Zoroark173 wrote: »After looking at ESO with nameplates, I highly doubt you would still want them:
(This screenshot is from a very early beta)
KalecStromhir wrote: »Nameplates are not good for the server. It puts lot of stress to load hundreds or even thousands a time for each player. Dont matter if you turn off yours or not, it is still being processed by the server. The server has to sacrifice on other details to limit what can be processed.
None of the nameplates are client side. In AvA we had 135 people around in one area and not one of use was lagging, and majority of us had everything maxed out.
Ever riding around and attacking had no lag at all.
Nameplates is not vital for gaming, I never use that in any game I play. Only bars I ever see is enemies.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
KalecStromhir wrote: »Nameplates are not good for the server. It puts lot of stress to load hundreds or even thousands a time for each player. Dont matter if you turn off yours or not, it is still being processed by the server. The server has to sacrifice on other details to limit what can be processed.
None of the nameplates are client side.
The game will not fail because of nameplates it is great just as is, Just like it will not failbecause it does not have an addon tracking in game item's. Best thing that ever happened to the game was no name plates or tracking in game items. No nameplates toggle. Just no name plates thx. Next they will want addons to target certain names lol.
Imersion is just an excuse in my opinion, it is obvious that it won't matter that much...
leonheart87 wrote: »I don't like nameplates. They ruin PvP.
No chance for surprise attacks if you have no stealth because there is a giant sign above your head, letting your enemy know where you are. It's especially annoying in FPS games.
They would be find in areas without PvP, but not in those with.
Even though I sometimes find myself attacking another player when I pull a pack of mobs, I feel that it's a nice move by Zenimax.
The lack of subtitles is a huge mistake though. I've missed out on all of the dialogue that goes on outside of a quest because I can't hear the sound.
Draconiuos wrote: »Imersion is just an excuse in my opinion, it is obvious that it won't matter that much...
Well, how about this, nameplates in pvp would break the flow of pvp. The ability to tell exactly how many people are behind a wall because you can read their names. That kind of thing breaks a part of the pvp aspect of the game. Really with or without name plates the game is fine, but the Devs have to look at how it effects all aspects of the game. They decided as of right now it breaks certain aspects too much and therefore are not putting them in.
Ruin PvP?leonheart87 wrote: »I don't like nameplates. They ruin PvP.
No chance for surprise attacks if you have no stealth because there is a giant sign above your head, letting your enemy know where you are. It's especially annoying in FPS games.
They would be find in areas without PvP, but not in those with.
Even though I sometimes find myself attacking another player when I pull a pack of mobs, I feel that it's a nice move by Zenimax.
The lack of subtitles is a huge mistake though. I've missed out on all of the dialogue that goes on outside of a quest because I can't hear the sound.
Hate to break it to you, but setting enemy health bars to "always" has basically the same visibility as nameplates.Nameplates suck for PvP and there are many situations where I ONLY survived because I was in a corner while still detected. If I had a nameplate over my name it would make these moments impossible to get away from without certain abilities.