FlopsyPrince wrote: »I didn't see the /cklearn command on the addon's page, but I will try that next time I have a bunch to learn.
It would be great if it could work with PA_Banking which I use to put motifs and recipes into my bank, except for my main who takes them out.
FlopsyPrince wrote: »I didn't see the /cklearn command on the addon's page, but I will try that next time I have a bunch to learn.
FlopsyPrince wrote: »I didn't see the /cklearn command on the addon's page, but I will try that next time I have a bunch to learn.
Sorry, I've been very lazy about updating the main addon page. I should probably go do that.
/cklearn is a relatively new command and it was documented in the changelog.
And, no, it doesn't auto-learn things. Loot Log has auto-bind for unknown set items, but the main reason for adding that is because of item set curation; collecting an item as soon as you got it, instead of at the end of whatever activity that you are doing, will prevent duplicates.
But since recipes and motifs are not curated, there is no pressing need to learn things as soon as they hit your inventory, which is why I did not bother with coding up an auto-learn feature.
If it doesn't auto-learn, then what's the point of /cklearn? It's to speed up learning multiple items. I was making a new crafter and teaching it all of the spare recipes and motifs that I pulled from my guild bank was very time-consuming and click-heavy. I had to click on each motif individually and then dismiss the page that pops up on my screen. But with /cklearn, I could learn 40 motif pages in just one second without wearing out my mouse button.