1 acquaintance who plays video games (not eso, however), and now I'm in a guild of 30, and use ts with about 6 other people in the guild, so I've not had the problem of the game not being social. I don't see this flaw in the UI as a downfall causing a majority of players to quit. With that said, however, I do agree that it should be an option for those who want it. Myself, I would leave it off.
  • Bob
    Bob
    ✭✭✭
    drowadin wrote: »
    The game will not fail because of nameplates it is great just as is, Just like it will not failbecause it does not have an addon tracking in game item's. Best thing that ever happened to the game was no name plates or tracking in game items. No nameplates toggle. Just no name plates thx. Next they will want addons to target certain names lol.

    You already have tiny healthbars for ally/enemy and these ugly WHITE MARKS and faction icons.

    But it seems that's don't bother you? Does not break the "immersion", right?
  • Eliran
    Eliran
    ✭✭✭✭✭
    Imersion is just an excuse in my opinion, it is obvious that it won't matter that much...
  • Draconiuos
    Draconiuos
    ✭✭✭
    Eliran wrote: »
    Imersion is just an excuse in my opinion, it is obvious that it won't matter that much...

    Well, how about this, nameplates in pvp would break the flow of pvp. The ability to tell exactly how many people are behind a wall because you can read their names. That kind of thing breaks a part of the pvp aspect of the game. Really with or without name plates the game is fine, but the Devs have to look at how it effects all aspects of the game. They decided as of right now it breaks certain aspects too much and therefore are not putting them in.

  • Loxy37
    Loxy37
    ✭✭✭✭
    I dont agree with full name tags but a symbol above their heads would be handy like one to tell us which NPCs trade what and if a NPC is hostile.
  • leonheart87
    I don't like nameplates. They ruin PvP.

    No chance for surprise attacks if you have no stealth because there is a giant sign above your head, letting your enemy know where you are. It's especially annoying in FPS games.

    They would be find in areas without PvP, but not in those with.

    Even though I sometimes find myself attacking another player when I pull a pack of mobs, I feel that it's a nice move by Zenimax.

    The lack of subtitles is a huge mistake though. I've missed out on all of the dialogue that goes on outside of a quest because I can't hear the sound.
  • frankdungerb14_ESO
    frankdungerb14_ESO
    Soul Shriven
    I didn't get a chance to read through all 8 pages. Maybe I'm playing a different version or something, but when my character "aims" at another player's character, I can see their name and health statistics under my compass. To say you cannot see who is who around you, or tell who is a player vs. an NPC is not accurate. I also understand why some people would like names floating above every player. I would say I am for an option that is disabled by default.
  • Eliran
    Eliran
    ✭✭✭✭✭
    I don't like nameplates. They ruin PvP.

    No chance for surprise attacks if you have no stealth because there is a giant sign above your head, letting your enemy know where you are. It's especially annoying in FPS games.

    They would be find in areas without PvP, but not in those with.

    Even though I sometimes find myself attacking another player when I pull a pack of mobs, I feel that it's a nice move by Zenimax.

    The lack of subtitles is a huge mistake though. I've missed out on all of the dialogue that goes on outside of a quest because I can't hear the sound.
    Draconiuos wrote: »
    Eliran wrote: »
    Imersion is just an excuse in my opinion, it is obvious that it won't matter that much...

    Well, how about this, nameplates in pvp would break the flow of pvp. The ability to tell exactly how many people are behind a wall because you can read their names. That kind of thing breaks a part of the pvp aspect of the game. Really with or without name plates the game is fine, but the Devs have to look at how it effects all aspects of the game. They decided as of right now it breaks certain aspects too much and therefore are not putting them in.

    Health bars are already doing that, nameplates won't change anything and therefore your point is invalid.

    Same as you can't see healthbars through walls, you won't see nameplates either.
  • murklor007neb18_ESO
    I don't like nameplates. They ruin PvP.

    No chance for surprise attacks if you have no stealth because there is a giant sign above your head, letting your enemy know where you are. It's especially annoying in FPS games.

    They would be find in areas without PvP, but not in those with.

    Even though I sometimes find myself attacking another player when I pull a pack of mobs, I feel that it's a nice move by Zenimax.

    The lack of subtitles is a huge mistake though. I've missed out on all of the dialogue that goes on outside of a quest because I can't hear the sound.
    Ruin PvP?

    Perhaps 1v1 in a perfectly fair fight, but in turn having no nameplates ruin competetitive GvG. Look around you ingame, do you see any represented guilds? Any at all? Nope, you have no idea who is who. There can be 50 organized people going up against a 300 man blob and neither side would be able to recognize the bravery of that guild.

    The only reason Guild Wars 2 WvW is so damn good despite its crippling flaws is because guilds can actually represent in combat, both to their own server and to their enemy. Its actually fun to recognize a guild on the battlefield. Even in 1v1 situations you recognize it. Like thinking OMG I just beat down a Red Guard lawl.

    Cyrodil is going to fail if everyone is a noname random footsoldier.
    Edited by murklor007neb18_ESO on April 12, 2014 6:07PM
  • Januk
    Januk
    Sigh... All I'm reading is this...

    For-side: The game needs nameplates just cause... (Insert random reason here)

    Against-side: The game doesn't need nameplates just cause... (Insert random reason here)

    Now here's my suggestion...

    For-side goes n plays some Oblivion n Skyrim just to get rid of their "Needs to be like other MMO's" syndrome.

    Against-side goes n play WoW, Rift, Tera etc just to get rid of their "Immersion is everything" syndrome.

    Now in terms of guild representation, until the point guilds can actually claim a keep (not sure if they can not gotten into PvP trying to lvl first) guild representation isn't really that important, now once it is... You still don't need nameplates for it, just allow guilds to create guild banners that are displayed (Carried) on the back of the individuals. Now as a player you'd obviously be able to turn this off.

    I don't mind the no nameplates part n I'm primarily an MMO player, but if it's implemented it would be a requirement for PvP since if you don't have them turned on everyone else that does would have an unfair advantage over you.

    Posted 1:45 am in the morning after a few bottles of vodka.
  • DrGerm
    DrGerm
    I could care less; I prefer without name plates personally - I actually didn't even notice that they were 'not' there in the first place, so I'm surprised to see this post.

    To the OP, seriously, your whining is annoying. These kinds of posts are just trolling in my opinion. And if you seriously are as angry as you portray, then you (and people who post junk like this) need to realize this is NOT "your" game. It is Zenimax / Bethesda. Get over yourselves. If you don't like the game they make, then go find a game made by someone else that "you" DO like. It's not like there are a gazillion MMOs out there to choose from or something...
  • Eris
    Eris
    ✭✭✭✭
    Name plates cause FPS to drop. When FPS drops people complain. People say oh, just turn off your name plates. FPS goes back up. People go wow, why would I ever turn this on again?

    Name plates cause lag. When people complain about lag people say turn off the name plates. Lag goes away. People go wow, why would I ever turn this on again?

    Just as an FYI, yes, Name Plates are directly related to both FPS reduction and lag. The graphical interface has to render the font causing the your GPU and CPU to have to work extra causing performance reduction. The more people in an area with their names above their head the more the reduction.
    Side effects of reading messages on forums can cause nausea, head aches, spontaneous fits of rage, urination due to intense laughter, and sometimes the death of your monitor or other object in throwing range. If you find that you are reading forums more than 24 hours a day, please consult your nearest temporal physicist.
  • madame.kiraeb17_ESO
    Add OPTIONAL nameplates, that way everyone is happy! I can see on both sides, that some do and don't want them. I'm a fan of options for everyone. There is no need to force one 'vision' on everyone when you can make something so simple as a toggle. It's not rocket science!
  • skyler.gb14_ESO
    As long as they are completely disabled in PVP areas I don't see the problem with adding, at least, an option for PVE. It can be an extremely useful feature in PVE but it would fundamentally change one of the aspects of PVP that is kind of great in ESO (actually being able to hide in bushes and behind objects, etc).

    The whole "options are always good" argument is only meaningful if there is no real advantage to forcing nameplates off for everyone... the example I gave above is only the one of those advantages. There are numerous others mentioned in this thread that folks making this argument seem to be ignoring.
    Edited by skyler.gb14_ESO on April 13, 2014 2:49AM
  • wildbill63b16_ESO
    wildbill63b16_ESO
    Soul Shriven
    No name tags .ever. ruins immersion and RP.
  • Calyn
    Calyn
    I really don't understand the hate here. Asking for an OPTION to have nameplates doesn't affect anybody's immersion of the game except the people who choose to have them turned on. It's like this community is so scared of anything resembling other MMO's that they shoot down anybody who asks for something that just about every other MMO uses. I don't want a WoW clone. But honestly it would be nice to turn on nameplates from time to time. Just having the option wouldn't hurt anyone.
  • Twicebit
    Twicebit
    I always turn off nameplates, because they bother me, but I can't see a reasonable reason why a UI option can't be added for those who want it.
  • Ace_SiN
    Ace_SiN
    ✭✭✭✭
    No thanks. Target the player and then you're able to see his/her name.

    Nameplates suck for PvP and there are many situations where I ONLY survived because I was in a corner while still detected. If I had a nameplate over my name it would make these moments impossible to get away from without certain abilities.

    Nameplates are not needed. Linking nameplates with communication in a MMO is laughable. There are plenty of MMOs without nameplates over ones head and communication has never been affected.
    King of Beasts

  • Skeletun
    Skeletun
    ✭✭
    I personally don't want nameplates. I've had no problems meeting people and communicating without them.
    I also do not have a problem with it being an option for some people. Yet if people have the option to turn them on, I want the option for my Nameplate to not be displayed. I want to be another character in the world. I don't want random messages asking questions. IF someone wants to communicate to me, let them make the effort to do so.
    So I have no problem with Nameplates as long as there is an option for me to Not have my Nameplate displayed AND the option for me to not view others.
    Besides, I think it is rather funny when someone comes swinging their sword at me thinking I'm an NPC.
  • Aiiane
    Aiiane
    ✭✭✭
    Ace_SiN wrote: »
    Nameplates suck for PvP and there are many situations where I ONLY survived because I was in a corner while still detected. If I had a nameplate over my name it would make these moments impossible to get away from without certain abilities.
    Hate to break it to you, but setting enemy health bars to "always" has basically the same visibility as nameplates.
    Aiiane, Aldmeri Dominion, Auriel's Bow, NA ☆ Twitter
Sign In or Register to comment.